Heliokopis, neutral male gnomish Wizard ---- #..# #@# #!f# --+- [Heliokopi the Evoker] St7 Dx7 Co11 In23 Wi12 Ch6 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC10 MC3 Mov12 Xp1/0 Wt48/1000 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 168 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 30% chance Scroll drop chance was reduced to 69% Wand drop chance was reduced to 87% Potion drop chance was reduced to 86% Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 37820 Monster spawn increase reached its maximum at turn 77610 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 3785232 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: apelike creature (freq bonus 2) The monster species that spawned more often: martian (freq bonus 5) The monster species that spawned more often: gatling automata (freq bonus 18) The monster species that spawned more often: battering giant (freq bonus 6) The monster species that spawned more often: dwarven messenger (freq bonus 12) The monster species that spawned more often: evasive enclave elite soldier (freq bonus 5) The monster species that spawned more often: drone force fungus (freq bonus 4) The monster species that spawned more often: overworked police officer (freq bonus 16) The monster species that spawned more often: Aphrodite (freq bonus 18) The monster species that spawned more often: Flat Man (freq bonus 18) The monster species that spawned more often: giant copper scorpio (freq bonus 3) The monster species that spawned more often: undead druid (freq bonus 4) The monster species that spawned more often: submarine goblin (freq bonus 6) The monster species that spawned more often: yellow laser (freq bonus 6) The monster species that spawned more often: two of clubs (freq bonus 10) The monster species that spawned more often: dwarf (freq bonus 14) The monster species that spawned more often: explodestool (freq bonus 12) The monster species that spawned more often: Selinger (freq bonus 6) The monster species that spawned more often: Naga Raja (freq bonus 10) The monster species that spawned more often: handsome gray unicorn (freq bonus 10) The monster species that spawned more often: bleach ghost (freq bonus 8) The monster species that never randomly spawned: disgusting mushroom The monster species that never randomly spawned: zombie nymph The monster species that never randomly spawned: master owlbear The monster species that never randomly spawned: clairvoyant The monster species that never randomly spawned: student assistant The monster species that never randomly spawned: four of spades The monster species that never randomly spawned: secluded mold The monster species that never randomly spawned: animated stiletto sandal The monster species that never randomly spawned: wandkeeper The monster species that never randomly spawned: evil necro mage The RNG hath decreed that this item was never generated: orcish arrow (crude arrow) The RNG hath decreed that this item was never generated: stone dragon scale mail ((null)) The RNG hath decreed that this item was never generated: silver khakkhara (silver monk's staff) The RNG hath decreed that this item was never generated: elements (multi-hued) The RNG hath decreed that this item was never generated: entrapping (scintillating) The RNG hath decreed that this item was never generated: time (ticking) The RNG hath decreed that this item was generated more often: sling ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: amulet of D-type equipment (strange, freq bonus 43) The RNG hath decreed that this item was generated more often: black dragon scale mail ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: heavy clay ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: bag of tricks (bag, freq bonus 49) The RNG hath decreed that this item was generated more often: iron shoes (hard shoes, freq bonus 27) The RNG hath decreed that this item was generated more often: corpse ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: ice shield (dark blue shield, freq bonus 335) The RNG hath decreed that this item was generated more often: helm of starvation (guzzle helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: disarming (wet, freq bonus 46) The RNG hath decreed that this item was generated more often: oil candle (candle, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of power (bloody, freq bonus 11) The RNG hath decreed that this item was generated more often: javelin (throwing spear, freq bonus 5) The RNG hath decreed that this item was generated more often: silver long sword ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: silver arrow ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: oolong tea (wormwood, freq bonus 7) The RNG hath decreed that this item was generated more often: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY, freq bonus 5) The RNG hath decreed that this item was generated more often: yumi (long bow, freq bonus 8) The RNG hath decreed that this item was generated more often: heroism (tan, freq bonus 7) The RNG hath decreed that this item was generated more often: cotton ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 10) The RNG hath decreed that this item was always generated cursed: dropcurse stone (gray) The RNG hath decreed that this item was always generated cursed: knock (pink) The RNG hath decreed that this item was always generated cursed: rot thirteen stone (gray) The RNG hath decreed that this item was always generated cursed: men's underwear ((null)) The RNG hath decreed that this item was always generated cursed: amulet of item teleportation (starwars) The RNG hath decreed that this trap was always invisible: disintegration trap The RNG hath decreed that this trap was generated more often: teleporting items trap (freq bonus 2) Next attribute increase check would have come at turn 637 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1015) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...