Heliokopis, neutral male gnomish Wizard ---------- |........| |......f@| |........+ -----.---- [Heliokopi the Evoker] St7 Dx9 Co12 In14 Wi9 Ch7 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt49/1050 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 283 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 8 Gem identification only worked 100 times out of 134 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 61% chance Book drop chance was reduced to 99% Scroll drop chance was reduced to 92% Amulet drop chance was reduced to 98% Potion drop chance was reduced to 79% Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 64140 Monster spawn increase reached its maximum at turn 298420 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 648960 The monster class that cannot be genocided was zombie The monster class that was spawned more often: snake (freq bonus 2) The monster species that spawned more often: softener beetle (freq bonus 5) The monster species that spawned more often: biclops (freq bonus 3) The monster species that spawned more often: Moving Twitch (freq bonus 3) The monster species that spawned more often: grotesque gremlin (freq bonus 3) The monster species that spawned more often: trapper king (freq bonus 10) The monster species that spawned more often: mean warp patch (freq bonus 7) The monster species that spawned more often: two-headed ogre (freq bonus 6) The monster species that spawned more often: random fish (freq bonus 6) The monster species that spawned more often: winged nightmare (freq bonus 4) The monster species that spawned more often: mist ogre (freq bonus 3) The monster species that spawned more often: knapsack bull (freq bonus 4) The monster species that spawned more often: It (freq bonus 16) The monster species that spawned more often: fighter ant (freq bonus 6) The monster species that spawned more often: extremely cute cat (freq bonus 10) The monster species that spawned more often: anthrazite colony (freq bonus 24) The monster species that spawned more often: enclave stormtrooper (freq bonus 12) The monster species that spawned more often: evasive rifleman (freq bonus 11) The monster species that spawned more often: blood bloater (freq bonus 15) The monster species that spawned more often: kimono girl (freq bonus 10) The monster species that spawned more often: giant white cave mouse (freq bonus 3) The monster species that never randomly spawned: death clan The monster species that never randomly spawned: black fungus The monster species that never randomly spawned: fucking hell I don't recognize this monster The monster species that never randomly spawned: mana colony The monster species that never randomly spawned: ice paraelemental The monster species that never randomly spawned: frogman guide The monster species that never randomly spawned: unholy corpse The monster species that never randomly spawned: death elemental The monster species that never randomly spawned: Patricia's worn-out sneaker The monster species that never randomly spawned: Lucia The RNG hath decreed that this item was never generated: inventory loss stone (gray) The RNG hath decreed that this item was never generated: worm tooth ((null)) The RNG hath decreed that this item was never generated: nurse cap ((null)) The RNG hath decreed that this item was never generated: bugle ((null)) The RNG hath decreed that this item was never generated: mercurial dragon scale mail ((null)) The RNG hath decreed that this item was never generated: pack of floppies (box containing little plastic cards) The RNG hath decreed that this item was generated more often: pancake ((null), freq bonus 42) The RNG hath decreed that this item was generated more often: identify (KERNOD WEL, freq bonus 15) The RNG hath decreed that this item was generated more often: lightning (rainbow, freq bonus 39) The RNG hath decreed that this item was generated more often: shimmering dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: elven gauntlets (faded mittens, freq bonus 12) The RNG hath decreed that this item was generated more often: stygian pike ((null), freq bonus 50) The RNG hath decreed that this item was generated more often: helm of brilliance (etched helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: teleportation (VENZAR BORGAVVE, freq bonus 23) The RNG hath decreed that this item was generated more often: deep dragon scales ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: psychic dragon scale mail ((null), freq bonus 40) The RNG hath decreed that this item was generated more often: time stop (continued, freq bonus 10) The RNG hath decreed that this item was generated more often: stoning (CURSED TIN OF COCKATRICE MEAT, freq bonus 11) The RNG hath decreed that this item was generated more often: rot thirteen stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: yellow dragon scale shield (yellow dragonhide shield, freq bonus 12) The RNG hath decreed that this item was generated more often: shotgun shell ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: boomerang ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: fumbling (hallucinating, freq bonus 7) The RNG hath decreed that this item was generated more often: summon undead (NO SPACE, freq bonus 10) The RNG hath decreed that this item was generated more often: free action (twisted, freq bonus 2) The RNG hath decreed that this item was generated more often: sack (bag, freq bonus 9) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 49) The RNG hath decreed that this item was always generated cursed: ruby dragon scale shield (ruby dragonhide shield) The RNG hath decreed that this item was always generated cursed: shimmering dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: stone of fainting (gray) The RNG hath decreed that this item was always generated cursed: punishment (VE FORBRYDERNE) The RNG hath decreed that this item was always generated cursed: printed shirt ((null)) The RNG hath decreed that this trap was always invisible: magic trap The RNG hath decreed that this trap was generated more often: laser trap (freq bonus 3) Next attribute increase check would have come at turn 1157 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were level-drain resistant You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (354) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - create monster 4 attack 52% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...