Heliokopis, neutral male gnomish Wizard ----------- |.........| |.........| |(........| ...f..$...| |..@....... ----------- [Heliokopi the Evoker] St6 Dx16 Co8 In16 Wi3 Ch9 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC2 MC3 Mov12 Xp1/0 Wt48/800 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 225 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 30 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 16 Monsters only dropped their musable items with 58% chance Scroll drop chance was reduced to 90% Wand drop chance was reduced to 84% Potion drop chance was reduced to 77% Monster death drops spawned with only 81% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 24640 Monster spawn increase reached its maximum at turn 52460 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 686085 The monster class that cannot be genocided was elemental The monster class that was spawned more often: pile of coins (freq bonus 4) The monster species that spawned more often: undead foxhound agent (freq bonus 5) The monster species that spawned more often: vampiric warp patch (freq bonus 6) The monster species that spawned more often: deformed galltrit (freq bonus 20) The monster species that spawned more often: xiclotlan (freq bonus 7) The monster species that spawned more often: petty chillbug (freq bonus 12) The monster species that spawned more often: wartortle (freq bonus 5) The monster species that spawned more often: steamball lightning (freq bonus 8) The monster species that spawned more often: shadow spider (freq bonus 6) The monster species that spawned more often: armed migo queen (freq bonus 18) The monster species that spawned more often: squeaker (freq bonus 12) The monster species that spawned more often: tainted creature (freq bonus 12) The monster species that spawned more often: blue dragon (freq bonus 8) The monster species that spawned more often: otaku (freq bonus 11) The monster species that spawned more often: pestilent trove (freq bonus 7) The monster species that spawned more often: threshold fungus (freq bonus 7) The monster species that spawned more often: petty blinking eye (freq bonus 12) The monster species that spawned more often: gehenna hound (freq bonus 6) The monster species that spawned more often: dried corpse (freq bonus 10) The monster species that spawned more often: gnome mystic (freq bonus 7) The monster species that spawned more often: hungry stalk (freq bonus 24) The monster species that never randomly spawned: anthrazite sentai The monster species that never randomly spawned: undead feat master The monster species that never randomly spawned: hru The monster species that never randomly spawned: weapon trove The monster species that never randomly spawned: sexy lady The monster species that never randomly spawned: floating mimic The monster species that never randomly spawned: lavender stalk The monster species that never randomly spawned: goldeen The monster species that never randomly spawned: large brain eater The monster species that never randomly spawned: silky anteater The RNG hath decreed that this item was never generated: hugging boot ((null)) The RNG hath decreed that this item was never generated: can of grease ((null)) The RNG hath decreed that this item was never generated: message (ONA DYSHIT BOLSHE VY UMERET) The RNG hath decreed that this item was never generated: confuse self (many-paged) The RNG hath decreed that this item was never generated: confusion (orange) The RNG hath decreed that this item was never generated: inertia (nonmoving) The RNG hath decreed that this item was generated more often: disintegration beam (bursting, freq bonus 28) The RNG hath decreed that this item was generated more often: Pan Galactic Gargle Blaster (radiating, freq bonus 10) The RNG hath decreed that this item was generated more often: nether beam (crashbug, freq bonus 6) The RNG hath decreed that this item was generated more often: enthronization (XUS MODA, freq bonus 68) The RNG hath decreed that this item was generated more often: create monster (turquoise, freq bonus 6) The RNG hath decreed that this item was generated more often: futon swatter ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: amulet of swimming (watery, freq bonus 12) The RNG hath decreed that this item was generated more often: iron bar ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: sado maso gloves (grey-shaded gloves, freq bonus 17) The RNG hath decreed that this item was generated more often: worthless piece of white glass (white, freq bonus 22) The RNG hath decreed that this item was generated more often: amulet of prism (prismatic, freq bonus 3) The RNG hath decreed that this item was generated more often: gauntlets of fast casting (covered pair of gloves, freq bonus 12) The RNG hath decreed that this item was generated more often: helm of drain resistance (black helmet, freq bonus 33) The RNG hath decreed that this item was generated more often: leather shoes ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: feminine pumps (female footwear, freq bonus 11) The RNG hath decreed that this item was generated more often: vampire blood (blood-red, freq bonus 8) The RNG hath decreed that this item was generated more often: chemistry set (box of obscure-looking glass devices, freq bonus 11) The RNG hath decreed that this item was generated more often: entrapping (scintillating, freq bonus 2) The RNG hath decreed that this item was generated more often: arcane gauntlets (runic gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: blank paper (plain, freq bonus 3) The RNG hath decreed that this item was always generated cursed: gain level (overpowered) The RNG hath decreed that this item was always generated cursed: arm blaster ((null)) The RNG hath decreed that this item was always generated cursed: water (clear) The RNG hath decreed that this item was always generated cursed: IC (many-wired thing) The RNG hath decreed that this item was always generated cursed: earth (KIRJE) The RNG hath decreed that this trap was always invisible: display trap The RNG hath decreed that this trap was generated more often: trap of walls (freq bonus 2) Next attribute increase check would have come at turn 999 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (463) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - create monster 4 attack 19% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...