Heliokopis, neutral male gnomish Wizard -+--- |.t.| |...| |...| |..@f ----- [Heliokopi the Evoker] St5 Dx8 Co8 In18 Wi7 Ch10 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt48/750 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 166 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 155 Tool identification only worked 5 times out of 53 Monsters only dropped their musable items with 83% chance Scroll drop chance was reduced to 70% Ring drop chance was reduced to 74% Wand drop chance was reduced to 94% Concealing monsters were spawned underneath items 71% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 25132 Monster spawn increase reached its maximum at turn 45974 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1204938 The monster class that cannot be genocided was worm The monster class that was spawned more often: lizard (freq bonus 3) The monster color that was spawned more often: transparent (freq bonus 3) The monster species that spawned more often: water demon (freq bonus 16) The monster species that spawned more often: clefable (freq bonus 9) The monster species that spawned more often: fire spirit (freq bonus 7) The monster species that spawned more often: Chirin (freq bonus 14) The monster species that spawned more often: priest (freq bonus 6) The monster species that spawned more often: Traffic Kop (freq bonus 22) The monster species that spawned more often: soul killer (freq bonus 4) The monster species that spawned more often: rabid rat (freq bonus 10) The monster species that spawned more often: nondescript warp fungus (freq bonus 24) The monster species that spawned more often: Petra (freq bonus 5) The monster species that spawned more often: Kop Kaptain (freq bonus 10) The monster species that spawned more often: 4chan horse (freq bonus 12) The monster species that spawned more often: drilling kobold (freq bonus 20) The monster species that spawned more often: invisible CC (freq bonus 4) The monster species that spawned more often: chaos viper (freq bonus 6) The monster species that spawned more often: putrid defiler (freq bonus 5) The monster species that spawned more often: petro force patch (freq bonus 16) The monster species that spawned more often: secluded colony (freq bonus 14) The monster species that spawned more often: evasive soldier ant (freq bonus 5) The monster species that spawned more often: small healing mimic (freq bonus 26) The monster species that never randomly spawned: the hidden The monster species that never randomly spawned: traitor The monster species that never randomly spawned: phasing frost giant The monster species that never randomly spawned: speedy mountain nymph The monster species that never randomly spawned: ent The monster species that never randomly spawned: Tatewaki Kuno The monster species that never randomly spawned: indigo force patch The monster species that never randomly spawned: cerulean patch The monster species that never randomly spawned: fuguh sephirah The monster species that never randomly spawned: yardie The RNG hath decreed that this item was never generated: free action (twisted) The RNG hath decreed that this item was never generated: large shield ((null)) The RNG hath decreed that this item was never generated: crystal ball (glass orb) The RNG hath decreed that this item was never generated: protective gloves (english gloves) The RNG hath decreed that this item was never generated: blindfold ((null)) The RNG hath decreed that this item was never generated: helm of bad alignment (hydra helmet) The RNG hath decreed that this item was generated more often: senzu ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: shimmering dragon scale mail ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 37) The RNG hath decreed that this item was generated more often: dragon horned headpiece (headpiece, freq bonus 4) The RNG hath decreed that this item was generated more often: elven boots (mud boots, freq bonus 10) The RNG hath decreed that this item was generated more often: night vision (blueberry, freq bonus 8) The RNG hath decreed that this item was generated more often: can of grease ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: dissolve food (hungry, freq bonus 13) The RNG hath decreed that this item was generated more often: right mouse button stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: DSTW stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: freezing boots (side zip boots, freq bonus 5) The RNG hath decreed that this item was generated more often: blaster bolt ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: sickle ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: droven arrow (obsidian arrow, freq bonus 18) The RNG hath decreed that this item was generated more often: special camouflaged clothes (camouflage patterned clothes, freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of sickness resistance (sparkling, freq bonus 4) The RNG hath decreed that this item was generated more often: speedbug stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of respawning (hammered cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: weakness stone (gray, freq bonus 8) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 49) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 8) The RNG hath decreed that this item was always generated cursed: mutation (fleecy) The RNG hath decreed that this item was always generated cursed: frag grenade ((null)) The RNG hath decreed that this item was always generated cursed: antimagic (KARSUS) The RNG hath decreed that this item was always generated cursed: gauntlets of fumbling (padded gloves) The RNG hath decreed that this item was always generated cursed: paralysis (shivering) The RNG hath decreed that this trap was always invisible: giant chasm The RNG hath decreed that this trap was generated more often: low stats trap (freq bonus 2) Next attribute increase check would have come at turn 218 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (158) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 0% 300% d - create monster 4 attack 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...