Heliokopis, neutral male gnomish Wizard ----- .@..| |.f.. |...| |...+ |...| ----- [Heliokopi the Evoker] St7 Dx13 Co14 In19 Wi7 Ch4 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt48/1150 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 115 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 156 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 97% chance Scroll drop chance was reduced to 87% Ring drop chance was reduced to 86% Wand drop chance was reduced to 75% Monster death drops spawned with only 82% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 30126 Monster spawn increase reached its maximum at turn 52931 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 957568 The monster class that cannot be genocided was long worm tail The monster class that was spawned more often: bat or bird (freq bonus 1) The monster species that spawned more often: group hobbit (freq bonus 14) The monster species that spawned more often: large dingo (freq bonus 10) The monster species that spawned more often: envenomed lady (freq bonus 3) The monster species that spawned more often: Heavenly Destroyer (freq bonus 6) The monster species that spawned more often: forgotten snake (freq bonus 12) The monster species that spawned more often: silver hawk (freq bonus 24) The monster species that spawned more often: white louse (freq bonus 2) The monster species that spawned more often: orange patch (freq bonus 4) The monster species that spawned more often: tentacle wall (freq bonus 6) The monster species that spawned more often: grey spider (freq bonus 4) The monster species that spawned more often: insane kobold (freq bonus 3) The monster species that spawned more often: fire trove (freq bonus 6) The monster species that spawned more often: dark patch (freq bonus 5) The monster species that spawned more often: Avorial (freq bonus 14) The monster species that spawned more often: fire hound (freq bonus 12) The monster species that spawned more often: teal stalk (freq bonus 3) The monster species that spawned more often: Bear-Man (freq bonus 4) The monster species that spawned more often: kung-fu guy (freq bonus 8) The monster species that spawned more often: old rainbow dragon (freq bonus 8) The monster species that spawned more often: Anne (freq bonus 6) The monster species that never randomly spawned: Johanetta's rough-sole sneaker The monster species that never randomly spawned: insane red jack The monster species that never randomly spawned: blue eyes white dragon The monster species that never randomly spawned: yakuza The monster species that never randomly spawned: snow impacter The monster species that never randomly spawned: real crystal hound The monster species that never randomly spawned: wind force patch The monster species that never randomly spawned: Isshiki Tsuji the Magician The monster species that never randomly spawned: hidden troll The monster species that never randomly spawned: giant leopard The RNG hath decreed that this item was never generated: magic marker ((null)) The RNG hath decreed that this item was never generated: towel ((null)) The RNG hath decreed that this item was never generated: black halberd (black polearm) The RNG hath decreed that this item was never generated: banking gloves (paper gloves) The RNG hath decreed that this item was never generated: fumble boots (riding boots) The RNG hath decreed that this item was never generated: stoning (CURSED TIN OF COCKATRICE MEAT) The RNG hath decreed that this item was generated more often: wine (violet-red, freq bonus 50) The RNG hath decreed that this item was generated more often: fixing (complete, freq bonus 15) The RNG hath decreed that this item was generated more often: sodalith (blue, freq bonus 16) The RNG hath decreed that this item was generated more often: stiletto ((null), freq bonus 136) The RNG hath decreed that this item was generated more often: amulet of anti-teleportation (rigid, freq bonus 7) The RNG hath decreed that this item was generated more often: sleeping (wedding, freq bonus 4) The RNG hath decreed that this item was generated more often: green dragon scale shield (green dragonhide shield, freq bonus 13) The RNG hath decreed that this item was generated more often: elven boots (mud boots, freq bonus 17) The RNG hath decreed that this item was generated more often: heavy gold ball ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: speedbug stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: entrapping (blasted, freq bonus 7) The RNG hath decreed that this item was generated more often: proof armor (I AM THE KING, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of polymorph control (transformer, freq bonus 3) The RNG hath decreed that this item was generated more often: cone of cold (dog eared, freq bonus 2) The RNG hath decreed that this item was generated more often: helm of true sight (translucent helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: ice (ice-cold, freq bonus 11) The RNG hath decreed that this item was generated more often: helm of discovery (viking helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of speed (cone-shaped helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: inviso stone (gray, freq bonus 59) The RNG hath decreed that this item was generated more often: silver gauntlets (even pair of gloves, freq bonus 81) The RNG hath decreed that this item was always generated cursed: school uniform ((null)) The RNG hath decreed that this item was always generated cursed: stomping boots (platform boots) The RNG hath decreed that this item was always generated cursed: exercise stone (gray) The RNG hath decreed that this item was always generated cursed: gauntlets of trap creation (spiky gloves) The RNG hath decreed that this item was always generated cursed: kelp frond ((null)) The RNG hath decreed that this trap was always invisible: trap of no return The RNG hath decreed that this trap was generated more often: mind wipe trap (freq bonus 13) Next attribute increase check would have come at turn 1141 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1124) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 0% 300% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...