Heliokopis, neutral male gnomish Wizard ---------+- |.........| |.........| |.......{.| |......f..+ |...$...@.| ----------- [Heliokopi the Evoker] St9 Dx19 Co13 In19 Wi6 Ch7 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC4 MC3 Mov12 Xp1/0 Wt48/1200 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 133 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 17 Spellbook identification only worked 2 times out of 35 Monsters only dropped their musable items with 53% chance Scroll drop chance was reduced to 97% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 63% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 11287 Monster spawn increase reached its maximum at turn 46807 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1753092 The monster class that cannot be genocided was light The monster class that was spawned more often: light (freq bonus 1) The monster species that spawned more often: Friederike (freq bonus 16) The monster species that spawned more often: force hobgoblin (freq bonus 3) The monster species that spawned more often: young adult blue dragon (freq bonus 4) The monster species that spawned more often: Marija the Wench (freq bonus 7) The monster species that spawned more often: rainbow force patch (freq bonus 3) The monster species that spawned more often: sparkling mushroom (freq bonus 3) The monster species that spawned more often: yellow force fungus (freq bonus 3) The monster species that spawned more often: space pirate (freq bonus 16) The monster species that spawned more often: secretary (freq bonus 2) The monster species that spawned more often: frogman chieftain (freq bonus 3) The monster species that spawned more often: blood impacter (freq bonus 6) The monster species that spawned more often: petty killer tomato (freq bonus 3) The monster species that spawned more often: black ooze (freq bonus 6) The monster species that spawned more often: poison slinger (freq bonus 6) The monster species that spawned more often: wereflyfish (freq bonus 12) The monster species that spawned more often: Linda (freq bonus 20) The monster species that spawned more often: ferret (freq bonus 12) The monster species that spawned more often: Calcifer (freq bonus 12) The monster species that spawned more often: undead transvestite (freq bonus 5) The monster species that spawned more often: Feagwath, the Undead Sorcerer (freq bonus 5) The monster species that never randomly spawned: raging torrent The monster species that never randomly spawned: journeyman dark wall The monster species that never randomly spawned: spikefist The monster species that never randomly spawned: lamb The monster species that never randomly spawned: glare fungus The monster species that never randomly spawned: attacker The monster species that never randomly spawned: novice warrior The monster species that never randomly spawned: animated wedge sandal The monster species that never randomly spawned: gnomish wizard The monster species that never randomly spawned: human zombie The monster class that always generated with extra speed: ghost The RNG hath decreed that this item was never generated: demon crossbow ((null)) The RNG hath decreed that this item was never generated: kouhaku manjyuu ((null)) The RNG hath decreed that this item was never generated: dream eater (tapered) The RNG hath decreed that this item was never generated: apophyllite (teal) The RNG hath decreed that this item was never generated: crystal sword ((null)) The RNG hath decreed that this item was never generated: aggravate monster (sapphire) The RNG hath decreed that this item was generated more often: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED, freq bonus 4) The RNG hath decreed that this item was generated more often: restore ability (pink, freq bonus 18) The RNG hath decreed that this item was generated more often: stone to flesh (thick, freq bonus 37) The RNG hath decreed that this item was generated more often: dented pot ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: rose whip ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: golden dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: gnomish boots (little black boots, freq bonus 7) The RNG hath decreed that this item was generated more often: rose quartz (pink, freq bonus 8) The RNG hath decreed that this item was generated more often: blacky helmet (middle-earth helmet, freq bonus 38) The RNG hath decreed that this item was generated more often: rubber boots ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: helm of warning (meteoric helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: aquamarine (green, freq bonus 7) The RNG hath decreed that this item was generated more often: heavy glass ball ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: dragon horned headpiece (headpiece, freq bonus 17) The RNG hath decreed that this item was generated more often: stone of permanence (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of drain resistance (vampiric cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: disengraving (Elbereth-inscribed, freq bonus 12) The RNG hath decreed that this item was generated more often: mercurial dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: helm of thirst (echo helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 2) The RNG hath decreed that this item was always generated cursed: unwieldy gloves (graffiti gloves) The RNG hath decreed that this item was always generated cursed: blaster bolt ((null)) The RNG hath decreed that this item was always generated cursed: stealth (jade) The RNG hath decreed that this item was always generated cursed: hippie heels (red overknees) The RNG hath decreed that this item was always generated cursed: helm of hunger (winged helmet) The RNG hath decreed that this trap was always invisible: disintegration trap The RNG hath decreed that this trap was generated more often: blood loss trap (freq bonus 1) Next attribute increase check would have come at turn 480 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (298) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...