Heliokopis, neutral male gnomish Wizard ----- |... |...| |.f.| |.{@| |...| |r.. --.-- #- [Heliokopi the Evoker] St5 Dx16 Co18 In18 Wi13 Ch7 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC7 MC3 Mov12 Xp1/0 Wt48/1250 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 10 Scroll drop chance was reduced to 90% Concealing monsters were spawned underneath items 47% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 51048 Monster spawn increase reached its maximum at turn 97048 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 301125 The monster class that cannot be genocided was golem The monster class that was spawned more often: imp or minor demon (freq bonus 2) The monster species that spawned more often: centaur (freq bonus 6) The monster species that spawned more often: premonition (freq bonus 5) The monster species that spawned more often: rain cloud dragon (freq bonus 12) The monster species that spawned more often: bloodthirsty piranha (freq bonus 5) The monster species that spawned more often: servant of the unknown god (freq bonus 16) The monster species that spawned more often: rust penetrator (freq bonus 18) The monster species that spawned more often: gore spore (freq bonus 8) The monster species that spawned more often: brown draconian (freq bonus 14) The monster species that spawned more often: The King of Hearts (freq bonus 4) The monster species that spawned more often: suikun (freq bonus 7) The monster species that spawned more often: furious force patch (freq bonus 6) The monster species that spawned more often: unmaker (freq bonus 10) The monster species that spawned more often: antimagic warp fungus (freq bonus 8) The monster species that spawned more often: russian hentai (freq bonus 5) The monster species that spawned more often: young adult water dragon (freq bonus 20) The monster species that spawned more often: diver troll (freq bonus 14) The monster species that spawned more often: blue force fungus (freq bonus 6) The monster species that spawned more often: purple fungus (freq bonus 6) The monster species that spawned more often: dveikus sephirah (freq bonus 8) The monster species that spawned more often: sludge warp patch (freq bonus 4) The monster species that never randomly spawned: black chameleon The monster species that never randomly spawned: Shaddai El Chai, Prince of Air The monster species that never randomly spawned: machine turret The monster species that never randomly spawned: amnesiac The monster species that never randomly spawned: lethe colony The monster species that never randomly spawned: bad force patch The monster species that never randomly spawned: special spore The monster species that never randomly spawned: ruthless orc The monster species that never randomly spawned: mechanical juggernaut The monster species that never randomly spawned: voraciousness The monster class that always generated with extra speed: kobold The RNG hath decreed that this item was never generated: cloak of matador (gaberdine) The RNG hath decreed that this item was never generated: fire (ANDOVA BEGARIN) The RNG hath decreed that this item was never generated: diamond dragon scale mail ((null)) The RNG hath decreed that this item was never generated: bodyglove (tight black clothes) The RNG hath decreed that this item was never generated: javelin (throwing spear) The RNG hath decreed that this item was never generated: bunny uniform (red leather armor) The RNG hath decreed that this item was generated more often: volcanic glass fragment (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: farlook stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: obsid ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: genocide (omnipotent, freq bonus 7) The RNG hath decreed that this item was generated more often: teleportation (iridium, freq bonus 10) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of hunger (gleaming, freq bonus 38) The RNG hath decreed that this item was generated more often: amulet of unchanging (concave, freq bonus 18) The RNG hath decreed that this item was generated more often: create victim (KESALAN PATHARAN, freq bonus 10) The RNG hath decreed that this item was generated more often: destroy armor (JUYED AWK YACC, freq bonus 31) The RNG hath decreed that this item was generated more often: vivianite (cyan, freq bonus 7) The RNG hath decreed that this item was generated more often: heavy conundrum ball ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: crossbow bolt ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: pink sweets ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: orange dragon scale shield (orange dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 5) The RNG hath decreed that this item was generated more often: two-handed trident ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: hunger (topaz, freq bonus 2) The RNG hath decreed that this item was generated more often: flack helmet (green bowel, freq bonus 4) The RNG hath decreed that this item was generated more often: proof armor (I AM THE KING, freq bonus 4) The RNG hath decreed that this item was always generated cursed: disengraving (Elbereth-inscribed) The RNG hath decreed that this item was always generated cursed: detect foot (stinking) The RNG hath decreed that this item was always generated cursed: otama ((null)) The RNG hath decreed that this item was always generated cursed: heavy granite ball ((null)) The RNG hath decreed that this item was always generated cursed: orcish spear (crude spear) The RNG hath decreed that this trap was always invisible: poison gas trap The RNG hath decreed that this trap was generated more often: glyph of massive damage (freq bonus 44) Next attribute increase check would have come at turn 1130 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (216) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 0% 300% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...