Heliokopis, neutral male gnomish Wizard . . . ---.-- |....| f%...| |@?..| |....| ------ [Heliokopi the Evoker] St12 Dx12 Co15 In17 Wi7 Ch5 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC4 MC3 Mov12 Xp1/0 Wt48/1450 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy There is a staircase up here. You see here a cornflower potion {1}. You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 244 Ring identification only worked 4 times out of 9 Armor identification only worked 15 times out of 22 Gem identification only worked 100 times out of 127 Tool identification only worked 5 times out of 7 Book drop chance was reduced to 91% Scroll drop chance was reduced to 99% Wand drop chance was reduced to 72% Potion drop chance was reduced to 88% Concealing monsters were spawned underneath items 96% of the time only Monster death drops spawned with only 78% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 13912 Monster spawn increase reached its maximum at turn 33149 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2729132 The monster class that cannot be genocided was light The monster class that was spawned more often: giant humanoid (freq bonus 2) The monster species that spawned more often: heavy weapon dude (freq bonus 24) The monster species that spawned more often: plain draconian (freq bonus 5) The monster species that spawned more often: gnome illusionist (freq bonus 4) The monster species that spawned more often: dark gray mold (freq bonus 7) The monster species that spawned more often: fire lich (freq bonus 6) The monster species that spawned more often: infantryman (freq bonus 3) The monster species that spawned more often: undead feat master (freq bonus 6) The monster species that spawned more often: cave bear (freq bonus 10) The monster species that spawned more often: gore growth (freq bonus 15) The monster species that spawned more often: Girtab (freq bonus 24) The monster species that spawned more often: frozen terror (freq bonus 3) The monster species that spawned more often: sokosolver (freq bonus 8) The monster species that spawned more often: Eihort, the Thing in the Labyrinth (freq bonus 6) The monster species that spawned more often: death quasit (freq bonus 5) The monster species that spawned more often: Arabella the Tufted Asian Girl (freq bonus 8) The monster species that spawned more often: traitor (freq bonus 24) The monster species that spawned more often: evasive enclave soldier (freq bonus 6) The monster species that spawned more often: Jigen Daisuke (freq bonus 8) The monster species that spawned more often: multi-hued vortex (freq bonus 12) The monster species that spawned more often: sand warrior (freq bonus 8) The monster species that never randomly spawned: mi-go, the fungi from yuggoth The monster species that never randomly spawned: Aee The monster species that never randomly spawned: iron weed The monster species that never randomly spawned: maggot mass The monster species that never randomly spawned: multi-hued dragon worm The monster species that never randomly spawned: giant dog The monster species that never randomly spawned: hunting wolf The monster species that never randomly spawned: blue-red warp fungus The monster species that never randomly spawned: babau The monster species that never randomly spawned: sensei lichen The monster class that always generated with extra speed: archfiend The RNG hath decreed that this item was never generated: displacer beast hide ((null)) The RNG hath decreed that this item was never generated: egoist cloak (prolo cloak) The RNG hath decreed that this item was never generated: stone of intrinsic loss (gray) The RNG hath decreed that this item was never generated: acid (measured) The RNG hath decreed that this item was never generated: amulet of life saving (spherical) The RNG hath decreed that this item was never generated: watermelon ((null)) The RNG hath decreed that this item was generated more often: cypher helm (basin helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: emerald dragon scale shield (emerald dragonhide shield, freq bonus 15) The RNG hath decreed that this item was generated more often: manacloak (dragonhide cloak, freq bonus 26) The RNG hath decreed that this item was generated more often: disengraving (Elbereth-inscribed, freq bonus 391) The RNG hath decreed that this item was generated more often: stone dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: battle-axe (double-headed axe, freq bonus 2) The RNG hath decreed that this item was generated more often: special camouflaged clothes (camouflage patterned clothes, freq bonus 26) The RNG hath decreed that this item was generated more often: helm of true sight (translucent helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: wooden stake ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: wind (timber, freq bonus 3) The RNG hath decreed that this item was generated more often: white flower sword (flower-pommeled broadsword, freq bonus 17) The RNG hath decreed that this item was generated more often: magic mapping (shapeless, freq bonus 10) The RNG hath decreed that this item was generated more often: fire hook (beaked staff, freq bonus 4) The RNG hath decreed that this item was generated more often: drain life (velvet, freq bonus 2) The RNG hath decreed that this item was generated more often: crossbow bolt ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: jumping (torn, freq bonus 4) The RNG hath decreed that this item was generated more often: filler cloak (mantle of coat, freq bonus 7) The RNG hath decreed that this item was generated more often: cancellation (shining, freq bonus 4) The RNG hath decreed that this item was generated more often: droven crossbow (spider-legged crossbow, freq bonus 10) The RNG hath decreed that this item was generated more often: droven chain mail (crested black mail, freq bonus 3) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 37) The RNG hath decreed that this item was always generated cursed: root password detection (XYZZY) The RNG hath decreed that this item was always generated cursed: plasteel helm ((null)) The RNG hath decreed that this item was always generated cursed: cloak of insulation (long overcoat) The RNG hath decreed that this item was always generated cursed: dream eater (dreamy) The RNG hath decreed that this item was always generated cursed: resist sleep (fuzzy) The RNG hath decreed that this trap was always invisible: waterpool The RNG hath decreed that this trap was generated more often: freezing trap (freq bonus 5) Next attribute increase check would have come at turn 424 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (493) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 4% 300% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...