Heliokopis, neutral male gnomish Wizard ----- -..@| |.....f ......| |$....| |...--- -.-- [Heliokopi the Evoker] St10 Dx13 Co6 In14 Wi4 Ch5 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt49/900 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 43 Ring identification only worked 4 times out of 58 Armor identification only worked 15 times out of 33 Spellbook identification only worked 2 times out of 10 Monsters only dropped their musable items with 84% chance Scroll drop chance was reduced to 94% Wand drop chance was reduced to 38% Potion drop chance was reduced to 61% Concealing monsters were spawned underneath items 82% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 25454 Monster spawn increase reached its maximum at turn 64438 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 809580 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: humanoid (freq bonus 1) The monster species that spawned more often: bigfoot (freq bonus 3) The monster species that spawned more often: IWBTG apple (freq bonus 4) The monster species that spawned more often: moaning spirit (freq bonus 8) The monster species that spawned more often: corroded turret (freq bonus 6) The monster species that spawned more often: Nora's beautiful combat boot (freq bonus 3) The monster species that spawned more often: charcoal growth (freq bonus 2) The monster species that spawned more often: udun-spawn (freq bonus 12) The monster species that spawned more often: lethe fungus (freq bonus 4) The monster species that spawned more often: giant koala (freq bonus 2) The monster species that spawned more often: cheetah man (freq bonus 3) The monster species that spawned more often: rot worm (freq bonus 2) The monster species that spawned more often: disenchanter ooze (freq bonus 8) The monster species that spawned more often: gravity vortex (freq bonus 2) The monster species that spawned more often: armed snake (freq bonus 2) The monster species that spawned more often: Koplich (freq bonus 3) The monster species that spawned more often: Marija the Wench (freq bonus 4) The monster species that spawned more often: lava warp fungus (freq bonus 10) The monster species that spawned more often: efreet elemental (freq bonus 3) The monster species that spawned more often: war lord (freq bonus 12) The monster species that spawned more often: drow warrior (freq bonus 6) The monster species that never randomly spawned: dark lancer The monster species that never randomly spawned: amorphous warp patch The monster species that never randomly spawned: braaaaains The monster species that never randomly spawned: babau The monster species that never randomly spawned: baby amethyst dragon The monster species that never randomly spawned: Hyper Kop The monster species that never randomly spawned: solid bat The monster species that never randomly spawned: great white wyrm The monster species that never randomly spawned: pellet turret The monster species that never randomly spawned: time traveler The RNG hath decreed that this item was never generated: laser beam ((null)) The RNG hath decreed that this item was never generated: gnomish suit (little blue vest) The RNG hath decreed that this item was never generated: death (long) The RNG hath decreed that this item was never generated: force armor (gemstone-adorned clothing) The RNG hath decreed that this item was never generated: blank paper (plain) The RNG hath decreed that this item was never generated: amulet of speed (beam) The RNG hath decreed that this item was generated more often: manastone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: bread ((null), freq bonus 45) The RNG hath decreed that this item was generated more often: katana (samurai sword, freq bonus 22) The RNG hath decreed that this item was generated more often: gain intelligence (plain, freq bonus 4) The RNG hath decreed that this item was generated more often: pet-stomping platform boots (thick-soled boots, freq bonus 3) The RNG hath decreed that this item was generated more often: super mantle (red mantle, freq bonus 26) The RNG hath decreed that this item was generated more often: pancake ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: frost horn (horn, freq bonus 17) The RNG hath decreed that this item was generated more often: create monster (turquoise, freq bonus 17) The RNG hath decreed that this item was generated more often: scimitar (curved sword, freq bonus 17) The RNG hath decreed that this item was generated more often: bigscript helm (great helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: green mate (St.John's Wort, freq bonus 7) The RNG hath decreed that this item was generated more often: verisiert stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: monster detection (bubbly, freq bonus 4) The RNG hath decreed that this item was generated more often: helm of detoxification (anachrononononaut helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: green dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: senzu ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: difficult gloves (vampiric gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: menu nose gloves (moth-bitten gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: restore ability (pink, freq bonus 11) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 5) The RNG hath decreed that this item was always generated cursed: cold (short) The RNG hath decreed that this item was always generated cursed: ring mail ((null)) The RNG hath decreed that this item was always generated cursed: leech (andalusite) The RNG hath decreed that this item was always generated cursed: nether beam (crashbug) The RNG hath decreed that this item was always generated cursed: cancellation (sparkly) The RNG hath decreed that this trap was always invisible: invisible trap The RNG hath decreed that this trap was generated more often: falling nastystone trap (freq bonus 3) Next attribute increase check would have come at turn 1069 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (547) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...