Heliokopis, neutral male gnomish Wizard -------- ....@..| |...f..+ .......| |..#...| --#----- [Heliokopi the Evoker] St8 Dx9 Co7 In12 Wi4 Ch8 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt49/850 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 51% chance Scroll drop chance was reduced to 28% Ring drop chance was reduced to 87% Amulet drop chance was reduced to 79% Concealing monsters were spawned underneath items 95% of the time only Monster death drops spawned with only 76% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 61130 Monster spawn increase reached its maximum at turn 84088 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 536445 The monster class that cannot be genocided was trapper or lurker above The monster class that was spawned more often: pudding or ooze (freq bonus 3) The monster species that spawned more often: ivysaur (freq bonus 12) The monster species that spawned more often: Liselotte's soft sneaker (freq bonus 4) The monster species that spawned more often: Lisa (freq bonus 5) The monster species that spawned more often: swordsman (freq bonus 6) The monster species that spawned more often: Anakaris (freq bonus 10) The monster species that spawned more often: Natascha (freq bonus 5) The monster species that spawned more often: gazer rutterkin (freq bonus 20) The monster species that spawned more often: MacBauer (freq bonus 8) The monster species that spawned more often: Xinivrae (freq bonus 14) The monster species that spawned more often: decayed corpse (freq bonus 8) The monster species that spawned more often: whirling hatchet (freq bonus 14) The monster species that spawned more often: night goblin (freq bonus 8) The monster species that spawned more often: large death dog (freq bonus 16) The monster species that spawned more often: Till (freq bonus 10) The monster species that spawned more often: master intrinsic eating mimic (freq bonus 12) The monster species that spawned more often: nibelung (freq bonus 8) The monster species that spawned more often: corpulent dog (freq bonus 14) The monster species that spawned more often: clear mewlip (freq bonus 6) The monster species that spawned more often: chaos elemental (freq bonus 6) The monster species that spawned more often: padawan (freq bonus 7) The monster species that never randomly spawned: jumping eel The monster species that never randomly spawned: Ghatanothoa The monster species that never randomly spawned: agate stalk The monster species that never randomly spawned: rusty mimic The monster species that never randomly spawned: gazer horror The monster species that never randomly spawned: awake ant lieutenant The monster species that never randomly spawned: water sprite The monster species that never randomly spawned: pretty water nymph The monster species that never randomly spawned: meara The monster species that never randomly spawned: anthrazite warp fungus The RNG hath decreed that this item was never generated: stone of naked stripping (gray) The RNG hath decreed that this item was never generated: oliharcon splint mail ((null)) The RNG hath decreed that this item was never generated: lightning shield (dull yellow shield) The RNG hath decreed that this item was never generated: skill up (OPGELEVELT) The RNG hath decreed that this item was never generated: kouhaku manjyuu ((null)) The RNG hath decreed that this item was never generated: training stone (gray) The RNG hath decreed that this item was generated more often: disthene (teal, freq bonus 18) The RNG hath decreed that this item was generated more often: multi shoes (rainbow boots, freq bonus 12) The RNG hath decreed that this item was generated more often: genocide (extraordinary, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of mental stability (slexy, freq bonus 9) The RNG hath decreed that this item was generated more often: extremely heavy iron ball ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: timely backup (rusty, freq bonus 16) The RNG hath decreed that this item was generated more often: silver arrow ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: horn of plenty (horn, freq bonus 12) The RNG hath decreed that this item was generated more often: force pike (long gray spear, freq bonus 91) The RNG hath decreed that this item was generated more often: protective gloves (english gloves, freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of ESP (circular, freq bonus 5) The RNG hath decreed that this item was generated more often: broom ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: emerald dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: levitation (tan, freq bonus 10) The RNG hath decreed that this item was generated more often: silver slingstone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: mop ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amazonite (cyan, freq bonus 10) The RNG hath decreed that this item was generated more often: difficult gloves (vampiric gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: enthronization (XUS MODA, freq bonus 11) The RNG hath decreed that this item was generated more often: black dragon scale shield (black dragonhide shield, freq bonus 11) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 9) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 18) The RNG hath decreed that this item was always generated cursed: freeze sphere (hardcover) The RNG hath decreed that this item was always generated cursed: blacky helmet (middle-earth helmet) The RNG hath decreed that this item was always generated cursed: bamboo mail ((null)) The RNG hath decreed that this item was always generated cursed: block-heeled combat boot ((null)) The RNG hath decreed that this item was always generated cursed: katana (samurai sword) The RNG hath decreed that this trap was always invisible: pendulum trap The RNG hath decreed that this trap was generated more often: rust trap (freq bonus 12) Next attribute increase check would have come at turn 499 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (182) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...