Heliokopis, neutral male gnomish Wizard ------- |.....| +....@f |..{..| |.....| ------- [Heliokopi the Evoker] St12 Dx9 Co13 In21 Wi8 Ch10 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt48/1350 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 149 Potion identification only worked 3 times out of 8 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 11 Ring drop chance was reduced to 82% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 74% Potion drop chance was reduced to 84% Concealing monsters were spawned underneath items 30% of the time only Monster death drops spawned with only 85% chance Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 15395 Monster spawn increase reached its maximum at turn 28269 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 151200 The monster class that cannot be genocided was unicorn or horse The monster class that was spawned more often: pudding or ooze (freq bonus 1) The monster species that spawned more often: chasing yellow jacket (freq bonus 6) The monster species that spawned more often: Kaster Maen (freq bonus 6) The monster species that spawned more often: wereeel (freq bonus 3) The monster species that spawned more often: skaven (freq bonus 18) The monster species that spawned more often: red snake (freq bonus 26) The monster species that spawned more often: reanimated horde (freq bonus 12) The monster species that spawned more often: orc mummy (freq bonus 9) The monster species that spawned more often: cloak permamimic (freq bonus 4) The monster species that spawned more often: orange mold (freq bonus 3) The monster species that spawned more often: multi-hued stalk (freq bonus 8) The monster species that spawned more often: Schrumpel (freq bonus 5) The monster species that spawned more often: armor-piercing monster (freq bonus 4) The monster species that spawned more often: fucking hell I don't recognize this monster (freq bonus 10) The monster species that spawned more often: giant ant (freq bonus 6) The monster species that spawned more often: moldy pudding (freq bonus 2) The monster species that spawned more often: gazer quasit (freq bonus 10) The monster species that spawned more often: infected fly (freq bonus 8) The monster species that spawned more often: Nataliya's wedge sandal (freq bonus 16) The monster species that spawned more often: type of ice block (freq bonus 4) The monster species that spawned more often: fuguh sephirah (freq bonus 8) The monster species that never randomly spawned: undead gladiator The monster species that never randomly spawned: holy cow The monster species that never randomly spawned: storm atronach The monster species that never randomly spawned: green stalk The monster species that never randomly spawned: copper draconian The monster species that never randomly spawned: The King of the Awgwas The monster species that never randomly spawned: warding turret The monster species that never randomly spawned: blight queen The monster species that never randomly spawned: time vortex The monster species that never randomly spawned: hellish lich The RNG hath decreed that this item was never generated: arrow ((null)) The RNG hath decreed that this item was never generated: chain mail ((null)) The RNG hath decreed that this item was never generated: worm tooth ((null)) The RNG hath decreed that this item was never generated: grenade launcher ((null)) The RNG hath decreed that this item was never generated: K-ration ((null)) The RNG hath decreed that this item was never generated: engraving stone (gray) The RNG hath decreed that this item was generated more often: deep dragon scales ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: leech (andalusite, freq bonus 34) The RNG hath decreed that this item was generated more often: mace ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of fast casting (covered pair of gloves, freq bonus 18) The RNG hath decreed that this item was generated more often: oliharcon splint mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of luck negation (icky cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: sodalith (blue, freq bonus 8) The RNG hath decreed that this item was generated more often: right mouse button stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: amulet of unchanging (concave, freq bonus 8) The RNG hath decreed that this item was generated more often: identify (bronze, freq bonus 36) The RNG hath decreed that this item was generated more often: ulch helmet (filtered helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: healing (purple-red, freq bonus 10) The RNG hath decreed that this item was generated more often: chrysoberyl (yellow, freq bonus 3) The RNG hath decreed that this item was generated more often: striking (ebony, freq bonus 2) The RNG hath decreed that this item was generated more often: recovery (reddish, freq bonus 5) The RNG hath decreed that this item was generated more often: elven lance ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: nether beam (underworld, freq bonus 6) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 11) The RNG hath decreed that this item was generated more often: field boots (camouflage patterned boots, freq bonus 11) The RNG hath decreed that this item was generated more often: mass healing (vermilion, freq bonus 8) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 87) The RNG hath decreed that this item was always generated cursed: dwarvish mattock (broad pick) The RNG hath decreed that this item was always generated cursed: create sink (THRU THE FLOOR) The RNG hath decreed that this item was always generated cursed: detect monsters (leather) The RNG hath decreed that this item was always generated cursed: gauntlets of fast casting (covered pair of gloves) The RNG hath decreed that this item was always generated cursed: cloak of nakedness (wafer-thin cloak) The RNG hath decreed that this trap was always invisible: fear trap The RNG hath decreed that this trap was generated more often: rmb loss trap (freq bonus 1) Next attribute increase check would have come at turn 826 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (536) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 0% 300% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...