Heliokopis, neutral male gnomish Wizard ------------- |.....f@....| ... #......| | ..#..` | .... ... ..... ...B ------ -.--- [Heliokopi the Evoker] St7 Dx9 Co14 In25 Wi13 Ch7 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt48/1150 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 118 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 187 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 80% chance Scroll drop chance was reduced to 92% Amulet drop chance was reduced to 52% Potion drop chance was reduced to 89% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 25208 Monster spawn increase reached its maximum at turn 119161 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 587160 The monster class that cannot be genocided was nymph The monster class that was spawned more often: Zouthern animal (freq bonus 1) The monster species that spawned more often: brass beetle (freq bonus 6) The monster species that spawned more often: black prostitute (freq bonus 2) The monster species that spawned more often: garbage houses (freq bonus 3) The monster species that spawned more often: yukijorou (freq bonus 32) The monster species that spawned more often: poison gas turret (freq bonus 8) The monster species that spawned more often: gray sniper (freq bonus 8) The monster species that spawned more often: charcoal warp patch (freq bonus 10) The monster species that spawned more often: livingstone (freq bonus 16) The monster species that spawned more often: eldritch patch (freq bonus 8) The monster species that spawned more often: dschiim rubber (freq bonus 3) The monster species that spawned more often: secretary (freq bonus 5) The monster species that spawned more often: Demogorgon (freq bonus 7) The monster species that spawned more often: five of spades (freq bonus 3) The monster species that spawned more often: geology scorpion (freq bonus 6) The monster species that spawned more often: embracing octopus (freq bonus 8) The monster species that spawned more often: Ruth's block-heeled lady boot (freq bonus 20) The monster species that spawned more often: gloam spawner (freq bonus 3) The monster species that spawned more often: goddamn rusalka (freq bonus 3) The monster species that spawned more often: student assistant (freq bonus 3) The monster species that spawned more often: Ann Kathrin's cuddly boot (freq bonus 4) The monster species that never randomly spawned: star byakhee The monster species that never randomly spawned: voltigore The monster species that never randomly spawned: hardened warrior The monster species that never randomly spawned: pretty magical girl The monster species that never randomly spawned: turtle tree The monster species that never randomly spawned: baby lindworm The monster species that never randomly spawned: swamp wight The monster species that never randomly spawned: rogue horror The monster species that never randomly spawned: burning trove The monster species that never randomly spawned: manga woman The monster class that always generated with extra speed: quadruped The RNG hath decreed that this item was never generated: resistance (DESREVER TSEPMET) The RNG hath decreed that this item was never generated: umbrella ((null)) The RNG hath decreed that this item was never generated: free hand bug stone (gray) The RNG hath decreed that this item was never generated: sustain ability (bronze) The RNG hath decreed that this item was never generated: electric sword ((null)) The RNG hath decreed that this item was never generated: no skill (shattering) The RNG hath decreed that this item was generated more often: material stability (rock solid, freq bonus 4) The RNG hath decreed that this item was generated more often: gauntlets of slowing (ice-cold gloves, freq bonus 22) The RNG hath decreed that this item was generated more often: nastiness (forking, freq bonus 9) The RNG hath decreed that this item was generated more often: lock pick ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: gnomish boots (little black boots, freq bonus 2) The RNG hath decreed that this item was generated more often: sliming (straight, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of rmb loss (clicking, freq bonus 10) The RNG hath decreed that this item was generated more often: alacrity (black signet, freq bonus 17) The RNG hath decreed that this item was generated more often: lance ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: difficult boots (winter boots, freq bonus 37) The RNG hath decreed that this item was generated more often: directional swap stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: charging (HACKEM MUCHE, freq bonus 11) The RNG hath decreed that this item was generated more often: needle ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: acid (white, freq bonus 5) The RNG hath decreed that this item was generated more often: scare monster (XIXAXA XOXAXA XUXAXA, freq bonus 9) The RNG hath decreed that this item was generated more often: can of grease ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: disthene (teal, freq bonus 3) The RNG hath decreed that this item was generated more often: drain mana (empty, freq bonus 5) The RNG hath decreed that this item was generated more often: stealer stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: holy wafer ((null), freq bonus 4) The RNG hath decreed that this item was always generated cursed: bad effect (pebble) The RNG hath decreed that this item was always generated cursed: power healing (ON TIMON TIME ON TIME) The RNG hath decreed that this item was always generated cursed: straitjacket (long-sleeved jacket) The RNG hath decreed that this item was always generated cursed: sleep (runed) The RNG hath decreed that this item was always generated cursed: luckstone (gray) The RNG hath decreed that this trap was always invisible: engraving trap The RNG hath decreed that this trap was generated more often: verisiert! (freq bonus 8) Next attribute increase check would have come at turn 405 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1161) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - create monster 4 attack 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...