Heliokopis, neutral male gnomish Wizard -------- |......| .......| |....f@| |......| -------- [Heliokopi the Evoker] St6 Dx12 Co14 In16 Wi6 Ch9 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt48/1100 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 205 Potion identification only worked 3 times out of 11 Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 210 Tool identification only worked 5 times out of 7 Scroll drop chance was reduced to 54% Potion drop chance was reduced to 73% Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 18853 Monster spawn increase reached its maximum at turn 86373 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 92480 The monster class that cannot be genocided was lizard The monster class that was spawned more often: mummy (freq bonus 1) The monster species that spawned more often: fanatician (freq bonus 4) The monster species that spawned more often: Recerarak (freq bonus 20) The monster species that spawned more often: fake fungus (freq bonus 4) The monster species that spawned more often: king toad (freq bonus 3) The monster species that spawned more often: grass elemental (freq bonus 2) The monster species that spawned more often: Ludgera's sneaker (freq bonus 4) The monster species that spawned more often: critically injured thief (freq bonus 4) The monster species that spawned more often: hovering ufo part (freq bonus 8) The monster species that spawned more often: Patricia's worn-out sneaker (freq bonus 5) The monster species that spawned more often: snore mold (freq bonus 3) The monster species that spawned more often: baby lindworm (freq bonus 3) The monster species that spawned more often: tank warrior (freq bonus 4) The monster species that spawned more often: criminal (freq bonus 4) The monster species that spawned more often: iridescent beetle (freq bonus 3) The monster species that spawned more often: player mimic (freq bonus 24) The monster species that spawned more often: slithy tortoise (freq bonus 14) The monster species that spawned more often: green force patch (freq bonus 2) The monster species that spawned more often: deranged shaman (freq bonus 16) The monster species that spawned more often: hooked horror (freq bonus 6) The monster species that spawned more often: pseudo-dragon (freq bonus 5) The monster species that never randomly spawned: petty adom horror The monster species that never randomly spawned: six-headed hydra The monster species that never randomly spawned: leprechaun sorceror The monster species that never randomly spawned: mean astral elemental The monster species that never randomly spawned: ecofriendly researcher The monster species that never randomly spawned: lava muzzle The monster species that never randomly spawned: echidna The monster species that never randomly spawned: metal slime The monster species that never randomly spawned: albino warp fungus The monster species that never randomly spawned: Microsoft employee The monster class that always generated with extra speed: angelic being The RNG hath decreed that this item was never generated: heroism (tan) The RNG hath decreed that this item was never generated: muting helm (covered helmet) The RNG hath decreed that this item was never generated: proof armor (I AM THE KING) The RNG hath decreed that this item was never generated: stomping boots (platform boots) The RNG hath decreed that this item was never generated: iron shoes (hard shoes) The RNG hath decreed that this item was never generated: Hawaiian shirt ((null)) The RNG hath decreed that this item was generated more often: create victim (KESALAN PATHARAN, freq bonus 18) The RNG hath decreed that this item was generated more often: impossibly heavy iron ball ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: heavy gold ball ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: quiz helm (deformed helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: eucalyptus leaf ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: halberd (angled poleaxe, freq bonus 11) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: stone chain ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: poisonous cloak (dirty rag, freq bonus 6) The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 4) The RNG hath decreed that this item was generated more often: ice beam (chilly, freq bonus 5) The RNG hath decreed that this item was generated more often: worthless piece of cyan glass (cyan, freq bonus 8) The RNG hath decreed that this item was generated more often: ice shield (dark blue shield, freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of panic (slit gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: BFG ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: worthless piece of yellowish brown glass (yellowish brown, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of leech (hard metal, freq bonus 2) The RNG hath decreed that this item was generated more often: sheaf of straw ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: stealer stone (gray, freq bonus 11) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 2) The RNG hath decreed that this item was always generated cursed: stealth (jade) The RNG hath decreed that this item was always generated cursed: helm of chaotic (tasseled helmet) The RNG hath decreed that this item was always generated cursed: sentient high-heeled shoes (irregular boots) The RNG hath decreed that this item was always generated cursed: sliming (straight) The RNG hath decreed that this item was always generated cursed: debugging (terminal) The RNG hath decreed that this trap was always invisible: muteness trap The RNG hath decreed that this trap was generated more often: mana pit (freq bonus 2) Next attribute increase check would have come at turn 180 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (564) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...