Heliokopis, neutral male gnomish Wizard -.---- ---..$..--- |.......... |.........| |..fF.....| |.@........ ---.....--- ------ [Heliokopi the Evoker] St6 Dx10 Co10 In11 Wi4 Ch4 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt48/900 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 198 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 26 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 169 Tool identification only worked 5 times out of 9 Scroll drop chance was reduced to 88% Ring drop chance was reduced to 86% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 51% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 27407 Monster spawn increase reached its maximum at turn 50940 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 98472 The monster class that cannot be genocided was umber hulk The monster class that was spawned more often: worm (freq bonus 1) The monster species that spawned more often: dung beetle (freq bonus 5) The monster species that spawned more often: kobold boss (freq bonus 6) The monster species that spawned more often: lotus naga hatchling (freq bonus 16) The monster species that spawned more often: azure stalk (freq bonus 4) The monster species that spawned more often: oyaji (freq bonus 3) The monster species that spawned more often: living wall (freq bonus 3) The monster species that spawned more often: disgusting force fungus (freq bonus 10) The monster species that spawned more often: Arthur Dent (freq bonus 2) The monster species that spawned more often: drow matron (freq bonus 6) The monster species that spawned more often: red worm mass (freq bonus 6) The monster species that spawned more often: weretiger (freq bonus 8) The monster species that spawned more often: artillery dragon (freq bonus 8) The monster species that spawned more often: razorvine (freq bonus 10) The monster species that spawned more often: ferrous spore (freq bonus 16) The monster species that spawned more often: iron smasher (freq bonus 4) The monster species that spawned more often: undead erdrick (freq bonus 8) The monster species that spawned more often: The Jade Dragon (freq bonus 5) The monster species that spawned more often: floating spirit (freq bonus 3) The monster species that spawned more often: Melissa's wedge-heeled combat boot (freq bonus 8) The monster species that spawned more often: dark colony (freq bonus 8) The monster species that never randomly spawned: ravenous rat The monster species that never randomly spawned: viper tree The monster species that never randomly spawned: gray warp patch The monster species that never randomly spawned: singing happy drunk The monster species that never randomly spawned: sludge spore The monster species that never randomly spawned: death widow The monster species that never randomly spawned: random cortex The monster species that never randomly spawned: icicle smasher The monster species that never randomly spawned: death leprechaun The monster species that never randomly spawned: Suzuki-Dogezaemon The monster class that always generated with extra speed: elemental The RNG hath decreed that this item was never generated: stone of no return (gray) The RNG hath decreed that this item was never generated: amulet of explosion (nuclear) The RNG hath decreed that this item was never generated: free hand bug stone (gray) The RNG hath decreed that this item was never generated: tele level (GON GET YA) The RNG hath decreed that this item was never generated: grenade launcher ((null)) The RNG hath decreed that this item was never generated: cream pie ((null)) The RNG hath decreed that this item was generated more often: flint (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: fishing pole ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of sudden curse (unexpected, freq bonus 18) The RNG hath decreed that this item was generated more often: dwarvish short sword (broad short sword, freq bonus 16) The RNG hath decreed that this item was generated more often: godmode (heavenly, freq bonus 7) The RNG hath decreed that this item was generated more often: force pike (long gray spear, freq bonus 168) The RNG hath decreed that this item was generated more often: blood loss (romantic, freq bonus 18) The RNG hath decreed that this item was generated more often: dwarvish roundshield (large round shield, freq bonus 8) The RNG hath decreed that this item was generated more often: detect monsters (exploding, freq bonus 8) The RNG hath decreed that this item was generated more often: oilskin gloves (slippery gloves, freq bonus 26) The RNG hath decreed that this item was generated more often: bishop stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: sapphire dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: sickness resistance (fragile, freq bonus 6) The RNG hath decreed that this item was generated more often: black dress ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: bugging (wooden, freq bonus 11) The RNG hath decreed that this item was generated more often: pack of floppies (box containing little plastic cards, freq bonus 8) The RNG hath decreed that this item was generated more often: heavy blaster bolt ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: helm of warning (meteoric helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: elven broadsword (runed broadsword, freq bonus 8) The RNG hath decreed that this item was generated more often: knock (pink, freq bonus 7) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 89) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 28) The RNG hath decreed that this item was always generated cursed: droven dagger (obsidian dagger) The RNG hath decreed that this item was always generated cursed: bubblebeam (encased) The RNG hath decreed that this item was always generated cursed: disintegration (stable) The RNG hath decreed that this item was always generated cursed: helm of lawful (chain-aventailed helmet) The RNG hath decreed that this item was always generated cursed: dizzy helmet (rotating helmet) The RNG hath decreed that this trap was always invisible: glib trap The RNG hath decreed that this trap was generated more often: sin trap (freq bonus 11) Next attribute increase check would have come at turn 544 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (470) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...