Heliokopis, neutral male gnomish Wizard ------- ---- |$.......@.- |.......f..| |..........| |..........| |..........| |..........| ---.-------- [Heliokopi the Evoker] St5 Dx10 Co9 In17 Wi7 Ch9 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt49/800 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 283 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 32 Gem identification only worked 100 times out of 142 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 34% chance Scroll drop chance was reduced to 88% Wand drop chance was reduced to 79% Concealing monsters were spawned underneath items 83% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 33226 Monster spawn increase reached its maximum at turn 65951 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1410643 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: piece of food (freq bonus 2) The monster species that spawned more often: lady freeze (freq bonus 6) The monster species that spawned more often: high fungus (freq bonus 4) The monster species that spawned more often: Kiddy Kong (freq bonus 12) The monster species that spawned more often: tiny troll (freq bonus 8) The monster species that spawned more often: shoggoth blob (freq bonus 3) The monster species that spawned more often: houndoom (freq bonus 14) The monster species that spawned more often: tree spore (freq bonus 6) The monster species that spawned more often: elder thing (freq bonus 12) The monster species that spawned more often: mist giant (freq bonus 8) The monster species that spawned more often: sexy hexy (freq bonus 10) The monster species that spawned more often: flying smasher (freq bonus 4) The monster species that spawned more often: black light (freq bonus 5) The monster species that spawned more often: archfiend of Gilfer (freq bonus 5) The monster species that spawned more often: flying water demon (freq bonus 6) The monster species that spawned more often: nexus quylthulg (freq bonus 8) The monster species that spawned more often: selenite elite guard (freq bonus 4) The monster species that spawned more often: hungry dead potato (freq bonus 7) The monster species that spawned more often: Amorous Lady (freq bonus 6) The monster species that spawned more often: lava fungus (freq bonus 6) The monster species that spawned more often: noxious stalk (freq bonus 4) The monster species that never randomly spawned: deformed galltrit The monster species that never randomly spawned: forest maggot The monster species that never randomly spawned: Friederike The monster species that never randomly spawned: dust monster The monster species that never randomly spawned: trump The monster species that never randomly spawned: cyan light The monster species that never randomly spawned: Bundle Nadja The monster species that never randomly spawned: stalking magenta lichen The monster species that never randomly spawned: master mind flayer The monster species that never randomly spawned: drone warp patch The monster class that always generated with extra speed: elemental The RNG hath decreed that this item was never generated: resist petrification (rocky) The RNG hath decreed that this item was never generated: random effects (milled) The RNG hath decreed that this item was never generated: unwieldy gloves (graffiti gloves) The RNG hath decreed that this item was never generated: worthless piece of red glass (red) The RNG hath decreed that this item was never generated: amulet of drain resistance (warped) The RNG hath decreed that this item was never generated: boots of swimming (fin boots) The RNG hath decreed that this item was generated more often: cyan dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: healing (white, freq bonus 8) The RNG hath decreed that this item was generated more often: Hacker's Food ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: muting helm (covered helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: amulet of anti-teleportation (rigid, freq bonus 3) The RNG hath decreed that this item was generated more often: disintegration beam (bursting, freq bonus 10) The RNG hath decreed that this item was generated more often: frost horn (horn, freq bonus 10) The RNG hath decreed that this item was generated more often: turquoise (green, freq bonus 25) The RNG hath decreed that this item was generated more often: create horde (black, freq bonus 19) The RNG hath decreed that this item was generated more often: unwanted helmet (bug-tracking helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: mare trident ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: Jolt Cola (illegal, freq bonus 2) The RNG hath decreed that this item was generated more often: magic missile (vellum, freq bonus 5) The RNG hath decreed that this item was generated more often: sleeping (effervescent, freq bonus 10) The RNG hath decreed that this item was generated more often: identify (KERNOD WEL, freq bonus 6) The RNG hath decreed that this item was generated more often: IC (many-wired thing, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of infinity (splashed, freq bonus 11) The RNG hath decreed that this item was generated more often: Jolt Cola (illegal, freq bonus 6) The RNG hath decreed that this item was generated more often: silver dagger ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: enthronization (XUS MODA, freq bonus 5) The RNG hath decreed that this item was always generated cursed: heavy concrete ball ((null)) The RNG hath decreed that this item was always generated cursed: lump of royal jelly ((null)) The RNG hath decreed that this item was always generated cursed: cardboard fan ((null)) The RNG hath decreed that this item was always generated cursed: enchant armor (thin) The RNG hath decreed that this item was always generated cursed: fruit ((null)) The RNG hath decreed that this trap was always invisible: alarm The RNG hath decreed that this trap was generated more often: famine trap (freq bonus 2) Next attribute increase check would have come at turn 392 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (201) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - create monster 4 attack 4% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...