Heliokopis, neutral male gnomish Wizard -- --- |...@| |...f| |....| |....| |....| |.... |.$..| |....| ------ [Heliokopi the Evoker] St8 Dx15 Co15 In15 Wi12 Ch10 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC8 MC3 Mov12 Xp1/0 Wt49/1250 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy An aura of evil darkness surrounds your cloak as you put it on! You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 219 Potion identification only worked 3 times out of 6 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 184 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 10% chance Scroll drop chance was reduced to 92% Amulet drop chance was reduced to 71% Potion drop chance was reduced to 91% Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 12768 Monster spawn increase reached its maximum at turn 40738 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 501543 The monster class that cannot be genocided was pudding or ooze The monster class that was spawned more often: Zouthern animal (freq bonus 1) The monster species that spawned more often: Green-elf rogue (freq bonus 4) The monster species that spawned more often: blank patch (freq bonus 2) The monster species that spawned more often: Shuma-Gorath (freq bonus 8) The monster species that spawned more often: petty stealer permamimic (freq bonus 2) The monster species that spawned more often: spiker (freq bonus 6) The monster species that spawned more often: plaguebearer of Nurgle (freq bonus 4) The monster species that spawned more often: Tonja (freq bonus 6) The monster species that spawned more often: unsteady trove (freq bonus 6) The monster species that spawned more often: ultraviolet laser (freq bonus 16) The monster species that spawned more often: nightly mold (freq bonus 2) The monster species that spawned more often: gruesome naga (freq bonus 6) The monster species that spawned more often: brassfish (freq bonus 4) The monster species that spawned more often: light blue icky thing (freq bonus 2) The monster species that spawned more often: toad demon (freq bonus 10) The monster species that spawned more often: vulpix (freq bonus 4) The monster species that spawned more often: hedgehog (freq bonus 3) The monster species that spawned more often: tear spore (freq bonus 7) The monster species that spawned more often: tank breaker (freq bonus 2) The monster species that spawned more often: great hell nanafushi (freq bonus 4) The monster species that spawned more often: impacter (freq bonus 6) The monster species that never randomly spawned: tree lurker The monster species that never randomly spawned: expert dark wall The monster species that never randomly spawned: small generator The monster species that never randomly spawned: immobile warp fungus The monster species that never randomly spawned: vacuum stalk The monster species that never randomly spawned: little wild pig The monster species that never randomly spawned: forest giant The monster species that never randomly spawned: stone giant The monster species that never randomly spawned: black warp fungus The monster species that never randomly spawned: tome of destruction The RNG hath decreed that this item was never generated: watermelon ((null)) The RNG hath decreed that this item was never generated: levitation (tan) The RNG hath decreed that this item was never generated: verisiert stone (gray) The RNG hath decreed that this item was never generated: auto destruct stone (gray) The RNG hath decreed that this item was never generated: nastiness (forking) The RNG hath decreed that this item was never generated: shimmering dragon scale shield (shimmering dragonhide shield) The RNG hath decreed that this item was generated more often: blood loss (romantic, freq bonus 11) The RNG hath decreed that this item was generated more often: figurine ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: gauntlets of no-fliction (boxing gloves, freq bonus 18) The RNG hath decreed that this item was generated more often: shit stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: anti caster cloak (second-hand cloak, freq bonus 18) The RNG hath decreed that this item was generated more often: leather shoes ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: ass kicker boots (clunky heels, freq bonus 8) The RNG hath decreed that this item was generated more often: directional swap stone (gray, freq bonus 25) The RNG hath decreed that this item was generated more often: silver mace ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: disintegration (stable, freq bonus 20) The RNG hath decreed that this item was generated more often: random effects (milled, freq bonus 7) The RNG hath decreed that this item was generated more often: anti drinker helmet (gemmed helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: disintegration (solid, freq bonus 5) The RNG hath decreed that this item was generated more often: magic missile (vellum, freq bonus 25) The RNG hath decreed that this item was generated more often: corrosion (heavy metal, freq bonus 5) The RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of directional swap (obfuscated, freq bonus 10) The RNG hath decreed that this item was generated more often: shield of mobility (slippery shield, freq bonus 12) The RNG hath decreed that this item was generated more often: dark elven arrow (black runed arrow, freq bonus 4) The RNG hath decreed that this item was generated more often: confusion (orange, freq bonus 11) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 54) The RNG hath decreed that this item was always generated cursed: amulet of quadruple attack (signet) The RNG hath decreed that this item was always generated cursed: chatter stone (gray) The RNG hath decreed that this item was always generated cursed: blindfold ((null)) The RNG hath decreed that this item was always generated cursed: plasteel cloak ((null)) The RNG hath decreed that this item was always generated cursed: roller blade (roller boots) The RNG hath decreed that this trap was always invisible: missingno trap The RNG hath decreed that this trap was generated more often: girliness trap (freq bonus 2) Next attribute increase check would have come at turn 332 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (918) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...