Heliokopis, neutral male gnomish Wizard ---.--- |.....- |.@f..| |...... ------- [Heliokopi the Evoker] St8 Dx15 Co12 In10 Wi7 Ch7 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC8 MC3 Mov12 Xp1/0 Wt48/1100 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 133 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 118 Tool identification only worked 5 times out of 11 Scroll drop chance was reduced to 99% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 70% Potion drop chance was reduced to 83% Concealing monsters were spawned underneath items 82% of the time only Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 23566 Monster spawn increase reached its maximum at turn 41580 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 116232 The monster class that cannot be genocided was centaur The monster class that was spawned more often: ogre (freq bonus 2) The monster species that spawned more often: dust vortex (freq bonus 4) The monster species that spawned more often: starlit sky (freq bonus 6) The monster species that spawned more often: Arne (freq bonus 3) The monster species that spawned more often: evil fly (freq bonus 6) The monster species that spawned more often: fumbling monster (freq bonus 6) The monster species that spawned more often: ipoo (freq bonus 6) The monster species that spawned more often: dull mold (freq bonus 7) The monster species that spawned more often: psychic warp patch (freq bonus 20) The monster species that spawned more often: chasm viper (freq bonus 28) The monster species that spawned more often: thorn patch (freq bonus 3) The monster species that spawned more often: winged gargoyle (freq bonus 5) The monster species that spawned more often: Kastortransport (freq bonus 10) The monster species that spawned more often: tiny pseudodragon (freq bonus 6) The monster species that spawned more often: Manuela (freq bonus 7) The monster species that spawned more often: Undead Katcher (freq bonus 4) The monster species that spawned more often: gremlin warlord (freq bonus 4) The monster species that spawned more often: meanie (freq bonus 12) The monster species that spawned more often: stygian doll blowdart (freq bonus 8) The monster species that spawned more often: drakee (freq bonus 4) The monster species that spawned more often: porter abnormal vortex (freq bonus 10) The monster species that never randomly spawned: sputa-flowing woman The monster species that never randomly spawned: huge pile of killer coins The monster species that never randomly spawned: necroskeleton The monster species that never randomly spawned: special force patch The monster species that never randomly spawned: winged white unicorn The monster species that never randomly spawned: great wyrm of perplexity The monster species that never randomly spawned: Fuma Monou, Dragon of Earth The monster species that never randomly spawned: celestial vortex The monster species that never randomly spawned: minotaur mimic The monster species that never randomly spawned: petro spore The RNG hath decreed that this item was never generated: alchemy smock (apron) The RNG hath decreed that this item was never generated: amulet of life saving (spherical) The RNG hath decreed that this item was never generated: cyan stone (teal) The RNG hath decreed that this item was never generated: deep dragon scales ((null)) The RNG hath decreed that this item was never generated: hydra bow ((null)) The RNG hath decreed that this item was never generated: orcish chain mail (crude chain mail) The RNG hath decreed that this item was generated more often: necklace (conical, freq bonus 41) The RNG hath decreed that this item was generated more often: devil star ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: Leo Nemaeus hide (lion skin, freq bonus 48) The RNG hath decreed that this item was generated more often: color cone (conical hat, freq bonus 2) The RNG hath decreed that this item was generated more often: elven bow (runed bow, freq bonus 13) The RNG hath decreed that this item was generated more often: bullwhip ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: blinding venom (splash of venom, freq bonus 7) The RNG hath decreed that this item was generated more often: speedbug stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: sliming (straight, freq bonus 5) The RNG hath decreed that this item was generated more often: reduce max hitpoints (noticeable, freq bonus 23) The RNG hath decreed that this item was generated more often: drain mana (empty, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of starvation (guzzle helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: bubblebeam (biblic, freq bonus 4) The RNG hath decreed that this item was generated more often: sling ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: ruffled shirt ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of magical breathing (void cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: water (clear, freq bonus 11) The RNG hath decreed that this item was generated more often: disengraving (Elbereth-inscribed, freq bonus 5) The RNG hath decreed that this item was generated more often: atsuzoko boots ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: topaz (yellowish brown, freq bonus 11) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 25) The RNG hath decreed that this item was always generated cursed: darkness (colluded) The RNG hath decreed that this item was always generated cursed: thunder (sparking) The RNG hath decreed that this item was always generated cursed: flying boots (battle boots) The RNG hath decreed that this item was always generated cursed: sling ((null)) The RNG hath decreed that this item was always generated cursed: acid (measured) The RNG hath decreed that this trap was always invisible: amnesia trap The RNG hath decreed that this trap was generated more often: paralysis trap (freq bonus 5) Next attribute increase check would have come at turn 210 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (475) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 90% 300% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...