Heliokopis, neutral male gnomish Wizard -+---- .....| |....| |...@| ...f#| |... ---- [Heliokopi the Evoker] St6 Dx12 Co12 In12 Wi5 Ch7 WizGnoMalNeu S1 Dlvl:1 $1 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt47/1000 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 132 Potion identification only worked 3 times out of 10 Amulet identification only worked 15 times out of 19 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 177 Potion drop chance was reduced to 91% Concealing monsters were spawned underneath items 62% of the time only Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 33466 Monster spawn increase reached its maximum at turn 52515 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 513672 The monster class that cannot be genocided was turret The monster class that was spawned more often: trapper or lurker above (freq bonus 1) The monster species that spawned more often: venom colony (freq bonus 5) The monster species that spawned more often: Carmilla (freq bonus 10) The monster species that spawned more often: noxious fungus (freq bonus 6) The monster species that spawned more often: greater entropic dimensional portal (freq bonus 16) The monster species that spawned more often: spike colony (freq bonus 7) The monster species that spawned more often: invader (freq bonus 6) The monster species that spawned more often: hidden spore (freq bonus 2) The monster species that spawned more often: Pseudo-Gollum (freq bonus 12) The monster species that spawned more often: novice mage (freq bonus 3) The monster species that spawned more often: demonic hound (freq bonus 12) The monster species that spawned more often: Hungry Times (freq bonus 12) The monster species that spawned more often: huge white bat (freq bonus 4) The monster species that spawned more often: metal black (freq bonus 2) The monster species that spawned more often: dung worm (freq bonus 6) The monster species that spawned more often: ignis fatuus (freq bonus 6) The monster species that spawned more often: humming terminal (freq bonus 2) The monster species that spawned more often: wally with the brolly (freq bonus 8) The monster species that spawned more often: Ruea's block-heeled combat boot (freq bonus 4) The monster species that spawned more often: Solvejg's other mocassin (freq bonus 12) The monster species that spawned more often: skeleton ettin (freq bonus 5) The monster species that never randomly spawned: ravenous cube The monster species that never randomly spawned: blue firebird The monster species that never randomly spawned: drider The monster species that never randomly spawned: color out of space The monster species that never randomly spawned: Hannah The monster species that never randomly spawned: drow sharpshooter The monster species that never randomly spawned: pack gray wolf The monster species that never randomly spawned: scarlet warp fungus The monster species that never randomly spawned: metroid The monster species that never randomly spawned: giant ebony bat The RNG hath decreed that this item was never generated: peridot (radiant) The RNG hath decreed that this item was never generated: brass dragon scale shield (brass dragonhide shield) The RNG hath decreed that this item was never generated: mutation (bristly) The RNG hath decreed that this item was never generated: stunning (viscous) The RNG hath decreed that this item was never generated: droven helm (spider shaped helm) The RNG hath decreed that this item was never generated: cornuthaum (conical hat) The RNG hath decreed that this item was generated more often: haste self (purple, freq bonus 6) The RNG hath decreed that this item was generated more often: mass murder (ENEMATZU MEMALEZU, freq bonus 11) The RNG hath decreed that this item was generated more often: stone of hate (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of magic resistance (rare, freq bonus 20) The RNG hath decreed that this item was generated more often: create horde (black, freq bonus 48) The RNG hath decreed that this item was generated more often: copper dragon scale shield (copper dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: clairvoyance (luminescent, freq bonus 15) The RNG hath decreed that this item was generated more often: terere (nanika, freq bonus 6) The RNG hath decreed that this item was generated more often: shotgun shell ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: emerald dragon scales ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: orange dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: IC (many-wired thing, freq bonus 13) The RNG hath decreed that this item was generated more often: grenade launcher ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: runed rod (rod, freq bonus 4) The RNG hath decreed that this item was generated more often: trap revealing (elysium, freq bonus 4) The RNG hath decreed that this item was generated more often: oil (murky, freq bonus 15) The RNG hath decreed that this item was generated more often: amethyst (violet, freq bonus 8) The RNG hath decreed that this item was generated more often: elven cloak (faded pall, freq bonus 17) The RNG hath decreed that this item was generated more often: pill ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: knout ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 44) The RNG hath decreed that this item was always generated cursed: suguhanoken ((null)) The RNG hath decreed that this item was always generated cursed: batarang ((null)) The RNG hath decreed that this item was always generated cursed: elven spear (runed spear) The RNG hath decreed that this item was always generated cursed: blood dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: helm of underwater action (scuba helmet) The RNG hath decreed that this trap was always invisible: poison gas trap The RNG hath decreed that this trap was generated more often: vulnerability trap (freq bonus 1) Next attribute increase check would have come at turn 617 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (168) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...