Heliokopis, neutral male gnomish Wizard -------- - +..@f....| |........+ |........| ---------- [Heliokopi the Evoker] St7 Dx8 Co14 In19 Wi4 Ch4 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt49/1150 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Unknown command ' '. Really quit [yes/no]? Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} Armor b - an uncursed +0 cloak of magic resistance (being worn) {4} Scrolls i - a blessed scroll of trap creation {1} j - an uncursed scroll of scare monster {1} k - an uncursed scroll of taming {1} q - 5 uncursed scrolls of healing {5} r - 4 uncursed scrolls of mana {4} s - 3 uncursed scrolls of phase door {3} t - 2 uncursed scrolls of standard id {2} u - an uncursed scroll of cure {1} Spellbooks l - a blessed spellbook of sleep (0:3) {1} m - a blessed spellbook of resist sleep (5:4) {1} n - a blessed spellbook of light (0:2) {1} o - a blessed spellbook of slow monster (0:4) {1} Potions f - an uncursed potion of urine {1} g - an uncursed potion of gain energy {1} h - a blessed potion of blood {1} Rings d - an uncursed ring of sustain ability {1} e - an uncursed +3 ring of gain intelligence {1} Wands c - an uncursed wand of cancellation (0:8) {1} Tools p - an uncursed magic marker (0:75) {1} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 154 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 252 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 77% chance Scroll drop chance was reduced to 94% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 87% Potion drop chance was reduced to 85% Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 69285 Monster spawn increase reached its maximum at turn 120935 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 669376 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: wraith (freq bonus 2) The monster species that spawned more often: real nether hound (freq bonus 5) The monster species that spawned more often: toxic growth (freq bonus 15) The monster species that spawned more often: bronze colossus (freq bonus 4) The monster species that spawned more often: noxious spore (freq bonus 3) The monster species that spawned more often: sexy asian lady (freq bonus 10) The monster species that spawned more often: Sabine's zipper boot (freq bonus 6) The monster species that spawned more often: tsetse fly (freq bonus 10) The monster species that spawned more often: Karin's flat sandal (freq bonus 54) The monster species that spawned more often: flying guy (freq bonus 3) The monster species that spawned more often: real fire hound (freq bonus 5) The monster species that spawned more often: Jessica's stiletto boot (freq bonus 10) The monster species that spawned more often: ent (freq bonus 3) The monster species that spawned more often: sheep skinned wolf (freq bonus 6) The monster species that spawned more often: undead arena rubber (freq bonus 12) The monster species that spawned more often: cribo (freq bonus 10) The monster species that spawned more often: randomizer (freq bonus 12) The monster species that spawned more often: fire trove (freq bonus 3) The monster species that spawned more often: gray draconian (freq bonus 5) The monster species that spawned more often: werevortex (freq bonus 6) The monster species that spawned more often: porter secret car (freq bonus 10) The monster species that never randomly spawned: teacher shadow The monster species that never randomly spawned: darkwood elder The monster species that never randomly spawned: intelligent fly The monster species that never randomly spawned: large pseudo rat The monster species that never randomly spawned: Levuntator The monster species that never randomly spawned: greater astral elemental The monster species that never randomly spawned: gnoph-keh The monster species that never randomly spawned: small jabberwock The monster species that never randomly spawned: unborn soul The monster species that never randomly spawned: newsgroup lady The RNG hath decreed that this item was never generated: two-handed flail ((null)) The RNG hath decreed that this item was never generated: striped shirt ((null)) The RNG hath decreed that this item was never generated: cloak of confusion (ripped cloak) The RNG hath decreed that this item was never generated: dwarvish short sword (broad short sword) The RNG hath decreed that this item was never generated: gain constitution (opal) The RNG hath decreed that this item was never generated: sky dragon scales ((null)) The RNG hath decreed that this item was generated more often: map level (crumbling, freq bonus 246) The RNG hath decreed that this item was generated more often: stone of magic resistance (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: bunny cake ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: Mehoho Burusasan G (blinding, freq bonus 4) The RNG hath decreed that this item was generated more often: porter (peppermint, freq bonus 10) The RNG hath decreed that this item was generated more often: healing (white, freq bonus 17) The RNG hath decreed that this item was generated more often: plain cloak (homicidal cloak, freq bonus 38) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: rose whip ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: silver chakram (silver circular blade, freq bonus 11) The RNG hath decreed that this item was generated more often: practice (insulating, freq bonus 102) The RNG hath decreed that this item was generated more often: worthless piece of green glass (green, freq bonus 4) The RNG hath decreed that this item was generated more often: plain cloak (homicidal cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: numbness (constricting, freq bonus 7) The RNG hath decreed that this item was generated more often: magictorch (khaki, freq bonus 3) The RNG hath decreed that this item was generated more often: suguhanoken ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: gauntlets of missing information (nondescript gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: terces dlu (bird's eye, freq bonus 5) The RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 13) The RNG hath decreed that this item was generated more often: helm of teleport control (space helmet, freq bonus 2) The RNG hath decreed that this item was always generated cursed: haste self (purple) The RNG hath decreed that this item was always generated cursed: medical kit (leather bag) The RNG hath decreed that this item was always generated cursed: amulet of poison warning (splatted) The RNG hath decreed that this item was always generated cursed: feather armor ((null)) The RNG hath decreed that this item was always generated cursed: runesword (runic broadsword) The RNG hath decreed that this trap was always invisible: mind wipe trap The RNG hath decreed that this trap was generated more often: respawn trap (freq bonus 5) Next attribute increase check would have come at turn 1178 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (55) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...