Heliokopis, neutral male gnomish Wizard ----- |...| |.f.| |.@.. |...| |...| -.-.- [Heliokopi the Evoker] St10 Dx17 Co13 In14 Wi13 Ch8 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC6 MC3 Mov12 Xp1/0 Wt50/1250 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 184 Tool identification only worked 5 times out of 17 Monsters only dropped their musable items with 36% chance Wand drop chance was reduced to 91% Amulet drop chance was reduced to 64% Concealing monsters were spawned underneath items 41% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 45795 Monster spawn increase reached its maximum at turn 80975 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 4308459 The monster class that cannot be genocided was pudding or ooze The monster class that was spawned more often: quadruped (freq bonus 2) The monster species that spawned more often: tiger shark (freq bonus 10) The monster species that spawned more often: Fanny's brand-new sneaker (freq bonus 6) The monster species that spawned more often: Sing's plateau boot (freq bonus 4) The monster species that spawned more often: water patch (freq bonus 7) The monster species that spawned more often: charcoal stalk (freq bonus 4) The monster species that spawned more often: porter lichen (freq bonus 3) The monster species that spawned more often: wooden colony (freq bonus 20) The monster species that spawned more often: stinking cloud (freq bonus 12) The monster species that spawned more often: eel-dog (freq bonus 10) The monster species that spawned more often: black rogue (freq bonus 7) The monster species that spawned more often: headless brute (freq bonus 3) The monster species that spawned more often: byakhee, the star-steeds (freq bonus 4) The monster species that spawned more often: lava colony (freq bonus 4) The monster species that spawned more often: blister growth (freq bonus 8) The monster species that spawned more often: vampire (freq bonus 9) The monster species that spawned more often: pisaca lord (freq bonus 3) The monster species that spawned more often: flint lich (freq bonus 3) The monster species that spawned more often: giant cockatflayer eellich (freq bonus 6) The monster species that spawned more often: cerulean force fungus (freq bonus 18) The monster species that spawned more often: coral draconian (freq bonus 6) The monster species that never randomly spawned: ember thrall The monster species that never randomly spawned: weregridbug The monster species that never randomly spawned: porter lethe vortex The monster species that never randomly spawned: aunt of Amy's brother The monster species that never randomly spawned: blue dragon bat The monster species that never randomly spawned: lygrog The monster species that never randomly spawned: Armed Kop Kommissioner The monster species that never randomly spawned: hunting hawk The monster species that never randomly spawned: lightning paraelemental The monster species that never randomly spawned: bard The RNG hath decreed that this item was never generated: gray dragon scale shield (gray dragonhide shield) The RNG hath decreed that this item was never generated: droven dagger (obsidian dagger) The RNG hath decreed that this item was never generated: senzu ((null)) The RNG hath decreed that this item was never generated: blood (blood-red) The RNG hath decreed that this item was never generated: oilskin sack (bag) The RNG hath decreed that this item was never generated: failed exercise (thumb screwing) The RNG hath decreed that this item was generated more often: sprig of wolfsbane ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: antimagic stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: dwarvish cloak (hooded cloak, freq bonus 18) The RNG hath decreed that this item was generated more often: morning star ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: digging (iron, freq bonus 6) The RNG hath decreed that this item was generated more often: create create scroll (PLUS 100 MAGIC MARKER, freq bonus 2) The RNG hath decreed that this item was generated more often: moonstone (white, freq bonus 24) The RNG hath decreed that this item was generated more often: sandwich ((null), freq bonus 87) The RNG hath decreed that this item was generated more often: rock ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: ya (bamboo arrow, freq bonus 18) The RNG hath decreed that this item was generated more often: elven helm (runed helm, freq bonus 18) The RNG hath decreed that this item was generated more often: nonintrinsical stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: saddle ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: helm of obscured display (resounding helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: large box of digestion (wooden box, freq bonus 7) The RNG hath decreed that this item was generated more often: fire resistance (cooling, freq bonus 3) The RNG hath decreed that this item was generated more often: Hawaiian shirt ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cream pie ((null), freq bonus 74) The RNG hath decreed that this item was generated more often: increase accuracy (clay, freq bonus 7) The RNG hath decreed that this item was generated more often: dart of disintegration ((null), freq bonus 8) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 73) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 88) The RNG hath decreed that this item was always generated cursed: draining (ceramic) The RNG hath decreed that this item was always generated cursed: turquoise (green) The RNG hath decreed that this item was always generated cursed: cloak of drain resistance (vampiric cloak) The RNG hath decreed that this item was always generated cursed: starlightstone (gray) The RNG hath decreed that this item was always generated cursed: earth (KIRJE) The RNG hath decreed that this trap was always invisible: bear trap The RNG hath decreed that this trap was generated more often: mind wipe trap (freq bonus 3) Next attribute increase check would have come at turn 575 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (480) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - create monster 4 attack 52% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...