Heliokopis, neutral male gnomish Wizard -------- ..f....+ |@....$| +......| -------- [Heliokopi the Evoker] St11 Dx16 Co25 In17 Wi10 Ch7 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC7 MC3 Mov12 Xp1/0 Wt48/1900 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 130 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 132 Scroll drop chance was reduced to 87% Ring drop chance was reduced to 74% Amulet drop chance was reduced to 90% Potion drop chance was reduced to 90% Concealing monsters were spawned underneath items 82% of the time only Monster death drops spawned with only 87% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 41744 Monster spawn increase reached its maximum at turn 59009 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 8199776 The monster class that cannot be genocided was mummy Today, this monster class was always generated invisible: gremlin The monster class that was spawned more often: turret (freq bonus 1) The monster species that spawned more often: petty roast turkey (freq bonus 8) The monster species that spawned more often: petty white slime (freq bonus 10) The monster species that spawned more often: baby lich (freq bonus 4) The monster species that spawned more often: great orc (freq bonus 7) The monster species that spawned more often: draug (freq bonus 3) The monster species that spawned more often: the Rat King (freq bonus 4) The monster species that spawned more often: werevortex (freq bonus 10) The monster species that spawned more often: diabolic shaman (freq bonus 4) The monster species that spawned more often: Kumo, the demon spider (freq bonus 6) The monster species that spawned more often: hellwasp swarm (freq bonus 2) The monster species that spawned more often: young mercurial dragon (freq bonus 3) The monster species that spawned more often: blink warp fungus (freq bonus 8) The monster species that spawned more often: very old mercurial dragon (freq bonus 6) The monster species that spawned more often: paladin (freq bonus 3) The monster species that spawned more often: Frankenstein's Monster (freq bonus 28) The monster species that spawned more often: petty troll (freq bonus 3) The monster species that spawned more often: pygmy warrior (freq bonus 32) The monster species that spawned more often: spike spore (freq bonus 20) The monster species that spawned more often: teacher shadow (freq bonus 4) The monster species that spawned more often: red hulk (freq bonus 8) The monster species that never randomly spawned: Jessica's mocassin The monster species that never randomly spawned: amorphous warp fungus The monster species that never randomly spawned: venom atronach The monster species that never randomly spawned: Giulia's dancing shoe The monster species that never randomly spawned: orange dragon The monster species that never randomly spawned: superstitious person The monster species that never randomly spawned: green sentai The monster species that never randomly spawned: hobbit veteran The monster species that never randomly spawned: acid sphere The monster species that never randomly spawned: lava mold The RNG hath decreed that this item was never generated: trap disarming (elysium) The RNG hath decreed that this item was never generated: tin opener ((null)) The RNG hath decreed that this item was never generated: iron shoes (hard shoes) The RNG hath decreed that this item was never generated: RapiRapi ((null)) The RNG hath decreed that this item was never generated: bunny uniform (red leather armor) The RNG hath decreed that this item was never generated: wishing (pine) The RNG hath decreed that this item was generated more often: orcish guard shield (livid worped-moon shield, freq bonus 18) The RNG hath decreed that this item was generated more often: carrot ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: worthless piece of red glass (red, freq bonus 4) The RNG hath decreed that this item was generated more often: ass kicker boots (clunky heels, freq bonus 56) The RNG hath decreed that this item was generated more often: mercurial dragon scale shield (mercurial dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: orcish guard shield (livid worped-moon shield, freq bonus 17) The RNG hath decreed that this item was generated more often: detect food (cyan, freq bonus 35) The RNG hath decreed that this item was generated more often: chest (wooden container, freq bonus 18) The RNG hath decreed that this item was generated more often: healthstone (gray, freq bonus 36) The RNG hath decreed that this item was generated more often: orcish ring mail (crude ring mail, freq bonus 11) The RNG hath decreed that this item was generated more often: amber (yellowish brown, freq bonus 7) The RNG hath decreed that this item was generated more often: see invisible (engagement, freq bonus 10) The RNG hath decreed that this item was generated more often: ruby dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: magic whistle (whistle, freq bonus 18) The RNG hath decreed that this item was generated more often: victorian underwear ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: sky dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: time stop (continued, freq bonus 7) The RNG hath decreed that this item was generated more often: antimagic stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: amnesia stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: deep dragon scale shield (deep dragonhide shield, freq bonus 8) The RNG hath decreed that this item was always generated cursed: antideath cloak (demonic cloak) The RNG hath decreed that this item was always generated cursed: phase door (LESBIANISM FOR EVERYONE) The RNG hath decreed that this item was always generated cursed: Leo Nemaeus hide (lion skin) The RNG hath decreed that this item was always generated cursed: wooden stake ((null)) The RNG hath decreed that this item was always generated cursed: tooled horn (horn) The RNG hath decreed that this trap was always invisible: magic beam trap The RNG hath decreed that this trap was generated more often: genetic trap (freq bonus 2) Next attribute increase check would have come at turn 466 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (208) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...