Heliokopis, neutral male gnomish Wizard ----- ..@.| |f..+ |...| ----- [Heliokopi the Evoker] St8 Dx10 Co10 In14 Wi9 Ch5 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt50/1000 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 217 Potion identification only worked 3 times out of 44 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 18 Gem identification only worked 100 times out of 167 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 67% Wand drop chance was reduced to 77% Potion drop chance was reduced to 73% Concealing monsters were spawned underneath items 87% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 12005 Monster spawn increase reached its maximum at turn 41411 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 237525 The monster class that cannot be genocided was ghost The monster class that was spawned more often: kobold (freq bonus 2) The monster species that spawned more often: gloppy turret (freq bonus 4) The monster species that spawned more often: snow orc (freq bonus 8) The monster species that spawned more often: bad shan (freq bonus 14) The monster species that spawned more often: argonian (freq bonus 10) The monster species that spawned more often: fantastic gelatinous cube (freq bonus 8) The monster species that spawned more often: japanese girl (freq bonus 3) The monster species that spawned more often: fecund swamp wolf (freq bonus 3) The monster species that spawned more often: two-footed snake (freq bonus 6) The monster species that spawned more often: dragon awgwa (freq bonus 4) The monster species that spawned more often: carnivorous gel (freq bonus 4) The monster species that spawned more often: blue force patch (freq bonus 12) The monster species that spawned more often: Ymir the Original Giant (freq bonus 16) The monster species that spawned more often: vile witch (freq bonus 4) The monster species that spawned more often: leading orc-captain (freq bonus 3) The monster species that spawned more often: pile of creeping gold coins (freq bonus 14) The monster species that spawned more often: giant garnet dragonfly (freq bonus 4) The monster species that spawned more often: sadistic girl (freq bonus 5) The monster species that spawned more often: demonologist (freq bonus 8) The monster species that spawned more often: nether worm mass (freq bonus 14) The monster species that spawned more often: myu (freq bonus 10) The monster species that never randomly spawned: colorful mushroom The monster species that never randomly spawned: nondescript spore The monster species that never randomly spawned: giant cockatflayer eellich The monster species that never randomly spawned: breeder mouse The monster species that never randomly spawned: selenite butcher The monster species that never randomly spawned: grey centipede The monster species that never randomly spawned: crippling self-doubt The monster species that never randomly spawned: clock patch The monster species that never randomly spawned: quantum piercer The monster species that never randomly spawned: Deidara of Akatsuki The RNG hath decreed that this item was never generated: sledge hammer ((null)) The RNG hath decreed that this item was never generated: oilskin sack (bag) The RNG hath decreed that this item was never generated: mace ((null)) The RNG hath decreed that this item was never generated: spoon ((null)) The RNG hath decreed that this item was never generated: diode (two-wired thing) The RNG hath decreed that this item was never generated: cure burn (fiery) The RNG hath decreed that this item was generated more often: expensive camera ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: morning star ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: low boots (walking shoes, freq bonus 31) The RNG hath decreed that this item was generated more often: egoism (enviable, freq bonus 18) The RNG hath decreed that this item was generated more often: bath towel ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: lycanthropy (doggy, freq bonus 22) The RNG hath decreed that this item was generated more often: amulet of hunger (gleaming, freq bonus 18) The RNG hath decreed that this item was generated more often: create altar (WELCOME TO THE ASTRAL PLANE, freq bonus 6) The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 8) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: cancellation (sparkly, freq bonus 11) The RNG hath decreed that this item was generated more often: eucalyptus leaf ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: really heavy iron ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: torpedo ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: chain coif ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: jagged star ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: knout ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: chrysocolla (cyan, freq bonus 11) The RNG hath decreed that this item was generated more often: misfire (vajra orb, freq bonus 6) The RNG hath decreed that this item was generated more often: placeholder gloves (spanish gloves, freq bonus 20) The RNG hath decreed that this item was always generated cursed: pointed helmet (narrow helmet) The RNG hath decreed that this item was always generated cursed: punishment (edgy) The RNG hath decreed that this item was always generated cursed: shoulder rings (strange rings) The RNG hath decreed that this item was always generated cursed: orcish ring mail (crude ring mail) The RNG hath decreed that this item was always generated cursed: flanged mace ((null)) The RNG hath decreed that this trap was always invisible: pendulum trap The RNG hath decreed that this trap was generated more often: magic trap (freq bonus 1) Next attribute increase check would have come at turn 331 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (259) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 52% 300% d - create monster 4 attack 52% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...