Heliokopis, neutral male bastard Shapeshifter -------- $..F@..- ---- .| | [Heliokopi the Polymorph Trainee] St7 Dx6 Co8 In17 Wi21 Ch8 ShaBasMalNeu S0 Dlvl:1 $0 HP12(12) Pw20(20) AC4 MC1 Mov12 Xp1/0 Wt169/850 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male bastard Shapeshifter. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 181 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 13 Monsters only dropped their musable items with 99% chance Scroll drop chance was reduced to 90% Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 7935 Monster spawn increase reached its maximum at turn 49255 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 466017 The monster class that cannot be genocided was vampire The monster class that was spawned more often: leprechaun (freq bonus 2) The monster species that spawned more often: gnome rogue (freq bonus 14) The monster species that spawned more often: feat master (freq bonus 4) The monster species that spawned more often: demonic bladewitch (freq bonus 28) The monster species that spawned more often: fake warp patch (freq bonus 14) The monster species that spawned more often: Mammon (freq bonus 8) The monster species that spawned more often: Madeleine's plateau boot (freq bonus 8) The monster species that spawned more often: orc (freq bonus 8) The monster species that spawned more often: mammoth (freq bonus 10) The monster species that spawned more often: player permamimic (freq bonus 4) The monster species that spawned more often: ogre brigand thief (freq bonus 5) The monster species that spawned more often: Aburame Shino (freq bonus 6) The monster species that spawned more often: prick rat (freq bonus 20) The monster species that spawned more often: antimagic fungus (freq bonus 16) The monster species that spawned more often: Thai's high-heeled lady shoe (freq bonus 12) The monster species that spawned more often: winged eel (freq bonus 6) The monster species that spawned more often: werepiranha (freq bonus 3) The monster species that spawned more often: Laura's cuddly sneaker (freq bonus 24) The monster species that spawned more often: forge giant (freq bonus 3) The monster species that spawned more often: hige meso (freq bonus 8) The monster species that spawned more often: winter wolf (freq bonus 8) The monster species that never randomly spawned: dangerous vampire bat The monster species that never randomly spawned: dragon lady The monster species that never randomly spawned: thorn master The monster species that never randomly spawned: stone statue The monster species that never randomly spawned: jedi The monster species that never randomly spawned: Olog-hai cleric The monster species that never randomly spawned: Danielle's high-heeled sandal The monster species that never randomly spawned: voracious piercer The monster species that never randomly spawned: dolgsman The monster species that never randomly spawned: displacer beast The monster class that always generated with extra speed: bat or bird The RNG hath decreed that this item was never generated: charging (buzzing) The RNG hath decreed that this item was never generated: trap creation (TOP SECRET DO NOT READ) The RNG hath decreed that this item was never generated: silver arrow ((null)) The RNG hath decreed that this item was never generated: droven helm (spider shaped helm) The RNG hath decreed that this item was never generated: dancing shoes (soft footwear) The RNG hath decreed that this item was never generated: amulet of regeneration (vivid) The RNG hath decreed that this item was generated more often: cream pie ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: ice (ice-cold, freq bonus 5) The RNG hath decreed that this item was generated more often: iron bar ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: fire boots (hot boots, freq bonus 19) The RNG hath decreed that this item was generated more often: pendant (looped, freq bonus 12) The RNG hath decreed that this item was generated more often: helm of discovery (viking helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: parfait ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: wakame ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: athame ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: peridot (radiant, freq bonus 7) The RNG hath decreed that this item was generated more often: shield of reflection (polished silver shield, freq bonus 3) The RNG hath decreed that this item was generated more often: detect monsters (leather, freq bonus 2) The RNG hath decreed that this item was generated more often: menu nose gloves (moth-bitten gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: magic missile (vellum, freq bonus 6) The RNG hath decreed that this item was generated more often: bigscript helm (great helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: gauntlets of swimming (black gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA, freq bonus 10) The RNG hath decreed that this item was generated more often: school cap ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: proof armor (I AM THE KING, freq bonus 4) The RNG hath decreed that this item was generated more often: iron bar ((null), freq bonus 8) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 77) The RNG hath decreed that this item was always generated cursed: robe of protection (blue robe) The RNG hath decreed that this item was always generated cursed: amulet of depetrify (charmed) The RNG hath decreed that this item was always generated cursed: jumping boots (hiking boots) The RNG hath decreed that this item was always generated cursed: stone to flesh (thick) The RNG hath decreed that this item was always generated cursed: K-ration ((null)) The RNG hath decreed that this trap was always invisible: falling nastystone trap The RNG hath decreed that this trap was generated more often: confusion trap (freq bonus 1) Next attribute increase check would have come at turn 751 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Powdery Snow, Large Snowflakes and Blizzard Your deity was Large Snowflakes You could not have safely prayed (393) You survived You didn't know any spells. Techniques known in the end Name Level Status liquid leap 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Master) (0 of 20) Goodbye Heliokopis the Shapeshifter...