Heliokopis, neutral male gnomish Wizard ------------ |..........| |....*...{@| |}=.. ...........f ------------ [Heliokopi the Evoker] St5 Dx10 Co12 In16 Wi6 Ch3 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt48/950 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 96% chance Wand drop chance was reduced to 80% Amulet drop chance was reduced to 75% Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 32245 Monster spawn increase reached its maximum at turn 70765 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 664470 The monster class that cannot be genocided was worm The monster class that was spawned more often: mimic (freq bonus 2) The monster species that spawned more often: topaz colony (freq bonus 4) The monster species that spawned more often: gunner (freq bonus 4) The monster species that spawned more often: archer fish (freq bonus 5) The monster species that spawned more often: slow warp fungus (freq bonus 12) The monster species that spawned more often: lock master (freq bonus 7) The monster species that spawned more often: pink mold (freq bonus 5) The monster species that spawned more often: evil warrior (freq bonus 8) The monster species that spawned more often: reality weaver (freq bonus 6) The monster species that spawned more often: venomous potato (freq bonus 14) The monster species that spawned more often: Kristin's block-heeled combat boot (freq bonus 4) The monster species that spawned more often: null fungus (freq bonus 11) The monster species that spawned more often: wood bear (freq bonus 10) The monster species that spawned more often: ultraviolet laser (freq bonus 12) The monster species that spawned more often: pearl unicorn (freq bonus 12) The monster species that spawned more often: blastoise (freq bonus 8) The monster species that spawned more often: fata morgana (freq bonus 12) The monster species that spawned more often: black lich (freq bonus 4) The monster species that spawned more often: humongous giant (freq bonus 8) The monster species that spawned more often: multi-hued colony (freq bonus 8) The monster species that spawned more often: snore fungus (freq bonus 8) The monster species that never randomly spawned: colorful warp fungus The monster species that never randomly spawned: volareon The monster species that never randomly spawned: wrathfire The monster species that never randomly spawned: adult sky dragon The monster species that never randomly spawned: stalking shrieker The monster species that never randomly spawned: small healing permamimic The monster species that never randomly spawned: Lamaschtu The monster species that never randomly spawned: giant copper scorpio The monster species that never randomly spawned: inertia mushroom The monster species that never randomly spawned: half-life leech The monster class that always generated with extra speed: mummy The RNG hath decreed that this item was never generated: corrosion (heavy metal) The RNG hath decreed that this item was never generated: levitation (cyan) The RNG hath decreed that this item was never generated: cloak of inventorylessness (glass cloak) The RNG hath decreed that this item was never generated: crysknife ((null)) The RNG hath decreed that this item was never generated: leather jacket ((null)) The RNG hath decreed that this item was never generated: amulet of undead warning (occult) The RNG hath decreed that this item was generated more often: good night (wish parser, freq bonus 18) The RNG hath decreed that this item was generated more often: voulge (pole cleaver, freq bonus 289) The RNG hath decreed that this item was generated more often: failed exercise (thumb screwing, freq bonus 8) The RNG hath decreed that this item was generated more often: unwanted helmet (bug-tracking helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: heavy status cloak (phantom cloak, freq bonus 24) The RNG hath decreed that this item was generated more often: war hat (wide metal helm, freq bonus 12) The RNG hath decreed that this item was generated more often: felt-tip marker ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: fear (bewitched, freq bonus 29) The RNG hath decreed that this item was generated more often: morning star ((null), freq bonus 51) The RNG hath decreed that this item was generated more often: brass dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: boots of displacement (hugging boots, freq bonus 3) The RNG hath decreed that this item was generated more often: wing cloak (angelic cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: gain level (leveled, freq bonus 9) The RNG hath decreed that this item was generated more often: incorrectly adjusted helmet (mechanical helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of fumbling (shaking cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: dream eater (tapered, freq bonus 9) The RNG hath decreed that this item was generated more often: mithril whip ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: studded leather armor ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: starlightstone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of spray (brown burnoose, freq bonus 7) The RNG hath decreed that this item was always generated cursed: slow monster (tin) The RNG hath decreed that this item was always generated cursed: great houchou ((null)) The RNG hath decreed that this item was always generated cursed: heavy conundrum ball ((null)) The RNG hath decreed that this item was always generated cursed: crossbow bolt ((null)) The RNG hath decreed that this item was always generated cursed: placeholder gloves (spanish gloves) The RNG hath decreed that this trap was always invisible: trap of walls The RNG hath decreed that this trap was generated more often: guillotine trap (freq bonus 24) Next attribute increase check would have come at turn 115 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (83) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...