Heliokopis, neutral male gnomish Wizard ---------------- ...............| |.........$...@| .............f.| ---------------- [Heliokopi the Evoker] St9 Dx17 Co15 In15 Wi11 Ch6 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC6 MC3 Mov12 Xp1/0 Wt48/1300 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 236 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 15 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 96% Wand drop chance was reduced to 80% Amulet drop chance was reduced to 87% Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 19902 Monster spawn increase reached its maximum at turn 115282 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 320073 The monster class that cannot be genocided was wraith The monster class that was spawned more often: dog or other canine (freq bonus 1) The monster species that spawned more often: wiper rubber (freq bonus 6) The monster species that spawned more often: slimy mushroom (freq bonus 14) The monster species that spawned more often: Lamaschtu (freq bonus 3) The monster species that spawned more often: lucid monster (freq bonus 7) The monster species that spawned more often: undead justice keeper (freq bonus 6) The monster species that spawned more often: slow fungus (freq bonus 12) The monster species that spawned more often: knapsack kangaroo (freq bonus 7) The monster species that spawned more often: Amadeus (freq bonus 8) The monster species that spawned more often: psychic mushroom (freq bonus 2) The monster species that spawned more often: houou (freq bonus 4) The monster species that spawned more often: phase force fungus (freq bonus 8) The monster species that spawned more often: white dragon worm (freq bonus 4) The monster species that spawned more often: colorful warp patch (freq bonus 4) The monster species that spawned more often: gore mold (freq bonus 3) The monster species that spawned more often: bat (freq bonus 8) The monster species that spawned more often: vietnamese woman (freq bonus 12) The monster species that spawned more often: Jana the Soft Wench (freq bonus 3) The monster species that spawned more often: blacker bear (freq bonus 2) The monster species that spawned more often: shard colony (freq bonus 2) The monster species that spawned more often: spearow (freq bonus 3) The monster species that never randomly spawned: great acid monster The monster species that never randomly spawned: draug The monster species that never randomly spawned: psychic dragon The monster species that never randomly spawned: thundershock eel The monster species that never randomly spawned: unsteady trove The monster species that never randomly spawned: fetish The monster species that never randomly spawned: locust The monster species that never randomly spawned: rainbow spore The monster species that never randomly spawned: dunmer The monster species that never randomly spawned: nosferatu The monster class that always generated with extra speed: sea monster The RNG hath decreed that this item was never generated: dissolve food (hungry) The RNG hath decreed that this item was never generated: elven short sword (runed short sword) The RNG hath decreed that this item was never generated: cure sickness (indigo) The RNG hath decreed that this item was never generated: amulet of sudden curse (unexpected) The RNG hath decreed that this item was never generated: huge club ((null)) The RNG hath decreed that this item was never generated: maid dress (little black dress) The RNG hath decreed that this item was generated more often: iron shoes (hard shoes, freq bonus 17) The RNG hath decreed that this item was generated more often: dark elven dagger (black runed dagger, freq bonus 3) The RNG hath decreed that this item was generated more often: kitchen apron (apron, freq bonus 18) The RNG hath decreed that this item was generated more often: oil lamp (lamp, freq bonus 6) The RNG hath decreed that this item was generated more often: bronze morning star ((null), freq bonus 332) The RNG hath decreed that this item was generated more often: extra healing (plaid, freq bonus 18) The RNG hath decreed that this item was generated more often: gray dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA, freq bonus 11) The RNG hath decreed that this item was generated more often: entrapping (scintillating, freq bonus 8) The RNG hath decreed that this item was generated more often: protective gloves (english gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: brass lantern ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: course lance ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: apple ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: sniper rifle ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: rebel stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: green sweets ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: unskilled stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: tripe ration ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: long stake ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: wedge sandals (heeled sandals, freq bonus 10) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 50) The RNG hath decreed that this item was always generated cursed: stoning (CURSED TIN OF COCKATRICE MEAT) The RNG hath decreed that this item was always generated cursed: red dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: halite (white) The RNG hath decreed that this item was always generated cursed: full healing (black) The RNG hath decreed that this item was always generated cursed: trident ((null)) The RNG hath decreed that this trap was always invisible: magical device trap The RNG hath decreed that this trap was generated more often: trap %s (freq bonus 2) Next attribute increase check would have come at turn 2390 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1147) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 37% 300% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...