Heliokopis, neutral male gnomish Wizard . ------------ ..........[+ |..........| |..........| |..........| |.......xf.| |.........@| -- --------- [Heliokopi the Evoker] St6 Dx9 Co12 In17 Wi4 Ch6 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt49/1000 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy There is a staircase up here. You see here a platinum ring {1}. You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 37 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 81% chance Scroll drop chance was reduced to 66% Ring drop chance was reduced to 72% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 63% of the time only Monster death drops spawned with only 83% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 31577 Monster spawn increase reached its maximum at turn 76937 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 363456 The monster class that cannot be genocided was long worm tail The monster class that was spawned more often: worm (freq bonus 2) The monster species that spawned more often: air grue (freq bonus 6) The monster species that spawned more often: storm support (freq bonus 6) The monster species that spawned more often: giant mottled termite (freq bonus 4) The monster species that spawned more often: chaos eye (freq bonus 8) The monster species that spawned more often: school eel (freq bonus 3) The monster species that spawned more often: very old shimmering dragon (freq bonus 16) The monster species that spawned more often: huge generator (freq bonus 4) The monster species that spawned more often: Anti-Crime Special Forces Officer (freq bonus 4) The monster species that spawned more often: diminutive kobold (freq bonus 6) The monster species that spawned more often: yet another manticore (freq bonus 3) The monster species that spawned more often: bat swarm (freq bonus 10) The monster species that spawned more often: forest hulk (freq bonus 10) The monster species that spawned more often: spell golem (freq bonus 5) The monster species that spawned more often: secluded colony (freq bonus 10) The monster species that spawned more often: animated prostitute shoe (freq bonus 5) The monster species that spawned more often: samurai mole (freq bonus 30) The monster species that spawned more often: Jennifer's soft combat boot (freq bonus 5) The monster species that spawned more often: UNIX Kernel (freq bonus 6) The monster species that spawned more often: Beetle McNasty (freq bonus 32) The monster species that spawned more often: glare spore (freq bonus 6) The monster species that never randomly spawned: really dangerous warp fungus The monster species that never randomly spawned: elder racoon dog The monster species that never randomly spawned: horror fish The monster species that never randomly spawned: ogre ruler The monster species that never randomly spawned: muncher The monster species that never randomly spawned: small flying mimic The monster species that never randomly spawned: Greta The monster species that never randomly spawned: hemi-doppelganger The monster species that never randomly spawned: stalking grandmaster lichen The monster species that never randomly spawned: Digging Mage The monster class that always generated with extra speed: naga The RNG hath decreed that this item was never generated: bent sable (bent sword) The RNG hath decreed that this item was never generated: morning star ((null)) The RNG hath decreed that this item was never generated: orcish cloak (coarse mantelet) The RNG hath decreed that this item was never generated: fast metabolism (drained) The RNG hath decreed that this item was never generated: frilled apron (apron) The RNG hath decreed that this item was never generated: acid (white) The RNG hath decreed that this item was generated more often: good night (wish parser, freq bonus 23) The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 38) The RNG hath decreed that this item was generated more often: leather cloak ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: tortilla ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: sexy leather pump ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: fluorite (violet, freq bonus 23) The RNG hath decreed that this item was generated more often: hippie heels (red overknees, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of reflection (hexagonal, freq bonus 14) The RNG hath decreed that this item was generated more often: doom (one, freq bonus 21) The RNG hath decreed that this item was generated more often: mood (ridged, freq bonus 10) The RNG hath decreed that this item was generated more often: hunger (topaz, freq bonus 17) The RNG hath decreed that this item was generated more often: cloak of protection (tattered cape, freq bonus 10) The RNG hath decreed that this item was generated more often: flintlock ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: runesword (runic broadsword, freq bonus 3) The RNG hath decreed that this item was generated more often: fireball (octagonal, freq bonus 13) The RNG hath decreed that this item was generated more often: green lightsaber (lightsaber, freq bonus 10) The RNG hath decreed that this item was generated more often: banking gloves (paper gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of mental stability (slexy, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet versus curses (attractive, freq bonus 8) The RNG hath decreed that this item was generated more often: object detection (smoky, freq bonus 10) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 12) The RNG hath decreed that this item was always generated cursed: shocking sphere (insulated) The RNG hath decreed that this item was always generated cursed: amulet of polymorph control (transformer) The RNG hath decreed that this item was always generated cursed: digging (iron) The RNG hath decreed that this item was always generated cursed: immobility (YOU AINT GETTING OUT OF HERE ALIVE) The RNG hath decreed that this item was always generated cursed: crown ((null)) The RNG hath decreed that this trap was always invisible: shaft The RNG hath decreed that this trap was generated more often: bisection trap (freq bonus 1) Next attribute increase check would have come at turn 645 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (39) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 4% 300% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...