Heliokopis, neutral male gnomish Wizard ----- |.f@| |$..| |..r ....| |...| -#--- [Heliokopi the Evoker] St9 Dx10 Co13 In12 Wi7 Ch5 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt48/1200 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 4 Tool identification only worked 5 times out of 7 Scroll drop chance was reduced to 82% Amulet drop chance was reduced to 95% Potion drop chance was reduced to 90% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 35933 Monster spawn increase reached its maximum at turn 48094 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 344190 The monster class that cannot be genocided was lich The monster class that was spawned more often: imp or minor demon (freq bonus 1) The monster color that was spawned more often: magenta (freq bonus 2) The monster species that spawned more often: lowercase minotaur (freq bonus 6) The monster species that spawned more often: greater draconic quylthulg (freq bonus 10) The monster species that spawned more often: evasive jermlaine (freq bonus 7) The monster species that spawned more often: water spore (freq bonus 2) The monster species that spawned more often: Uruk-hai (freq bonus 8) The monster species that spawned more often: young adult plain dragon (freq bonus 3) The monster species that spawned more often: theme boar (freq bonus 2) The monster species that spawned more often: locksmith (freq bonus 8) The monster species that spawned more often: sulfur warp patch (freq bonus 10) The monster species that spawned more often: energy mold (freq bonus 3) The monster species that spawned more often: vip rubber (freq bonus 6) The monster species that spawned more often: Arabella the Tufted Asian Girl (freq bonus 10) The monster species that spawned more often: occasionally blinking eye (freq bonus 3) The monster species that spawned more often: Eddie (freq bonus 2) The monster species that spawned more often: small snake (freq bonus 4) The monster species that spawned more often: gazer (freq bonus 4) The monster species that spawned more often: slimy warp patch (freq bonus 8) The monster species that spawned more often: pile of extremely dirty coins (freq bonus 10) The monster species that spawned more often: topmodel (freq bonus 12) The monster species that spawned more often: mana growth (freq bonus 10) The monster species that never randomly spawned: doll mistress The monster species that never randomly spawned: Sally The monster species that never randomly spawned: soft force fungus The monster species that never randomly spawned: brown force fungus The monster species that never randomly spawned: shadow creature of Fiona The monster species that never randomly spawned: security bot The monster species that never randomly spawned: big dog The monster species that never randomly spawned: nexus colony The monster species that never randomly spawned: pellet turret The monster species that never randomly spawned: many-eyed moss The RNG hath decreed that this item was never generated: erasure (FAGEYUDUD) The RNG hath decreed that this item was never generated: repair item (BOOBIE BLITZ) The RNG hath decreed that this item was never generated: blood dragon scale shield (blood dragonhide shield) The RNG hath decreed that this item was never generated: plasteel cloak ((null)) The RNG hath decreed that this item was never generated: mercurial dragon scales ((null)) The RNG hath decreed that this item was never generated: impossibly heavy mineral ball ((null)) The RNG hath decreed that this item was generated more often: fear (bewitched, freq bonus 12) The RNG hath decreed that this item was generated more often: growth (WELCOME TO ANGBAND, freq bonus 14) The RNG hath decreed that this item was generated more often: halite (white, freq bonus 45) The RNG hath decreed that this item was generated more often: statue ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: blacky stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: copying (ITAINO ITAINO TONDEKE, freq bonus 16) The RNG hath decreed that this item was generated more often: gauntlets of reflection (mirrored gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of covetous warning (egyptian, freq bonus 2) The RNG hath decreed that this item was generated more often: toxic (holed, freq bonus 179) The RNG hath decreed that this item was generated more often: cloak of matador (gaberdine, freq bonus 14) The RNG hath decreed that this item was generated more often: resist petrification (rocky, freq bonus 7) The RNG hath decreed that this item was generated more often: worthless piece of teal glass (teal, freq bonus 7) The RNG hath decreed that this item was generated more often: disenchantment stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of regeneration (vivid, freq bonus 12) The RNG hath decreed that this item was generated more often: oil lamp (lamp, freq bonus 13) The RNG hath decreed that this item was generated more often: frilled apron (apron, freq bonus 10) The RNG hath decreed that this item was generated more often: heretic cloak (godless cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: force bolt (red, freq bonus 10) The RNG hath decreed that this item was generated more often: boots of freedom (fleecy boots, freq bonus 12) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 4) The RNG hath decreed that this item was always generated cursed: tinfoil helmet (aluminium helmet) The RNG hath decreed that this item was always generated cursed: green tea (forget-me-not) The RNG hath decreed that this item was always generated cursed: whispering helmet (spired helmet) The RNG hath decreed that this item was always generated cursed: sedge hat (wide conical hat) The RNG hath decreed that this item was always generated cursed: cloak of magic resistance (ornamental cope) The RNG hath decreed that this trap was always invisible: spell loss trap The RNG hath decreed that this trap was generated more often: destroy armor trap (freq bonus 2) Next attribute increase check would have come at turn 2293 Strength training was 0 Dexterity training was 0 Wisdom training was 3 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (388) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...