Heliokopis, neutral male gnomish Wizard ------ |...B -...f| |...@. |....| -+---- [Heliokopi the Evoker] St5 Dx14 Co20 In20 Wi7 Ch9 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt48/1350 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 18 Monsters only dropped their musable items with 99% chance Book drop chance was reduced to 94% Scroll drop chance was reduced to 64% Potion drop chance was reduced to 88% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 40910 Monster spawn increase reached its maximum at turn 96190 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 1434348 The monster class that cannot be genocided was lizard The monster class that was spawned more often: grue (freq bonus 2) The monster color that was spawned more often: white (freq bonus 2) The monster species that spawned more often: undead druid (freq bonus 28) The monster species that spawned more often: old water dragon (freq bonus 18) The monster species that spawned more often: murk dweller (freq bonus 5) The monster species that spawned more often: devious kraken (freq bonus 5) The monster species that spawned more often: giant spawn permamimic (freq bonus 3) The monster species that spawned more often: dark fungus (freq bonus 16) The monster species that spawned more often: swan (freq bonus 16) The monster species that spawned more often: gravity hound (freq bonus 4) The monster species that spawned more often: titan (freq bonus 5) The monster species that spawned more often: ghost wolf (freq bonus 16) The monster species that spawned more often: great storm wyrm (freq bonus 10) The monster species that spawned more often: dwarven guardian (freq bonus 5) The monster species that spawned more often: Iggy (freq bonus 8) The monster species that spawned more often: freezing sphere (freq bonus 4) The monster species that spawned more often: Olog-hai permamimic (freq bonus 8) The monster species that spawned more often: green warp fungus (freq bonus 12) The monster species that spawned more often: black bishop (freq bonus 8) The monster species that spawned more often: Sabrina (freq bonus 6) The monster species that spawned more often: The high-heel loving asian girl her heels (freq bonus 6) The monster species that spawned more often: lillend (freq bonus 5) The monster species that never randomly spawned: ultramarine growth The monster species that never randomly spawned: undead monk The monster species that never randomly spawned: small jabberwock The monster species that never randomly spawned: albino force fungus The monster species that never randomly spawned: blister mushroom The monster species that never randomly spawned: Zalnok The monster species that never randomly spawned: Kerstin's lovely combat boot The monster species that never randomly spawned: monastic lich The monster species that never randomly spawned: red koopa The monster species that never randomly spawned: giant jellyfish The RNG hath decreed that this item was never generated: undead turning (copper) The RNG hath decreed that this item was never generated: Mehoho Burusasan G (blinding) The RNG hath decreed that this item was never generated: random enchantment (GODFATHER OF ALL ROGUELIKES) The RNG hath decreed that this item was never generated: K-ration ((null)) The RNG hath decreed that this item was never generated: robe (red robe) The RNG hath decreed that this item was never generated: blue lightsaber (lightsaber) The RNG hath decreed that this item was generated more often: time (momentary, freq bonus 20) The RNG hath decreed that this item was generated more often: vampire blood (blood-red, freq bonus 38) The RNG hath decreed that this item was generated more often: freeze sphere (hardcover, freq bonus 6) The RNG hath decreed that this item was generated more often: wedge sandals (heeled sandals, freq bonus 14) The RNG hath decreed that this item was generated more often: levitation (cyan, freq bonus 4) The RNG hath decreed that this item was generated more often: taming (PRIRUTSENIE, freq bonus 13) The RNG hath decreed that this item was generated more often: soft girl sneaker ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: repair weapon (fine-printed, freq bonus 18) The RNG hath decreed that this item was generated more often: taming (PRIRUTSENIE, freq bonus 13) The RNG hath decreed that this item was generated more often: chloroform (impregnated, freq bonus 6) The RNG hath decreed that this item was generated more often: see invisible (engagement, freq bonus 3) The RNG hath decreed that this item was generated more often: javelin (throwing spear, freq bonus 12) The RNG hath decreed that this item was generated more often: peanut bag ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: orthoclase (yellow, freq bonus 6) The RNG hath decreed that this item was generated more often: enchant armor (ZELGO MER, freq bonus 6) The RNG hath decreed that this item was generated more often: starvation stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: stick of dynamite (red stick, freq bonus 15) The RNG hath decreed that this item was generated more often: trident ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: sturdy plateau boot for girls ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: dark elven arrow (black runed arrow, freq bonus 3) The RNG hath decreed that this item was always generated cursed: amulet of disintegration resistance (hardrock) The RNG hath decreed that this item was always generated cursed: boots of freedom (fleecy boots) The RNG hath decreed that this item was always generated cursed: cloak of leech (energizer cloak) The RNG hath decreed that this item was always generated cursed: clay chain ((null)) The RNG hath decreed that this item was always generated cursed: impossibly heavy mineral ball ((null)) The RNG hath decreed that this trap was always invisible: gravity trap The RNG hath decreed that this trap was generated more often: magical device trap (freq bonus 2) Next attribute increase check would have come at turn 587 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (183) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...