Heliokopis, neutral male gnomish Wizard -----############################################ ##----------- |....,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,#---->-.........| |...|######################################,###,#|..............| |...- #,# #,,...............| -.-.- #,# ##|.......@......| #,# #,# |......|.......| #,# #,# |.........------ #,# ##,#####--------.--### -.-.-- -------`,,,,,,,,,,,,,,,,,,%, |...`+ |.....|,#####-----.--------+-- |....| |.....|,## |...............| |..... |.....-,,, ##|...<...........| |..{.| |.....|,##,,,................| |....| |.....|,##,,,|...............| |..(.| -------,#,,,,+...............| ------ $,,,,#,# ----------#------ %#,,,,,# ####### [Heliokopi the Evoker] St17 Dx17 Co7 In25 Wi9 Ch7 WizGnoMalNeu S37 Dlvl:1 $1 HP13(17) Pw29(29) AC6 MC3 Mov12 Xp1/9 Wt116/1300 T230 Latest messages You see here a plastic ring {1}. C - a plastic ring {1}. # What do you want to dip? [a-zA-C or ?*] Dip it into the fountain? [yn] (n) The spellbook fades. What do you want to read? [dh-np-uwzAC or ?*] Never mind. What do you want to use or apply? [coB or ?*] What do you want to write on? [h-np-uwz or ?*] What type of spellbook do you want to write? The spellbook warps strangely, then turns tan. D - a selfmade blessed spellbook of force bolt {1}. There is nothing here to pick up. What do you want to read? [dh-lnp-uwzACD or ?*] You begin to memorize the runes. You have keen knowledge of the spell. You add "force bolt" to your repertoire. You feel a wrenching sensation. Really quit [yes/no]? Final attributes You have transgressed Your alignment was -49 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 444 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 27 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 9 Tool identification only worked 5 times out of 28 Ring drop chance was reduced to 98% Amulet drop chance was reduced to 81% Potion drop chance was reduced to 85% Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 18032 Monster spawn increase reached its maximum at turn 40127 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 441006 The monster class that cannot be genocided was pudding or ooze The monster class that was spawned more often: umber hulk (freq bonus 12) The monster color that was spawned more often: magenta (freq bonus 1) The monster species that spawned more often: squealer (freq bonus 68) The monster species that spawned more often: elder air elemental (freq bonus 30) The monster species that spawned more often: four of diamonds (freq bonus 28) The monster species that spawned more often: mad scientist (freq bonus 30) The monster species that spawned more often: blue-green growth (freq bonus 16) The monster species that spawned more often: undead augurer (freq bonus 13) The monster species that spawned more often: floating merman (freq bonus 15) The monster species that spawned more often: werelocust (freq bonus 23) The monster species that spawned more often: sparkling force patch (freq bonus 14) The monster species that spawned more often: little girl (freq bonus 13) The monster species that spawned more often: horror mage (freq bonus 78) The monster species that spawned more often: Blight Disease (freq bonus 34) The monster species that spawned more often: psi laser (freq bonus 13) The monster species that spawned more often: air eye (freq bonus 26) The monster species that spawned more often: ferrous force fungus (freq bonus 15) The monster species that spawned more often: pesach sephirah (freq bonus 26) The monster species that spawned more often: hitpoint trove (freq bonus 13) The monster species that spawned more often: bad guard (freq bonus 28) The monster species that spawned more often: master lichen (freq bonus 32) The monster species that spawned more often: Vera (freq bonus 16) The monster species that never randomly spawned: vampire ambusher The monster species that never randomly spawned: knight templar The monster species that never randomly spawned: platinum growth The monster species that never randomly spawned: red sentai The monster species that never randomly spawned: Kop Lieutenant The monster species that never randomly spawned: chimera snake The monster species that never randomly spawned: speedster spirit The monster species that never randomly spawned: mind mold The monster species that never randomly spawned: kestrel The monster species that never randomly spawned: wood troll The RNG hath decreed that this item was never generated: yellow dragon scales ((null)) The RNG hath decreed that this item was never generated: teleport control (gold) The RNG hath decreed that this item was never generated: dark elven bow (black runed bow) The RNG hath decreed that this item was never generated: orcish ring mail (crude ring mail) The RNG hath decreed that this item was never generated: rubber apron (apron) The RNG hath decreed that this item was never generated: cloak of unspelling (weaving cloak) The RNG hath decreed that this item was generated more often: black dragon scale shield (black dragonhide shield, freq bonus 15) The RNG hath decreed that this item was generated more often: charred bread ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: kitchen apron (apron, freq bonus 18) The RNG hath decreed that this item was generated more often: pink sweets ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: small shield ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: sleep (I AM SO FUCKING TIRED, freq bonus 46) The RNG hath decreed that this item was generated more often: bag of holding (bag, freq bonus 98) The RNG hath decreed that this item was generated more often: slime (slimy, freq bonus 9) The RNG hath decreed that this item was generated more often: platinum dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: full healing (black, freq bonus 6) The RNG hath decreed that this item was generated more often: antenna ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: bell ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: unwanted helmet (bug-tracking helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: haste monster (royal, freq bonus 8) The RNG hath decreed that this item was generated more often: chloroform (impregnated, freq bonus 9) The RNG hath decreed that this item was generated more often: safeguard suit (orange suit, freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of conflict (politician cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of leech (energizer cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: banishing fear (voluminous, freq bonus 5) The RNG hath decreed that this item was generated more often: dwarvish iron helm (hard hat, freq bonus 8) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 78) The RNG hath decreed that this item was always generated cursed: torch ((null)) The RNG hath decreed that this item was always generated cursed: electric sword ((null)) The RNG hath decreed that this item was always generated cursed: no skill (shattering) The RNG hath decreed that this item was always generated cursed: slow monster (tin) The RNG hath decreed that this item was always generated cursed: dwarvish cloak (hooded cloak) The RNG hath decreed that this trap was always invisible: glyph of massive damage The RNG hath decreed that this trap was generated more often: growing trap (freq bonus 4) Next attribute increase check would have come at turn 330 Strength training was 1 Dexterity training was 1 Wisdom training was 2 Constitution training was 12 You were magic-protected You leeched mana You had infravision You had 1281 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth Thoth was angry with you (1) You could not have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 103% b - resist sleep 1 protect 0% 98% c - knock 1 matter 0% 98% d - healing 1 healing 0% 98% e - force bolt 1 attack 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 3 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (22 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (22 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...