Heliokopis, neutral male gnomish Wizard ---------- |.......$| |.....Z..| |......... |...f@...| - -------- [Heliokopi the Evoker] St10 Dx14 Co17 In14 Wi6 Ch5 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt48/1450 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 18 Gem identification only worked 100 times out of 106 Monsters only dropped their musable items with 66% chance Scroll drop chance was reduced to 76% Ring drop chance was reduced to 61% Amulet drop chance was reduced to 63% Potion drop chance was reduced to 99% Concealing monsters were spawned underneath items 95% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 61147 Monster spawn increase reached its maximum at turn 91697 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2043256 The monster class that cannot be genocided was rodent Today, this monster class was always generated invisible: arachnid or centipede The monster class that was spawned more often: umber hulk (freq bonus 1) The monster species that spawned more often: leprechaun wizard master (freq bonus 4) The monster species that spawned more often: nasty colony (freq bonus 2) The monster species that spawned more often: giant black mouse (freq bonus 6) The monster species that spawned more often: nasty wraith (freq bonus 5) The monster species that spawned more often: freeze wolf (freq bonus 4) The monster species that spawned more often: half-dragon zombie (freq bonus 8) The monster species that spawned more often: real dark hound (freq bonus 6) The monster species that spawned more often: coins of fools gold (freq bonus 15) The monster species that spawned more often: x3 jelly (freq bonus 2) The monster species that spawned more often: flying piercer (freq bonus 5) The monster species that spawned more often: goblin guide (freq bonus 2) The monster species that spawned more often: ixitxachitl (freq bonus 10) The monster species that spawned more often: scavenger (freq bonus 8) The monster species that spawned more often: intrusion preventative automaton (freq bonus 6) The monster species that spawned more often: zombie nymph (freq bonus 3) The monster species that spawned more often: Melkor (freq bonus 4) The monster species that spawned more often: big bear brother (freq bonus 3) The monster species that spawned more often: zombified dwarf (freq bonus 3) The monster species that spawned more often: petro trove (freq bonus 5) The monster species that spawned more often: dark fungus (freq bonus 6) The monster species that never randomly spawned: water devil The monster species that never randomly spawned: Lukas's bodyguard The monster species that never randomly spawned: alongdeybayday The monster species that never randomly spawned: death berserker The monster species that never randomly spawned: glare stalk The monster species that never randomly spawned: wind mold The monster species that never randomly spawned: wereboar The monster species that never randomly spawned: grimopen The monster species that never randomly spawned: criminal scumbag The monster species that never randomly spawned: hellbound spirit The monster class that always generated with extra speed: pile of coins The RNG hath decreed that this item was never generated: disintegration beam (fuzzy) The RNG hath decreed that this item was never generated: shield of reflection (polished silver shield) The RNG hath decreed that this item was never generated: pink sweets ((null)) The RNG hath decreed that this item was never generated: mace ((null)) The RNG hath decreed that this item was never generated: mercurial dragon scale mail ((null)) The RNG hath decreed that this item was never generated: sado maso gloves (grey-shaded gloves) The RNG hath decreed that this item was generated more often: consort's suit (loud foppish suit, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of nakedness (wafer-thin cloak, freq bonus 18) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 8) The RNG hath decreed that this item was generated more often: chest of holding (wooden container, freq bonus 16) The RNG hath decreed that this item was generated more often: expensive camera ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: stinking cloud (VELOX NEB, freq bonus 15) The RNG hath decreed that this item was generated more often: stone chain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: crystal shield (glass shield, freq bonus 17) The RNG hath decreed that this item was generated more often: ice box of waterproofing (cooling box, freq bonus 325) The RNG hath decreed that this item was generated more often: platinum fire hook (beaked staff, freq bonus 68) The RNG hath decreed that this item was generated more often: high-heeled sandal ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: plasteel boots (white boots, freq bonus 12) The RNG hath decreed that this item was generated more often: garnet (red, freq bonus 13) The RNG hath decreed that this item was generated more often: bubblebeam (biblic, freq bonus 8) The RNG hath decreed that this item was generated more often: jumpsuit (silver clothes, freq bonus 8) The RNG hath decreed that this item was generated more often: trap creation stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: ice box of holding (cooling box, freq bonus 2) The RNG hath decreed that this item was generated more often: ancient arrow ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: anger helm (tribal helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: sailor blouse ((null), freq bonus 4) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 1) The RNG hath decreed that this item was always generated cursed: elven shield (blue and green shield) The RNG hath decreed that this item was always generated cursed: levitation boots (snow boots) The RNG hath decreed that this item was always generated cursed: WC (LETS PLAY NETHACK) The RNG hath decreed that this item was always generated cursed: elven short sword (runed short sword) The RNG hath decreed that this item was always generated cursed: wine (violet-red) The RNG hath decreed that this trap was always invisible: teleporting items trap The RNG hath decreed that this trap was generated more often: uninformation trap (freq bonus 4) Next attribute increase check would have come at turn 2137 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (302) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...