Heliokopis, neutral male gnomish Wizard ------ |.F.@| |..f.| |....| --.--- [Heliokopi the Evoker] St5 Dx11 Co7 In12 Wi7 Ch6 WizGnoMalNeu S1 Dlvl:1 $1 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt47/700 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 309 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 15 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 40 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 183 Scroll drop chance was reduced to 77% Ring drop chance was reduced to 76% Amulet drop chance was reduced to 84% Concealing monsters were spawned underneath items 86% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 133637 Monster spawn increase reached its maximum at turn 181367 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 3185960 The monster class that cannot be genocided was cockatrice The monster class that was spawned more often: vortex (freq bonus 12) The monster species that spawned more often: translucent warp patch (freq bonus 14) The monster species that spawned more often: Beruthiel, Queen of Cats (freq bonus 18) The monster species that spawned more often: lukus sephirah (freq bonus 14) The monster species that spawned more often: leocentaur (freq bonus 13) The monster species that spawned more often: Rhotomago, Prince of Time (freq bonus 32) The monster species that spawned more often: Pantyhose (freq bonus 34) The monster species that spawned more often: auto mechanic (freq bonus 13) The monster species that spawned more often: orange dragon (freq bonus 13) The monster species that spawned more often: big white unicorn (freq bonus 17) The monster species that spawned more often: heat vortex (freq bonus 30) The monster species that spawned more often: striped rat snake (freq bonus 36) The monster species that spawned more often: koffing (freq bonus 26) The monster species that spawned more often: floating nymph (freq bonus 28) The monster species that spawned more often: poison elemental (freq bonus 32) The monster species that spawned more often: blighting skeleton (freq bonus 28) The monster species that spawned more often: Dragon Lord (freq bonus 32) The monster species that spawned more often: shaped stalk (freq bonus 15) The monster species that spawned more often: glare mushroom (freq bonus 13) The monster species that spawned more often: big gem trove (freq bonus 32) The monster species that spawned more often: death ant (freq bonus 15) The monster species that never randomly spawned: crunchy stalk The monster species that never randomly spawned: darkwood elder The monster species that never randomly spawned: Kristin's soft sneaker The monster species that never randomly spawned: floating dream eye The monster species that never randomly spawned: Cray The monster species that never randomly spawned: riot breaker The monster species that never randomly spawned: pygmy warrior shaman The monster species that never randomly spawned: bori The monster species that never randomly spawned: magebane eye The monster species that never randomly spawned: highway cattle The monster class that always generated with extra speed: cockatrice The RNG hath decreed that this item was never generated: petrify (petrified) The RNG hath decreed that this item was never generated: curing uniform (clean white clothes) The RNG hath decreed that this item was never generated: multi shoes (rainbow boots) The RNG hath decreed that this item was never generated: magic resistance (dark) The RNG hath decreed that this item was never generated: speed (dark green) The RNG hath decreed that this item was never generated: frag grenade ((null)) The RNG hath decreed that this item was generated more often: cloak of stat lock (straitjacket cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: stone of hate (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: silver mace ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: pancake ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: speed monster (brass, freq bonus 21) The RNG hath decreed that this item was generated more often: healing (LIFE RESTORATION, freq bonus 15) The RNG hath decreed that this item was generated more often: orange dragon scales ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: elven mithril-coat ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: carrying boots (side gore boots, freq bonus 343) The RNG hath decreed that this item was generated more often: lycanthropy (doggy, freq bonus 34) The RNG hath decreed that this item was generated more often: power healing (ON TIMON TIME ON TIME, freq bonus 6) The RNG hath decreed that this item was generated more often: random effects (milled, freq bonus 2) The RNG hath decreed that this item was generated more often: morion (black, freq bonus 6) The RNG hath decreed that this item was generated more often: god-o-meter (highly-complicated electronic device, freq bonus 11) The RNG hath decreed that this item was generated more often: make visible (appearing, freq bonus 6) The RNG hath decreed that this item was generated more often: bec de corbin (beaked polearm, freq bonus 7) The RNG hath decreed that this item was generated more often: expensive camera ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: cure sickness (indigo, freq bonus 9) The RNG hath decreed that this item was generated more often: troll hide (disgusting cloak, freq bonus 21) The RNG hath decreed that this item was generated more often: plasteel cloak ((null), freq bonus 5) The RNG hath decreed that this item was always generated cursed: undroppable gloves (concrete gloves) The RNG hath decreed that this item was always generated cursed: forbidden knowledge (uninscribed) The RNG hath decreed that this item was always generated cursed: wooden geta ((null)) The RNG hath decreed that this item was always generated cursed: dwarvish mattock (broad pick) The RNG hath decreed that this item was always generated cursed: gain wisdom (glass) The RNG hath decreed that this trap was always invisible: training trap The RNG hath decreed that this trap was generated more often: lycanthropy trap (freq bonus 8) Next attribute increase check would have come at turn 557 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (436) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...