Heliokopis, neutral male gnomish Wizard --------- -----........----- .................| |................| |................| |...............@| |..............f.+ .................| -----........----- - ------- [Heliokopi the Evoker] St9 Dx14 Co9 In15 Wi6 Ch9 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt48/1000 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 177 Monsters only dropped their musable items with 97% chance Scroll drop chance was reduced to 84% Amulet drop chance was reduced to 99% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 74% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 13163 Monster spawn increase reached its maximum at turn 56831 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 306081 The monster class that cannot be genocided was ogre The monster class that was spawned more often: arachnid or centipede (freq bonus 1) The monster species that spawned more often: pink mushroom patch (freq bonus 5) The monster species that spawned more often: Consti (freq bonus 5) The monster species that spawned more often: agate fungus (freq bonus 5) The monster species that spawned more often: death racquet (freq bonus 8) The monster species that spawned more often: shantak (freq bonus 2) The monster species that spawned more often: Anastasia's high heel (freq bonus 5) The monster species that spawned more often: domestic giant (freq bonus 2) The monster species that spawned more often: occasionally blinking eye (freq bonus 8) The monster species that spawned more often: sloppy warp patch (freq bonus 18) The monster species that spawned more often: decayed growth (freq bonus 4) The monster species that spawned more often: Amadeus (freq bonus 24) The monster species that spawned more often: multicolor light (freq bonus 9) The monster species that spawned more often: wood nymphomaniac (freq bonus 3) The monster species that spawned more often: ferrous mushroom (freq bonus 3) The monster species that spawned more often: water girl (freq bonus 6) The monster species that spawned more often: inertia spore (freq bonus 2) The monster species that spawned more often: Windows(R) 98 (freq bonus 10) The monster species that spawned more often: sky drake (freq bonus 14) The monster species that spawned more often: sexy chinese woman (freq bonus 8) The monster species that spawned more often: eel-dog (freq bonus 2) The monster species that never randomly spawned: inertia force patch The monster species that never randomly spawned: steam-powered missile sentry The monster species that never randomly spawned: giant ebony bat The monster species that never randomly spawned: riverside naga hatchling The monster species that never randomly spawned: actual monster generator The monster species that never randomly spawned: unknown permamimic The monster species that never randomly spawned: spike urchin The monster species that never randomly spawned: Jack the Ripper The monster species that never randomly spawned: darkest thief The monster species that never randomly spawned: intelligent fly The RNG hath decreed that this item was never generated: black dragon scales ((null)) The RNG hath decreed that this item was never generated: material stability (rock solid) The RNG hath decreed that this item was never generated: plate mail ((null)) The RNG hath decreed that this item was never generated: glass chain ((null)) The RNG hath decreed that this item was never generated: charging (buzzing) The RNG hath decreed that this item was never generated: droven spear (long obsidian spear) The RNG hath decreed that this item was generated more often: bad effect (pebble, freq bonus 21) The RNG hath decreed that this item was generated more often: low effect stone (gray, freq bonus 32) The RNG hath decreed that this item was generated more often: sapphire dragon scale mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: vulnerability cloak (flax cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: RapiRapi ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: mutation (iffy, freq bonus 9) The RNG hath decreed that this item was generated more often: slow digestion (steel, freq bonus 209) The RNG hath decreed that this item was generated more often: amulet of the RNG (autocursing, freq bonus 4) The RNG hath decreed that this item was generated more often: heavy elysium ball ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of warmth (metal cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: cold (short, freq bonus 11) The RNG hath decreed that this item was generated more often: gain constitution (opal, freq bonus 9) The RNG hath decreed that this item was generated more often: starvation (underestimated, freq bonus 9) The RNG hath decreed that this item was generated more often: helm of jamming (radio helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: yellow dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: fauchard (pole sickle, freq bonus 6) The RNG hath decreed that this item was generated more often: map stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of matador (gaberdine, freq bonus 2) The RNG hath decreed that this item was generated more often: parfait ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: fur ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 56) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 39) The RNG hath decreed that this item was always generated cursed: oil (murky) The RNG hath decreed that this item was always generated cursed: plasteel cloak ((null)) The RNG hath decreed that this item was always generated cursed: dark magic whistle (whistle) The RNG hath decreed that this item was always generated cursed: cure sickness (indigo) The RNG hath decreed that this item was always generated cursed: confusion stone (gray) The RNG hath decreed that this trap was always invisible: nastiness trap The RNG hath decreed that this trap was generated more often: negative trap (freq bonus 1) Next attribute increase check would have come at turn 122 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (208) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 37% 300% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...