Heliokopis, neutral male gnomish Wizard --------- ........| |....@..| |....f..| ......... |...0...| --------- [Heliokopi the Evoker] St8 Dx14 Co15 In20 Wi14 Ch6 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt49/1250 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 17 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 13 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 49% chance Scroll drop chance was reduced to 69% Wand drop chance was reduced to 91% Potion drop chance was reduced to 60% Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 135735 Monster spawn increase reached its maximum at turn 153645 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 1241625 The monster class that cannot be genocided was arachnid or centipede The monster class that was spawned more often: jabberwock (freq bonus 1) The monster species that spawned more often: three-headed hydra (freq bonus 3) The monster species that spawned more often: ultraviolet light (freq bonus 12) The monster species that spawned more often: ore-spore lichen (freq bonus 3) The monster species that spawned more often: shooter turret (freq bonus 9) The monster species that spawned more often: wrinkled colony (freq bonus 3) The monster species that spawned more often: camel (freq bonus 44) The monster species that spawned more often: giant glowing rat (freq bonus 3) The monster species that spawned more often: female ronin (freq bonus 3) The monster species that spawned more often: cat lich (freq bonus 4) The monster species that spawned more often: eastern kappa (freq bonus 2) The monster species that spawned more often: chiller trove (freq bonus 2) The monster species that spawned more often: orc-captain (freq bonus 2) The monster species that spawned more often: elona girl (freq bonus 6) The monster species that spawned more often: thematic water elemental (freq bonus 2) The monster species that spawned more often: fried chicken (freq bonus 14) The monster species that spawned more often: neurotoxin fly (freq bonus 6) The monster species that spawned more often: flying asshole (freq bonus 4) The monster species that spawned more often: merman (freq bonus 12) The monster species that spawned more often: Giulia (freq bonus 3) The monster species that spawned more often: criminal scumbag (freq bonus 12) The monster species that never randomly spawned: petro permamimic The monster species that never randomly spawned: extremely annoying fish The monster species that never randomly spawned: black unicorn foal The monster species that never randomly spawned: scarlet force fungus The monster species that never randomly spawned: young adult shimmering dragon The monster species that never randomly spawned: shadow wraith The monster species that never randomly spawned: bloodworm The monster species that never randomly spawned: hru The monster species that never randomly spawned: evasive camel The monster species that never randomly spawned: sparkling colony The monster class that always generated with extra speed: troll The RNG hath decreed that this item was never generated: ring mail ((null)) The RNG hath decreed that this item was never generated: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) The RNG hath decreed that this item was never generated: grappling hook (iron hook) The RNG hath decreed that this item was never generated: chloroform (impregnated) The RNG hath decreed that this item was never generated: bad effect (pebble) The RNG hath decreed that this item was never generated: chainwhip ((null)) The RNG hath decreed that this item was generated more often: elven spear (runed spear, freq bonus 6) The RNG hath decreed that this item was generated more often: chalcedon (cyan, freq bonus 13) The RNG hath decreed that this item was generated more often: worthless piece of yellow glass (yellow, freq bonus 12) The RNG hath decreed that this item was generated more often: vampire blood (blood-red, freq bonus 7) The RNG hath decreed that this item was generated more often: status stone (gray, freq bonus 34) The RNG hath decreed that this item was generated more often: cure confusion (moldy, freq bonus 15) The RNG hath decreed that this item was generated more often: summon sexy girl (girly, freq bonus 6) The RNG hath decreed that this item was generated more often: bullet ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: regeneration (moonstone, freq bonus 29) The RNG hath decreed that this item was generated more often: leather peep-toes (asian footwear, freq bonus 23) The RNG hath decreed that this item was generated more often: orcish cloak (coarse mantelet, freq bonus 11) The RNG hath decreed that this item was generated more often: gain level (milky, freq bonus 8) The RNG hath decreed that this item was generated more often: pile bunker ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI, freq bonus 2) The RNG hath decreed that this item was generated more often: broom ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: gas grenade ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: ruby dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: blank paper (unlabeled, freq bonus 6) The RNG hath decreed that this item was generated more often: boots of freedom (fleecy boots, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of premature death (evil cloak, freq bonus 2) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 63) The RNG hath decreed that this item was always generated cursed: straw hat ((null)) The RNG hath decreed that this item was always generated cursed: droven short sword (obsidian short sword) The RNG hath decreed that this item was always generated cursed: jade (green) The RNG hath decreed that this item was always generated cursed: plain cloak (homicidal cloak) The RNG hath decreed that this item was always generated cursed: hostage chain ((null)) The RNG hath decreed that this trap was always invisible: alignment trap The RNG hath decreed that this trap was generated more often: map trap (freq bonus 22) Next attribute increase check would have come at turn 994 Strength training was 0 Dexterity training was 0 Wisdom training was -3 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (340) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...