Heliokopis, neutral male gnomish Wizard -------- |......| |.{....| |..f@.$| |......| |......+ ------+- [Heliokopi the Evoker] St8 Dx12 Co15 In14 Wi12 Ch8 WizGnoMalNeu S1 Dlvl:1 $1 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt47/1250 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 117 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 8 Scroll drop chance was reduced to 91% Amulet drop chance was reduced to 84% Potion drop chance was reduced to 91% Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 22061 Monster spawn increase reached its maximum at turn 65243 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 139370 The monster class that cannot be genocided was piece of food The monster class that was spawned more often: ghost (freq bonus 1) The monster species that spawned more often: paralyzed ufo part (freq bonus 9) The monster species that spawned more often: deceiving colony (freq bonus 8) The monster species that spawned more often: Scotland Yard special agent (freq bonus 4) The monster species that spawned more often: Kary, the Fiend of Fire (freq bonus 6) The monster species that spawned more often: Pseudo-Gollum (freq bonus 6) The monster species that spawned more often: crunchy warp patch (freq bonus 3) The monster species that spawned more often: gnoll rogue (freq bonus 6) The monster species that spawned more often: fire boar (freq bonus 4) The monster species that spawned more often: sky drake (freq bonus 8) The monster species that spawned more often: eldritch force fungus (freq bonus 8) The monster species that spawned more often: Magdalena (freq bonus 3) The monster species that spawned more often: hell spawn (freq bonus 8) The monster species that spawned more often: doom marine (freq bonus 6) The monster species that spawned more often: wormwood (freq bonus 7) The monster species that spawned more often: old water dragon (freq bonus 3) The monster species that spawned more often: stygian watcher (freq bonus 6) The monster species that spawned more often: electro archer (freq bonus 2) The monster species that spawned more often: clock mushroom (freq bonus 3) The monster species that spawned more often: phase mold (freq bonus 7) The monster species that spawned more often: blood hawk (freq bonus 4) The monster species that never randomly spawned: eggman The monster species that never randomly spawned: artist The monster species that never randomly spawned: white naga The monster species that never randomly spawned: silver hawk The monster species that never randomly spawned: fairy dragon The monster species that never randomly spawned: mist wolf The monster species that never randomly spawned: killer whale The monster species that never randomly spawned: stone colony The monster species that never randomly spawned: giant mummy The monster species that never randomly spawned: frost spider The RNG hath decreed that this item was never generated: helm of detoxification (anachrononononaut helmet) The RNG hath decreed that this item was never generated: chaos gloves (transparent gloves) The RNG hath decreed that this item was never generated: iron shoes (hard shoes) The RNG hath decreed that this item was never generated: polymorph (ivory) The RNG hath decreed that this item was never generated: reverse identify (OH CAPTAIN MY CAPTAIN) The RNG hath decreed that this item was never generated: dwarvish mithril-coat ((null)) The RNG hath decreed that this item was generated more often: amulet of weak magic (weaksauce, freq bonus 3) The RNG hath decreed that this item was generated more often: brass lantern ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: ice (IMMORTAL DUNGEON, freq bonus 6) The RNG hath decreed that this item was generated more often: oilskin cloak (slippery cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of slowing (ice-cold gloves, freq bonus 16) The RNG hath decreed that this item was generated more often: ice box (cooling box, freq bonus 15) The RNG hath decreed that this item was generated more often: tinning kit ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: stinking cloud (VELOX NEB, freq bonus 12) The RNG hath decreed that this item was generated more often: arm blaster ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: rubber apron (apron, freq bonus 17) The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 2) The RNG hath decreed that this item was generated more often: yellow spell cloak (petrified cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: luckstone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: large shield ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: remove blessing (light cyan, freq bonus 7) The RNG hath decreed that this item was generated more often: hallucination (rainbow, freq bonus 10) The RNG hath decreed that this item was generated more often: sleep (I AM SO FUCKING TIRED, freq bonus 3) The RNG hath decreed that this item was generated more often: voulge (pole cleaver, freq bonus 3) The RNG hath decreed that this item was generated more often: athame ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: create altar (WELCOME TO THE ASTRAL PLANE, freq bonus 12) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 16) The RNG hath decreed that this item was always generated cursed: fumbling (trippy) The RNG hath decreed that this item was always generated cursed: magic whistle (whistle) The RNG hath decreed that this item was always generated cursed: chloroform (blackthorn) The RNG hath decreed that this item was always generated cursed: helm of teleport control (space helmet) The RNG hath decreed that this item was always generated cursed: confusion (orange) The RNG hath decreed that this trap was always invisible: level trap The RNG hath decreed that this trap was generated more often: sound trap (freq bonus 4) Next attribute increase check would have come at turn 1174 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1423) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...