Heliokopis, neutral male gnomish Wizard ------ |....| |....+ |....| |)@.(| |.f..| |.@).| ------ [Heliokopi the Evoker] St4 Dx13 Co8 In12 Wi9 Ch7 WizGnoMalNeu S2 Dlvl:1 $2 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt46/700 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 224 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 190 Monsters only dropped their musable items with 84% chance Scroll drop chance was reduced to 72% Concealing monsters were spawned underneath items 97% of the time only Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 18454 Monster spawn increase reached its maximum at turn 50714 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1424828 The monster class that cannot be genocided was lizard The monster class that was spawned more often: zombie (freq bonus 4) The monster species that spawned more often: nessian pit fiend (freq bonus 36) The monster species that spawned more often: yellow faerie (freq bonus 20) The monster species that spawned more often: gengar (freq bonus 6) The monster species that spawned more often: skeleton warrior (freq bonus 14) The monster species that spawned more often: monk (freq bonus 8) The monster species that spawned more often: dwarven Bull-Man packleader (freq bonus 14) The monster species that spawned more often: forge giant (freq bonus 12) The monster species that spawned more often: mutated undead cockatrice (freq bonus 7) The monster species that spawned more often: chick (freq bonus 33) The monster species that spawned more often: lava muzzle (freq bonus 14) The monster species that spawned more often: really dangerous warp fungus (freq bonus 6) The monster species that spawned more often: pharao (freq bonus 5) The monster species that spawned more often: soft fungus (freq bonus 12) The monster species that spawned more often: acidic warp patch (freq bonus 7) The monster species that spawned more often: grandmaster mystic (freq bonus 6) The monster species that spawned more often: Baffomet (freq bonus 7) The monster species that spawned more often: reddish warp fungus (freq bonus 8) The monster species that spawned more often: sepia fungus (freq bonus 9) The monster species that spawned more often: lava warp fungus (freq bonus 6) The monster species that spawned more often: shrub thorn (freq bonus 7) The monster species that never randomly spawned: brown spore The monster species that never randomly spawned: manes The monster species that never randomly spawned: pain master The monster species that never randomly spawned: eight-headed hydra The monster species that never randomly spawned: trap snake The monster species that never randomly spawned: master owlbear The monster species that never randomly spawned: undead musician The monster species that never randomly spawned: smirking sneak thief The monster species that never randomly spawned: big gem trove The monster species that never randomly spawned: lightning monster The monster class that always generated with extra speed: vortex The RNG hath decreed that this item was never generated: stone of no return (gray) The RNG hath decreed that this item was never generated: stone of naked stripping (gray) The RNG hath decreed that this item was never generated: stygian pike ((null)) The RNG hath decreed that this item was never generated: lightning (curved) The RNG hath decreed that this item was never generated: banking gloves (paper gloves) The RNG hath decreed that this item was never generated: enchant weapon (DAIYEN FOOELS) The RNG hath decreed that this item was generated more often: ebb tide (SUKI TOKIMEKI TO KISS, freq bonus 6) The RNG hath decreed that this item was generated more often: fly swatter ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: diode (two-wired thing, freq bonus 59) The RNG hath decreed that this item was generated more often: dropbug stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: stethoscope ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: dwarvish battle-axe (beaked axe, freq bonus 17) The RNG hath decreed that this item was generated more often: small shield ((null), freq bonus 44) The RNG hath decreed that this item was generated more often: quiz stone (gray, freq bonus 170) The RNG hath decreed that this item was generated more often: wakame ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: endure cold (deep, freq bonus 3) The RNG hath decreed that this item was generated more often: shuriken (throwing star, freq bonus 6) The RNG hath decreed that this item was generated more often: warping (MY SPUTA WILL FLOW DOWN, freq bonus 2) The RNG hath decreed that this item was generated more often: trap creation stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: confusion stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: yellow spell stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: gentleman's suit (expensive clothes, freq bonus 12) The RNG hath decreed that this item was generated more often: random effects (milled, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of prism (prismatic, freq bonus 10) The RNG hath decreed that this item was generated more often: kicking boots (steel boots, freq bonus 8) The RNG hath decreed that this item was generated more often: worthless piece of yellow glass (yellow, freq bonus 8) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 45) The RNG hath decreed that this item was always generated cursed: iron saber ((null)) The RNG hath decreed that this item was always generated cursed: scale mail ((null)) The RNG hath decreed that this item was always generated cursed: passwall (ochre) The RNG hath decreed that this item was always generated cursed: elven helm (runed helm) The RNG hath decreed that this item was always generated cursed: huge chunk of meat ((null)) The RNG hath decreed that this trap was always invisible: destroy armor trap The RNG hath decreed that this trap was generated more often: intrinsic loss trap (freq bonus 1) Next attribute increase check would have come at turn 729 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (301) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 85% 300% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...