Heliokopis, neutral male gnomish Wizard ----- |...- ...| |.... .d..| |@f.| ----- [Heliokopi the Evoker] St5 Dx11 Co17 In25 Wi8 Ch13 WizGnoMalNeu S3 Dlvl:1 $3 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt46/1200 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 190 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 15 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 16 Scroll drop chance was reduced to 92% Ring drop chance was reduced to 91% Amulet drop chance was reduced to 29% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 83% of the time only Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 16262 Monster spawn increase reached its maximum at turn 49152 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 654120 The monster class that cannot be genocided was ant or other insect The monster class that was spawned more often: centaur (freq bonus 2) The monster color that was spawned more often: red (freq bonus 3) The monster species that spawned more often: Hanh's sexy pump (freq bonus 3) The monster species that spawned more often: Schmidts (freq bonus 12) The monster species that spawned more often: vamp mimic (freq bonus 8) The monster species that spawned more often: extremely ugly cat (freq bonus 8) The monster species that spawned more often: sparrow (freq bonus 4) The monster species that spawned more often: white harpy (freq bonus 4) The monster species that spawned more often: long roper (freq bonus 6) The monster species that spawned more often: David (freq bonus 7) The monster species that spawned more often: beige mushroom (freq bonus 24) The monster species that spawned more often: asshole vacuum cleaner (freq bonus 6) The monster species that spawned more often: vorpal jabberwock (freq bonus 4) The monster species that spawned more often: Shy Laura's lovely combat boot (freq bonus 9) The monster species that spawned more often: white force patch (freq bonus 4) The monster species that spawned more often: Naga Raja (freq bonus 16) The monster species that spawned more often: caborrog (freq bonus 5) The monster species that spawned more often: COM-TO-COM 3 (freq bonus 18) The monster species that spawned more often: lecturer (freq bonus 6) The monster species that spawned more often: goblin leader (freq bonus 6) The monster species that spawned more often: rotted chanter (freq bonus 10) The monster species that spawned more often: vines (freq bonus 4) The monster species that never randomly spawned: undead altmer The monster species that never randomly spawned: Mailie The monster species that never randomly spawned: black mage The monster species that never randomly spawned: old yellow dragon The monster species that never randomly spawned: nightly colony The monster species that never randomly spawned: noxious growth The monster species that never randomly spawned: controlled trove The monster species that never randomly spawned: sigma guard The monster species that never randomly spawned: gray unicorn foal The monster species that never randomly spawned: head of the unknown god The monster class that more likely to generate with musable stuff: human or elf The RNG hath decreed that this item was never generated: oilskin cloak (slippery cloak) The RNG hath decreed that this item was never generated: cloak of leech (energizer cloak) The RNG hath decreed that this item was never generated: gauntlets of reflection (mirrored gloves) The RNG hath decreed that this item was never generated: amethyst dragon scales ((null)) The RNG hath decreed that this item was never generated: phase door (LESBIANISM FOR EVERYONE) The RNG hath decreed that this item was never generated: tidal wave (tolkienian) The RNG hath decreed that this item was generated more often: hostage chain ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: lightning (curved, freq bonus 7) The RNG hath decreed that this item was generated more often: banded mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: spiked club ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: enthronization (XUS MODA, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of reflection (hexagonal, freq bonus 14) The RNG hath decreed that this item was generated more often: dig (parchment, freq bonus 31) The RNG hath decreed that this item was generated more often: slime (slimy, freq bonus 14) The RNG hath decreed that this item was generated more often: plain cloak (homicidal cloak, freq bonus 22) The RNG hath decreed that this item was generated more often: invisibility (brilliant blue, freq bonus 20) The RNG hath decreed that this item was generated more often: cloak of nakedness (wafer-thin cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: saddle ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: invisibility (brilliant blue, freq bonus 11) The RNG hath decreed that this item was generated more often: sakura mochi ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: coffee (laurel, freq bonus 9) The RNG hath decreed that this item was generated more often: ESP (muddy, freq bonus 2) The RNG hath decreed that this item was generated more often: boots of displacement (hugging boots, freq bonus 12) The RNG hath decreed that this item was generated more often: ring mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: golden dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: sleepstone (gray, freq bonus 6) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 5) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 24) The RNG hath decreed that this item was always generated cursed: memory (turquoise) The RNG hath decreed that this item was always generated cursed: helm of true sight (translucent helmet) The RNG hath decreed that this item was always generated cursed: material stability (rock solid) The RNG hath decreed that this item was always generated cursed: see invisible (engagement) The RNG hath decreed that this item was always generated cursed: field boots (camouflage patterned boots) The RNG hath decreed that this trap was always invisible: trap of rottenness The RNG hath decreed that this trap was generated more often: monster cube (freq bonus 5) Next attribute increase check would have come at turn 165 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (358) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...