Heliokopis, neutral male gnomish Wizard --- - |@..| |f..| +...| |..o| ----- [Heliokopi the Evoker] St5 Dx10 Co8 In11 Wi6 Ch7 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC4 MC3 Mov12 Xp1/0 Wt48/750 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 172 Potion identification only worked 3 times out of 6 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 187 Tool identification only worked 5 times out of 9 Scroll drop chance was reduced to 97% Ring drop chance was reduced to 98% Wand drop chance was reduced to 65% Amulet drop chance was reduced to 74% Concealing monsters were spawned underneath items 86% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28684 Monster spawn increase reached its maximum at turn 52976 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 1685629 The monster class that cannot be genocided was rust monster or disenchanter The monster class that was spawned more often: rust monster or disenchanter (freq bonus 2) The monster species that spawned more often: green devil (freq bonus 8) The monster species that spawned more often: hunger hulk (freq bonus 12) The monster species that spawned more often: death sentry (freq bonus 14) The monster species that spawned more often: porter radioactive vortex (freq bonus 3) The monster species that spawned more often: void colony (freq bonus 6) The monster species that spawned more often: globefish (freq bonus 20) The monster species that spawned more often: bad warp fungus (freq bonus 9) The monster species that spawned more often: devious false friend (freq bonus 12) The monster species that spawned more often: small turret (freq bonus 4) The monster species that spawned more often: Detective Kaptain (freq bonus 5) The monster species that spawned more often: Sachiel, Angel of Destruction (freq bonus 4) The monster species that spawned more often: extreme psycho guard (freq bonus 6) The monster species that spawned more often: Rafschar (freq bonus 3) The monster species that spawned more often: adventurer naga (freq bonus 8) The monster species that spawned more often: Lord Insidious (freq bonus 24) The monster species that spawned more often: broken shadow (freq bonus 4) The monster species that spawned more often: cerulean spore (freq bonus 7) The monster species that spawned more often: mutated battle bunny (freq bonus 8) The monster species that spawned more often: padawan (freq bonus 12) The monster species that spawned more often: dwarf lord mutant (freq bonus 6) The monster species that never randomly spawned: small healing permamimic The monster species that never randomly spawned: normal gnome The monster species that never randomly spawned: lord of change The monster species that never randomly spawned: evasive troll The monster species that never randomly spawned: yellow pseudodragon The monster species that never randomly spawned: poisonous Olog-hai The monster species that never randomly spawned: pellet archer The monster species that never randomly spawned: Kostchtie The monster species that never randomly spawned: nautilus crewman The monster species that never randomly spawned: big zruty The RNG hath decreed that this item was never generated: magic whistle (whistle) The RNG hath decreed that this item was never generated: silver shield ((null)) The RNG hath decreed that this item was never generated: leather jacket ((null)) The RNG hath decreed that this item was never generated: technique stone (gray) The RNG hath decreed that this item was never generated: amnesia (sparkling) The RNG hath decreed that this item was never generated: confusion (round cube) The RNG hath decreed that this item was generated more often: bec de corbin (beaked polearm, freq bonus 16) The RNG hath decreed that this item was generated more often: lightning (rainbow, freq bonus 14) The RNG hath decreed that this item was generated more often: bronze spear ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of acid resistance (venomous, freq bonus 45) The RNG hath decreed that this item was generated more often: orcish arrow (crude arrow, freq bonus 18) The RNG hath decreed that this item was generated more often: hallucination (rainbow, freq bonus 6) The RNG hath decreed that this item was generated more often: manastone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: levitation (agate, freq bonus 28) The RNG hath decreed that this item was generated more often: cyan dragon scale mail ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: out of memory helmet (masked helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of regeneration (vivid, freq bonus 11) The RNG hath decreed that this item was generated more often: sniper rifle ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: sneakers (turning shoes, freq bonus 5) The RNG hath decreed that this item was generated more often: radium (crimson, freq bonus 11) The RNG hath decreed that this item was generated more often: flame shield (dark red shield, freq bonus 10) The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: healthstone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: boots of plugsuit (tightly fitting boots, freq bonus 2) The RNG hath decreed that this item was generated more often: yellow dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cold resistance (brass, freq bonus 5) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 89) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 81) The RNG hath decreed that this item was always generated cursed: helm of jamming (radio helmet) The RNG hath decreed that this item was always generated cursed: whetstone (gray) The RNG hath decreed that this item was always generated cursed: wedged little-girl sandal ((null)) The RNG hath decreed that this item was always generated cursed: stinking cloud (VELOX NEB) The RNG hath decreed that this item was always generated cursed: auto destruct stone (gray) The RNG hath decreed that this trap was always invisible: glyph of warding The RNG hath decreed that this trap was generated more often: stone to flesh trap (freq bonus 1) Next attribute increase check would have come at turn 557 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (985) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...