Heliokopis, neutral male gnomish Wizard ------------ |..........| |F.@.......+ |...f......| ------------ [Heliokopi the Evoker] St7 Dx11 Co7 In21 Wi8 Ch4 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt49/800 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 120 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 80% chance Scroll drop chance was reduced to 91% Ring drop chance was reduced to 65% Wand drop chance was reduced to 73% Amulet drop chance was reduced to 89% Concealing monsters were spawned underneath items 83% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 24711 Monster spawn increase reached its maximum at turn 38686 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 1081990 The monster class that cannot be genocided was vortex The monster class that was spawned more often: angelic being (freq bonus 2) The monster species that spawned more often: Dora (freq bonus 6) The monster species that spawned more often: deepest one (freq bonus 3) The monster species that spawned more often: shadow master (freq bonus 5) The monster species that spawned more often: young adult shimmering dragon (freq bonus 4) The monster species that spawned more often: agate fungus (freq bonus 10) The monster species that spawned more often: Dispator (freq bonus 3) The monster species that spawned more often: invisible colony (freq bonus 10) The monster species that spawned more often: seahorse (freq bonus 8) The monster species that spawned more often: irresistible colony (freq bonus 16) The monster species that spawned more often: ancient mercurial dragon (freq bonus 12) The monster species that spawned more often: nasty growth (freq bonus 18) The monster species that spawned more often: summoning spirit (freq bonus 4) The monster species that spawned more often: fighter ant (freq bonus 8) The monster species that spawned more often: black monster (freq bonus 3) The monster species that spawned more often: Vera's ice-cold sneaker (freq bonus 4) The monster species that spawned more often: yellow naga (freq bonus 5) The monster species that spawned more often: weresmasher (freq bonus 4) The monster species that spawned more often: persian girl (freq bonus 14) The monster species that spawned more often: psychic colony (freq bonus 4) The monster species that spawned more often: volt monster (freq bonus 4) The monster species that never randomly spawned: multicolor grue The monster species that never randomly spawned: Ii Shenlong The monster species that never randomly spawned: pygmy warrior The monster species that never randomly spawned: rocket mine The monster species that never randomly spawned: Antimatter Kchief The monster species that never randomly spawned: skeletal mount The monster species that never randomly spawned: epidote growth The monster species that never randomly spawned: novice rogue The monster species that never randomly spawned: giant garnet frog The monster species that never randomly spawned: mummified sentai The RNG hath decreed that this item was never generated: relay (four-wired thing) The RNG hath decreed that this item was never generated: stiletto ((null)) The RNG hath decreed that this item was never generated: solar beam (beaming) The RNG hath decreed that this item was never generated: gauntlets of dexterity (fencing gloves) The RNG hath decreed that this item was never generated: pitchfork ((null)) The RNG hath decreed that this item was never generated: school cap ((null)) The RNG hath decreed that this item was generated more often: anti caster cloak (second-hand cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: tripe ration ((null), freq bonus 46) The RNG hath decreed that this item was generated more often: amulet of polymorph control (transformer, freq bonus 70) The RNG hath decreed that this item was generated more often: extra healing (puce, freq bonus 6) The RNG hath decreed that this item was generated more often: flood (AQUE BRAGH, freq bonus 64) The RNG hath decreed that this item was generated more often: dragon horned headpiece (headpiece, freq bonus 5) The RNG hath decreed that this item was generated more often: baseball bat ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: deafness stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: droven crossbow (spider-legged crossbow, freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of unchanging (concave, freq bonus 6) The RNG hath decreed that this item was generated more often: silver dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: helm of starvation (guzzle helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: dark magic whistle (whistle, freq bonus 8) The RNG hath decreed that this item was generated more often: saddle ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: finger of death (stained, freq bonus 4) The RNG hath decreed that this item was generated more often: turn limit stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: droven dagger (obsidian dagger, freq bonus 62) The RNG hath decreed that this item was generated more often: boots of safeguard (orange boots, freq bonus 2) The RNG hath decreed that this item was generated more often: battle-axe (double-headed axe, freq bonus 4) The RNG hath decreed that this item was generated more often: helm of speed (cone-shaped helmet, freq bonus 2) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 8) The RNG hath decreed that this item was always generated cursed: silver mace ((null)) The RNG hath decreed that this item was always generated cursed: chest (wooden container) The RNG hath decreed that this item was always generated cursed: crystal helm (fish bowl) The RNG hath decreed that this item was always generated cursed: tin ((null)) The RNG hath decreed that this item was always generated cursed: rose quartz (pink) The RNG hath decreed that this trap was always invisible: dart trap The RNG hath decreed that this trap was generated more often: cyanide trap (freq bonus 1) Next attribute increase check would have come at turn 581 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (155) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...