Heliokopis, neutral male gnomish Wizard --------- ...@....| |..f....| ........| |.......| --------- [Heliokopi the Evoker] St5 Dx6 Co10 In11 Wi4 Ch7 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC10 MC3 Mov12 Xp1/0 Wt49/850 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 181 Potion identification only worked 3 times out of 24 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 104 Tool identification only worked 5 times out of 12 Book drop chance was reduced to 96% Scroll drop chance was reduced to 81% Ring drop chance was reduced to 92% Amulet drop chance was reduced to 92% Potion drop chance was reduced to 75% Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 53340 Monster spawn increase reached its maximum at turn 155420 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 1105056 The monster class that cannot be genocided was imp or minor demon The monster class that was spawned more often: bat or bird (freq bonus 2) The monster species that spawned more often: petty killer tomato (freq bonus 3) The monster species that spawned more often: water thief (freq bonus 15) The monster species that spawned more often: scurrier (freq bonus 12) The monster species that spawned more often: siege tower (freq bonus 3) The monster species that spawned more often: squeaker (freq bonus 8) The monster species that spawned more often: adult shimmering dragon (freq bonus 6) The monster species that spawned more often: orange mold (freq bonus 4) The monster species that spawned more often: semi-novice paladin (freq bonus 4) The monster species that spawned more often: Whitebeard's Ghost (freq bonus 20) The monster species that spawned more often: blazing fern spore (freq bonus 4) The monster species that spawned more often: quantum warp fungus (freq bonus 34) The monster species that spawned more often: frozen abyss (freq bonus 3) The monster species that spawned more often: low mind flayer (freq bonus 5) The monster species that spawned more often: expensive secret car (freq bonus 4) The monster species that spawned more often: ordinator (freq bonus 8) The monster species that spawned more often: cursed colony (freq bonus 4) The monster species that spawned more often: ultraviolet laser (freq bonus 20) The monster species that spawned more often: silver fly (freq bonus 8) The monster species that spawned more often: moldy stalk (freq bonus 8) The monster species that spawned more often: blank patch (freq bonus 12) The monster species that never randomly spawned: beige mushroom The monster species that never randomly spawned: fire error The monster species that never randomly spawned: plaguebearer of Nurgle The monster species that never randomly spawned: roper The monster species that never randomly spawned: undead goff The monster species that never randomly spawned: treasure bus The monster species that never randomly spawned: immobile mushroom The monster species that never randomly spawned: boxer trove The monster species that never randomly spawned: bright violet patch The monster species that never randomly spawned: sensei twen The monster class that more likely to generate with musable stuff: kobold The RNG hath decreed that this item was never generated: copying (ITAINO ITAINO TONDEKE) The RNG hath decreed that this item was never generated: oil lamp (lamp) The RNG hath decreed that this item was never generated: oilskin gloves (slippery gloves) The RNG hath decreed that this item was never generated: large box of digestion (wooden box) The RNG hath decreed that this item was never generated: amulet of D-type equipment (strange) The RNG hath decreed that this item was never generated: flint (gray) The RNG hath decreed that this item was generated more often: amethyst dragon scale shield (amethyst dragonhide shield, freq bonus 47) The RNG hath decreed that this item was generated more often: egoist cloak (prolo cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: anti-curse boots (winter stilettos, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of invisibility (opera cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: confusion (round cube, freq bonus 3) The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of leech (fingerless gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: stiletto ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: volcanic glass fragment (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: ancient arrow ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: growth (WELCOME TO ANGBAND, freq bonus 9) The RNG hath decreed that this item was generated more often: red dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: antilevel stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: shield of mobility (slippery shield, freq bonus 10) The RNG hath decreed that this item was generated more often: disintegration (solid, freq bonus 10) The RNG hath decreed that this item was generated more often: sedge hat (wide conical hat, freq bonus 8) The RNG hath decreed that this item was generated more often: towel ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: extreme power (turquoise, freq bonus 5) The RNG hath decreed that this item was generated more often: worthless piece of violet glass (violet, freq bonus 15) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 55) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 40) The RNG hath decreed that this item was always generated cursed: stealer stone (gray) The RNG hath decreed that this item was always generated cursed: mallet ((null)) The RNG hath decreed that this item was always generated cursed: obsidian (black) The RNG hath decreed that this item was always generated cursed: orcish short sword (crude short sword) The RNG hath decreed that this item was always generated cursed: enlightenment (swirly) The RNG hath decreed that this trap was always invisible: paralysis trap The RNG hath decreed that this trap was generated more often: blade wire (freq bonus 5) Next attribute increase check would have come at turn 112 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (482) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...