Heliokopis, neutral male gnomish Wizard .l. .@. f.. [Heliokopi the Evoker] St6 Dx8 Co9 In17 Wi4 Ch6 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt49/850 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 779 Potion identification only worked 3 times out of 5 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 3 Ring drop chance was reduced to 70% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 85% Potion drop chance was reduced to 95% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 32656 Monster spawn increase reached its maximum at turn 62407 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 347424 The monster class that cannot be genocided was Zouthern animal The monster class that was spawned more often: piercer (freq bonus 1) The monster species that spawned more often: pestilent trove (freq bonus 18) The monster species that spawned more often: skeletal rat (freq bonus 8) The monster species that spawned more often: vorpal bunny (freq bonus 5) The monster species that spawned more often: hata-hata (freq bonus 2) The monster species that spawned more often: undead scientist (freq bonus 8) The monster species that spawned more often: shadow beast (freq bonus 2) The monster species that spawned more often: poor lich (freq bonus 16) The monster species that spawned more often: electro shocker (freq bonus 6) The monster species that spawned more often: blue-green mushroom (freq bonus 2) The monster species that spawned more often: roast culf (freq bonus 6) The monster species that spawned more often: baby roc (freq bonus 3) The monster species that spawned more often: greedy nymph (freq bonus 4) The monster species that spawned more often: colorless spore (freq bonus 3) The monster species that spawned more often: centaur chieftain (freq bonus 3) The monster species that spawned more often: flying leocrotta (freq bonus 12) The monster species that spawned more often: giant crayfish (freq bonus 6) The monster species that spawned more often: poliwrath (freq bonus 2) The monster species that spawned more often: Shindou Saki (freq bonus 3) The monster species that spawned more often: dinosaur (freq bonus 16) The monster species that spawned more often: animated combat stiletto (freq bonus 4) The monster species that never randomly spawned: purple crocodile The monster species that never randomly spawned: orange mushroom The monster species that never randomly spawned: wooden spore The monster species that never randomly spawned: really dangerous fungus The monster species that never randomly spawned: giant green locust The monster species that never randomly spawned: Lars the Schizophrenic The monster species that never randomly spawned: Ĺ÷[Œäë The monster species that never randomly spawned: Olog-hai psychic The monster species that never randomly spawned: crunchy stalk The monster species that never randomly spawned: programming bug The RNG hath decreed that this item was never generated: speedwagon's hat ((null)) The RNG hath decreed that this item was never generated: dark elven bow (black runed bow) The RNG hath decreed that this item was never generated: cheese ((null)) The RNG hath decreed that this item was never generated: relocation (FUCK THE NOTELEPORT RULES) The RNG hath decreed that this item was never generated: genocide (omnipotent) The RNG hath decreed that this item was never generated: poison blast (tattered) The RNG hath decreed that this item was generated more often: flying boots (battle boots, freq bonus 16) The RNG hath decreed that this item was generated more often: shocking sphere (insulated, freq bonus 19) The RNG hath decreed that this item was generated more often: ice box of waterproofing (cooling box, freq bonus 17) The RNG hath decreed that this item was generated more often: chest (wooden container, freq bonus 6) The RNG hath decreed that this item was generated more often: reinforced mace ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: white dragon scale mail ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: orcish bow (crude bow, freq bonus 18) The RNG hath decreed that this item was generated more often: course lance ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: stun self (trembling, freq bonus 6) The RNG hath decreed that this item was generated more often: superscroller stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: orange ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: gauntlets of steel (steel gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: starlightstone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: antilevel stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: gray dragon scale mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: magic mapping (ELAM EBOW, freq bonus 12) The RNG hath decreed that this item was generated more often: stealth (jade, freq bonus 15) The RNG hath decreed that this item was generated more often: ice beam (nebulous, freq bonus 101) The RNG hath decreed that this item was generated more often: obsidian axe ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: K-ration ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 16) The RNG hath decreed that this item was always generated cursed: resistance (DESREVER TSEPMET) The RNG hath decreed that this item was always generated cursed: haste self (purple) The RNG hath decreed that this item was always generated cursed: arcane gauntlets (runic gloves) The RNG hath decreed that this item was always generated cursed: skullcap (metal disk) The RNG hath decreed that this item was always generated cursed: droven crossbow (spider-legged crossbow) The RNG hath decreed that this trap was always invisible: summon undead trap The RNG hath decreed that this trap was generated more often: MC trap (freq bonus 3) Next attribute increase check would have come at turn 153 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (185) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 4% 300% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...