Heliokopis, neutral male gnomish Wizard -------- |......| ..f....| |@.....| |....$.| |......+ -------- [Heliokopi the Evoker] St8 Dx12 Co10 In12 Wi4 Ch6 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt48/1000 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? (2x) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 25 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 3 Monsters only dropped their musable items with 96% chance Scroll drop chance was reduced to 83% Wand drop chance was reduced to 78% Potion drop chance was reduced to 86% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 22807 Monster spawn increase reached its maximum at turn 43169 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 140800 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: troll (freq bonus 2) The monster species that spawned more often: dagorrog (freq bonus 5) The monster species that spawned more often: baby orange dragon (freq bonus 3) The monster species that spawned more often: soul gazer (freq bonus 4) The monster species that spawned more often: thorned elder (freq bonus 5) The monster species that spawned more often: shock hound pup (freq bonus 4) The monster species that spawned more often: clock spore (freq bonus 6) The monster species that spawned more often: deep troll (freq bonus 8) The monster species that spawned more often: anopheles fly (freq bonus 10) The monster species that spawned more often: siege beast (freq bonus 14) The monster species that spawned more often: stegocentipede (freq bonus 5) The monster species that spawned more often: fire turret (freq bonus 4) The monster species that spawned more often: teacher in coma (freq bonus 6) The monster species that spawned more often: toxic spore (freq bonus 4) The monster species that spawned more often: ethereal trove (freq bonus 8) The monster species that spawned more often: wererat (freq bonus 8) The monster species that spawned more often: islander (freq bonus 6) The monster species that spawned more often: shadow wolf (freq bonus 14) The monster species that spawned more often: petty mountain nymph (freq bonus 12) The monster species that spawned more often: tear stalk (freq bonus 8) The monster species that spawned more often: snow girl (freq bonus 4) The monster species that never randomly spawned: giant potion trove The monster species that never randomly spawned: demon sprite The monster species that never randomly spawned: picture kobold The monster species that never randomly spawned: frost monster The monster species that never randomly spawned: hobbit wizard The monster species that never randomly spawned: green prostitute The monster species that never randomly spawned: watchwork automaton The monster species that never randomly spawned: static charge The monster species that never randomly spawned: dude who thinks he's cool The monster species that never randomly spawned: toxic stalk The RNG hath decreed that this item was never generated: Ultimate Tsuyoshi Special (camo) The RNG hath decreed that this item was never generated: amulet of reflection (hexagonal) The RNG hath decreed that this item was never generated: magic banana ((null)) The RNG hath decreed that this item was never generated: dark magic whistle (whistle) The RNG hath decreed that this item was never generated: opening (zinc) The RNG hath decreed that this item was never generated: sandwich ((null)) The RNG hath decreed that this item was generated more often: obsidian (black, freq bonus 15) The RNG hath decreed that this item was generated more often: aquamarine (green, freq bonus 26) The RNG hath decreed that this item was generated more often: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY, freq bonus 9) The RNG hath decreed that this item was generated more often: blaster bolt ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: gauntlets of fast casting (covered pair of gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: vulnerability cloak (flax cloak, freq bonus 29) The RNG hath decreed that this item was generated more often: dagger ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: aquamarine (green, freq bonus 7) The RNG hath decreed that this item was generated more often: dream eater (tapered, freq bonus 38) The RNG hath decreed that this item was generated more often: amulet of ESP (circular, freq bonus 6) The RNG hath decreed that this item was generated more often: cure serious wounds (cacao, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 8) The RNG hath decreed that this item was generated more often: bota mochi ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: red double lightsaber (double lightsaber, freq bonus 7) The RNG hath decreed that this item was generated more often: teleportation (VENZAR BORGAVVE, freq bonus 16) The RNG hath decreed that this item was generated more often: bad effect (pebble, freq bonus 10) The RNG hath decreed that this item was generated more often: nunchiaku ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: mithril whip ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: dissolve food (hungry, freq bonus 2) The RNG hath decreed that this item was generated more often: glaive (single-edged polearm, freq bonus 7) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 28) The RNG hath decreed that this item was always generated cursed: two-handed trident ((null)) The RNG hath decreed that this item was always generated cursed: black sweets ((null)) The RNG hath decreed that this item was always generated cursed: blue dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: soundproof helmet (wok-shaped helmet) The RNG hath decreed that this item was always generated cursed: detect monsters (exploding) The RNG hath decreed that this trap was always invisible: paralysis trap The RNG hath decreed that this trap was generated more often: stealer trap (freq bonus 3) Next attribute increase check would have come at turn 607 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (206) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 85% 300% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...