Heliokopis, neutral male gnomish Wizard --------- +......:+ |.....f.| |......@- - - ----- [Heliokopi the Evoker] St10 Dx15 Co7 In11 Wi12 Ch6 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC8 MC3 Mov12 Xp1/0 Wt48/950 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 168 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 5 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 269 Monsters only dropped their musable items with 84% chance Scroll drop chance was reduced to 90% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 47% Concealing monsters were spawned underneath items 87% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29146 Monster spawn increase reached its maximum at turn 41593 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 397488 The monster class that cannot be genocided was centaur The monster class that was spawned more often: trove (freq bonus 1) The monster species that spawned more often: thorn fungus (freq bonus 6) The monster species that spawned more often: snow vortex (freq bonus 18) The monster species that spawned more often: psycho turret (freq bonus 4) The monster species that spawned more often: Franzi (freq bonus 4) The monster species that spawned more often: elemental girl (freq bonus 2) The monster species that spawned more often: desert warp patch (freq bonus 20) The monster species that spawned more often: Wendy's favorite ballfish (freq bonus 20) The monster species that spawned more often: desire (freq bonus 3) The monster species that spawned more often: albino stalk (freq bonus 3) The monster species that spawned more often: Aburame Shino (freq bonus 10) The monster species that spawned more often: Policeman Kchief (freq bonus 4) The monster species that spawned more often: Maria Wong, the Vampire (freq bonus 4) The monster species that spawned more often: shadow wolf (freq bonus 3) The monster species that spawned more often: space monkey (freq bonus 14) The monster species that spawned more often: gatling archer (freq bonus 6) The monster species that spawned more often: burning eye (freq bonus 2) The monster species that spawned more often: venom spore lichen (freq bonus 6) The monster species that spawned more often: canermine (freq bonus 8) The monster species that spawned more often: force swamp kobold (freq bonus 24) The monster species that spawned more often: teal naga hatchling (freq bonus 6) The monster species that never randomly spawned: Aleax The monster species that never randomly spawned: iron lich The monster species that never randomly spawned: master robot The monster species that never randomly spawned: genin The monster species that never randomly spawned: sparkling warp fungus The monster species that never randomly spawned: rocket muzzle The monster species that never randomly spawned: sweet sister The monster species that never randomly spawned: amorphous warp fungus The monster species that never randomly spawned: squirrel The monster species that never randomly spawned: freemason initiate The RNG hath decreed that this item was never generated: dark elven short sword (black runed short sword) The RNG hath decreed that this item was never generated: dark elven arrow (black runed arrow) The RNG hath decreed that this item was never generated: amulet of undead warning (occult) The RNG hath decreed that this item was never generated: trap disarming (elysium) The RNG hath decreed that this item was never generated: warping (MY SPUTA WILL FLOW DOWN) The RNG hath decreed that this item was never generated: right mouse button stone (gray) The RNG hath decreed that this item was generated more often: rainbow dragon scale shield (rainbow dragonhide shield, freq bonus 3) The RNG hath decreed that this item was generated more often: cancellation (platinum, freq bonus 3) The RNG hath decreed that this item was generated more often: huge club ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: filler cloak (mantle of coat, freq bonus 2) The RNG hath decreed that this item was generated more often: detect monsters (leather, freq bonus 109) The RNG hath decreed that this item was generated more often: cutting laser ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: amethyst (violet, freq bonus 6) The RNG hath decreed that this item was generated more often: speedbug stone (gray, freq bonus 27) The RNG hath decreed that this item was generated more often: item-teleporting stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: great dagger ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: long sword ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: pancake ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: sniper rifle ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 5) The RNG hath decreed that this item was generated more often: crystal sword ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: oilskin cloak (slippery cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: aggravate monster (grating, freq bonus 10) The RNG hath decreed that this item was generated more often: stethoscope ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: slice of pizza ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: stun monster (octarine, freq bonus 10) The RNG hath decreed that this item was always generated cursed: black halberd (black polearm) The RNG hath decreed that this item was always generated cursed: amulet of magic resistance (rare) The RNG hath decreed that this item was always generated cursed: numbness (flowing) The RNG hath decreed that this item was always generated cursed: protective gloves (english gloves) The RNG hath decreed that this item was always generated cursed: white dragon scales ((null)) The RNG hath decreed that this trap was always invisible: quicksand The RNG hath decreed that this trap was generated more often: falling boulder trap (freq bonus 2) Next attribute increase check would have come at turn 525 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (84) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...