Heliokopis, neutral male gnomish Wizard ------- ......| |....@| |....f. ------- [Heliokopi the Evoker] St5 Dx9 Co12 In14 Wi5 Ch7 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt49/950 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 57 Tool identification only worked 5 times out of 9 Ring drop chance was reduced to 37% Wand drop chance was reduced to 83% Potion drop chance was reduced to 88% Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 18945 Monster spawn increase reached its maximum at turn 42288 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 2743686 The monster class that cannot be genocided was Keystone Kop The monster class that was spawned more often: lich (freq bonus 2) The monster species that spawned more often: Jane (freq bonus 20) The monster species that spawned more often: geyser lich (freq bonus 10) The monster species that spawned more often: poison giant (freq bonus 14) The monster species that spawned more often: bronze dragon bat (freq bonus 10) The monster species that spawned more often: sexy woman (freq bonus 20) The monster species that spawned more often: nasty force patch (freq bonus 14) The monster species that spawned more often: reaper mold (freq bonus 10) The monster species that spawned more often: Detective Kchief (freq bonus 6) The monster species that spawned more often: glass golem (freq bonus 8) The monster species that spawned more often: unsteady trove (freq bonus 4) The monster species that spawned more often: stun trove (freq bonus 7) The monster species that spawned more often: ossium animatum (freq bonus 6) The monster species that spawned more often: porter cursed stalk (freq bonus 10) The monster species that spawned more often: caborrog (freq bonus 10) The monster species that spawned more often: death elemental (freq bonus 4) The monster species that spawned more often: Pete (freq bonus 5) The monster species that spawned more often: really dangerous mold (freq bonus 8) The monster species that spawned more often: trocopotaca (freq bonus 6) The monster species that spawned more often: lord of the rings elf (freq bonus 36) The monster species that spawned more often: horsea (freq bonus 6) The monster species that never randomly spawned: sunflower The monster species that never randomly spawned: smut orc The monster species that never randomly spawned: large queue The monster species that never randomly spawned: beige unicorn The monster species that never randomly spawned: redguard girl The monster species that never randomly spawned: muck crawler The monster species that never randomly spawned: rancid defiler The monster species that never randomly spawned: wormwood The monster species that never randomly spawned: seven-feet we-sell The monster species that never randomly spawned: elven turret The RNG hath decreed that this item was never generated: yellow dragon scale shield (yellow dragonhide shield) The RNG hath decreed that this item was never generated: conflict (ruby) The RNG hath decreed that this item was never generated: gain dexterity (obsidian) The RNG hath decreed that this item was never generated: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) The RNG hath decreed that this item was never generated: flanged mace ((null)) The RNG hath decreed that this item was never generated: worthless piece of radiant glass (radiant) The RNG hath decreed that this item was generated more often: mutation (iffy, freq bonus 23) The RNG hath decreed that this item was generated more often: sinking (SPORKHACK ASCENSION, freq bonus 7) The RNG hath decreed that this item was generated more often: loadboulder (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: flint spear ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: helm of thirst (echo helmet, freq bonus 20) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: corpse ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: atsuzoko boots ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: leather gloves (old gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: nastiness (forking, freq bonus 9) The RNG hath decreed that this item was generated more often: force pike (long gray spear, freq bonus 9) The RNG hath decreed that this item was generated more often: solar beam (mirroring, freq bonus 9) The RNG hath decreed that this item was generated more often: fire horn (horn, freq bonus 3) The RNG hath decreed that this item was generated more often: great dagger ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: enrage (YOU AND YOUR FRIENDS ARE DEAD, freq bonus 15) The RNG hath decreed that this item was generated more often: crown ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS, freq bonus 11) The RNG hath decreed that this item was generated more often: agate (orange, freq bonus 11) The RNG hath decreed that this item was generated more often: dream eater (dreamy, freq bonus 10) The RNG hath decreed that this item was generated more often: crystal shield (glass shield, freq bonus 6) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 98) The RNG hath decreed that this item was always generated cursed: quiz helm (deformed helmet) The RNG hath decreed that this item was always generated cursed: sodalith (blue) The RNG hath decreed that this item was always generated cursed: obsid ((null)) The RNG hath decreed that this item was always generated cursed: broom ((null)) The RNG hath decreed that this item was always generated cursed: helm of thirst (echo helmet) The RNG hath decreed that this trap was always invisible: DSTW trap The RNG hath decreed that this trap was generated more often: weakness trap (freq bonus 8) Next attribute increase check would have come at turn 675 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (262) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - create monster 4 attack 52% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...