Heliokopis, neutral male gnomish Wizard -+--- |@..| |f..| |...| |...| ...| ----- [Heliokopi the Evoker] St5 Dx9 Co7 In17 Wi8 Ch7 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt49/700 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 192 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 60% chance Scroll drop chance was reduced to 73% Ring drop chance was reduced to 97% Wand drop chance was reduced to 77% Amulet drop chance was reduced to 78% Potion drop chance was reduced to 65% Concealing monsters were spawned underneath items 80% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 60430 Monster spawn increase reached its maximum at turn 78717 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 502516 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: human or elf (freq bonus 1) The monster species that spawned more often: elemental monster (freq bonus 3) The monster species that spawned more often: werelich (freq bonus 6) The monster species that spawned more often: stone golem (freq bonus 8) The monster species that spawned more often: old orange dragon (freq bonus 8) The monster species that spawned more often: crunching beetle (freq bonus 6) The monster species that spawned more often: baby copper dragon (freq bonus 8) The monster species that spawned more often: hobbit bandit (freq bonus 12) The monster species that spawned more often: nishikiori (freq bonus 3) The monster species that spawned more often: heirophant (freq bonus 3) The monster species that spawned more often: kobold warlord (freq bonus 12) The monster species that spawned more often: pustulent warp fungus (freq bonus 4) The monster species that spawned more often: flaming skull (freq bonus 4) The monster species that spawned more often: scarab beetle (freq bonus 6) The monster species that spawned more often: Talpa, Ruler of the Netherworld (freq bonus 8) The monster species that spawned more often: spider bomb (freq bonus 4) The monster species that spawned more often: The bastard brother of Lilly (freq bonus 8) The monster species that spawned more often: evasive troll (freq bonus 5) The monster species that spawned more often: hellwasp (freq bonus 4) The monster species that spawned more often: Janina's combat boot (freq bonus 4) The monster species that spawned more often: predator nethercat (freq bonus 4) The monster species that never randomly spawned: great hell wyrm The monster species that never randomly spawned: large permamimic The monster species that never randomly spawned: soft patch The monster species that never randomly spawned: duck warrior The monster species that never randomly spawned: empty wall The monster species that never randomly spawned: tome of annihilation The monster species that never randomly spawned: healing trove The monster species that never randomly spawned: Shami-Amourae The monster species that never randomly spawned: petro giant The monster species that never randomly spawned: false spore The RNG hath decreed that this item was never generated: partisan (vulgar polearm) The RNG hath decreed that this item was never generated: pendant (looped) The RNG hath decreed that this item was never generated: small shield ((null)) The RNG hath decreed that this item was never generated: worthless piece of cyan glass (cyan) The RNG hath decreed that this item was never generated: book stone (gray) The RNG hath decreed that this item was never generated: gauntlets of slowing (ice-cold gloves) The RNG hath decreed that this item was generated more often: sandwich ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: enlightenment (swirly, freq bonus 16) The RNG hath decreed that this item was generated more often: emerald (green, freq bonus 18) The RNG hath decreed that this item was generated more often: sado maso gloves (grey-shaded gloves, freq bonus 52) The RNG hath decreed that this item was generated more often: prehistoric boots (castlevania boots, freq bonus 9) The RNG hath decreed that this item was generated more often: kibi dango ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: purple dragon scale shield (purple dragonhide shield, freq bonus 19) The RNG hath decreed that this item was generated more often: scalpel ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: dart ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of inventorylessness (glass cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: gray dragon scale shield (gray dragonhide shield, freq bonus 3) The RNG hath decreed that this item was generated more often: dropcurse stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: silver bullet ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: high-elven helm (runed helm, freq bonus 8) The RNG hath decreed that this item was generated more often: confusion (orange, freq bonus 7) The RNG hath decreed that this item was generated more often: green dragon scale shield (green dragonhide shield, freq bonus 5) The RNG hath decreed that this item was generated more often: needle ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: grenade launcher ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: platinum fire hook (beaked staff, freq bonus 13) The RNG hath decreed that this item was generated more often: menu nose gloves (moth-bitten gloves, freq bonus 7) The RNG hath decreed that this item was always generated cursed: sky-high heels (roman sandals) The RNG hath decreed that this item was always generated cursed: sandwich ((null)) The RNG hath decreed that this item was always generated cursed: touchstone (gray) The RNG hath decreed that this item was always generated cursed: worthless piece of yellowish brown glass (yellowish brown) The RNG hath decreed that this item was always generated cursed: fauchard (pole sickle) The RNG hath decreed that this trap was always invisible: chaos trap The RNG hath decreed that this trap was generated more often: genetic trap (freq bonus 2) Next attribute increase check would have come at turn 356 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (402) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...