Heliokopis, neutral male gnomish Wizard -----+------- ............| |...f.......| |....@......| ------......| ......| .....| ------ [Heliokopi the Evoker] St5 Dx15 Co14 In17 Wi7 Ch6 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC8 MC3 Mov12 Xp1/0 Wt48/1050 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 500 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 25 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 108 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 99% chance Scroll drop chance was reduced to 85% Potion drop chance was reduced to 65% Concealing monsters were spawned underneath items 82% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28636 Monster spawn increase reached its maximum at turn 67894 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 3505822 The monster class that cannot be genocided was umber hulk The monster class that was spawned more often: quadruped (freq bonus 5) The monster species that spawned more often: epidote mushroom (freq bonus 28) The monster species that spawned more often: claw bug (freq bonus 8) The monster species that spawned more often: real energy hound (freq bonus 7) The monster species that spawned more often: xorn thief (freq bonus 14) The monster species that spawned more often: hungry soul (freq bonus 14) The monster species that spawned more often: blink force fungus (freq bonus 12) The monster species that spawned more often: weresmasher (freq bonus 9) The monster species that spawned more often: seahorse (freq bonus 12) The monster species that spawned more often: musk ox (freq bonus 18) The monster species that spawned more often: Pazuzu (freq bonus 7) The monster species that spawned more often: metallic blue centipede (freq bonus 18) The monster species that spawned more often: indigo mushroom (freq bonus 9) The monster species that spawned more often: iron draconian (freq bonus 16) The monster species that spawned more often: void colony (freq bonus 16) The monster species that spawned more often: vile hunter (freq bonus 9) The monster species that spawned more often: animated hugging boot (freq bonus 28) The monster species that spawned more often: Rubinho (freq bonus 14) The monster species that spawned more often: rubber turret (freq bonus 7) The monster species that spawned more often: greater chaos servant (freq bonus 16) The monster species that spawned more often: hidden zruty (freq bonus 16) The monster species that never randomly spawned: pit beast The monster species that never randomly spawned: petty mind flayer The monster species that never randomly spawned: dancing king The monster species that never randomly spawned: shitzvah sephirah The monster species that never randomly spawned: evil mage The monster species that never randomly spawned: hunting terror The monster species that never randomly spawned: undead gangster The monster species that never randomly spawned: obsidian snake-woman The monster species that never randomly spawned: Firre The monster species that never randomly spawned: red worm mass The RNG hath decreed that this item was never generated: orcish bow (crude bow) The RNG hath decreed that this item was never generated: heretic cloak (godless cloak) The RNG hath decreed that this item was never generated: ice box of waterproofing (cooling box) The RNG hath decreed that this item was never generated: troll leather armor ((null)) The RNG hath decreed that this item was never generated: amulet of unchanging (concave) The RNG hath decreed that this item was never generated: bardiche (long poleaxe) The RNG hath decreed that this item was generated more often: Uruk-hai shield (white-handed shield, freq bonus 37) The RNG hath decreed that this item was generated more often: The Nemean Lion hide ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: invisibility (wire, freq bonus 14) The RNG hath decreed that this item was generated more often: magic marker ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: clone monster (radiating, freq bonus 6) The RNG hath decreed that this item was generated more often: white dragon scale shield (white dragonhide shield, freq bonus 16) The RNG hath decreed that this item was generated more often: heavy gold ball ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: BFG ammo ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: fishing pole ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: sledge hammer ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: Hawaiian shorts (flowery shorts and lei, freq bonus 10) The RNG hath decreed that this item was generated more often: pistol ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: create facility (HARATTAMA KIYOTTAMA, freq bonus 6) The RNG hath decreed that this item was generated more often: make visible (interplanar, freq bonus 6) The RNG hath decreed that this item was generated more often: sapphire dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: acid (white, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet versus stone (lunate, freq bonus 10) The RNG hath decreed that this item was generated more often: baked sweet potato ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of power (bloody, freq bonus 11) The RNG hath decreed that this item was generated more often: command undead (dark, freq bonus 11) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 35) The RNG hath decreed that this item was always generated cursed: bullet ((null)) The RNG hath decreed that this item was always generated cursed: unskilled stone (gray) The RNG hath decreed that this item was always generated cursed: diarrhea (eyefloating) The RNG hath decreed that this item was always generated cursed: aggravate monster (grating) The RNG hath decreed that this item was always generated cursed: shotgun ((null)) The RNG hath decreed that this trap was always invisible: banana trap The RNG hath decreed that this trap was generated more often: magic trap (freq bonus 3) Next attribute increase check would have come at turn 726 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (413) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...