Heliokopis, neutral male gnomish Wizard --- .. .. |#.#.# |..... |@f# |....# ------ [Heliokopi the Evoker] St9 Dx7 Co10 In16 Wi6 Ch7 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC10 MC3 Mov12 Xp1/0 Wt49/1050 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 157 Book drop chance was reduced to 92% Scroll drop chance was reduced to 85% Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 25541 Monster spawn increase reached its maximum at turn 62924 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 3362634 The monster class that cannot be genocided was nymph The monster class that was spawned more often: troll (freq bonus 3) The monster species that spawned more often: gore growth (freq bonus 8) The monster species that spawned more often: activist (freq bonus 6) The monster species that spawned more often: dragon geist (freq bonus 7) The monster species that spawned more often: GI trooper (freq bonus 4) The monster species that spawned more often: umbra fungus (freq bonus 5) The monster species that spawned more often: covetous great orc (freq bonus 5) The monster species that spawned more often: nexus eye (freq bonus 7) The monster species that spawned more often: chimpanzee (freq bonus 10) The monster species that spawned more often: porter cursed stalk (freq bonus 5) The monster species that spawned more often: greater nalfeshnee (freq bonus 10) The monster species that spawned more often: ogre lord (freq bonus 8) The monster species that spawned more often: uncommon orc (freq bonus 5) The monster species that spawned more often: pike (freq bonus 7) The monster species that spawned more often: giant pygmy blowdart (freq bonus 12) The monster species that spawned more often: young black dragon (freq bonus 10) The monster species that spawned more often: Officer Kchief (freq bonus 7) The monster species that spawned more often: efreet elemental (freq bonus 16) The monster species that spawned more often: winter wolf cub (freq bonus 18) The monster species that spawned more often: sparkling mold (freq bonus 10) The monster species that spawned more often: drow matron (freq bonus 10) The monster species that never randomly spawned: green ogre The monster species that never randomly spawned: reziarfg The monster species that never randomly spawned: two-headed giant The monster species that never randomly spawned: steam-powered shotgun sentry The monster species that never randomly spawned: noxious force patch The monster species that never randomly spawned: Amelje's hugging boot The monster species that never randomly spawned: undead fetish The monster species that never randomly spawned: porter wight The monster species that never randomly spawned: diabolic shaman The monster species that never randomly spawned: psybur The RNG hath decreed that this item was never generated: identify (wedged) The RNG hath decreed that this item was never generated: urine (manky) The RNG hath decreed that this item was never generated: nurse cap ((null)) The RNG hath decreed that this item was never generated: cloak of inventorylessness (glass cloak) The RNG hath decreed that this item was never generated: resurrection (1UP EXTRA LIFE GET) The RNG hath decreed that this item was never generated: flail ((null)) The RNG hath decreed that this item was generated more often: long stake ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: failed exercise (thumb screwing, freq bonus 5) The RNG hath decreed that this item was generated more often: dark elven mithril-coat ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: numbness (flowing, freq bonus 7) The RNG hath decreed that this item was generated more often: bubblebeam (biblic, freq bonus 20) The RNG hath decreed that this item was generated more often: trap creation (endangered, freq bonus 22) The RNG hath decreed that this item was generated more often: amulet of mental stability (slexy, freq bonus 31) The RNG hath decreed that this item was generated more often: kouhaku manjyuu ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: ice box of digestion (cooling box, freq bonus 73) The RNG hath decreed that this item was generated more often: warning (diamond, freq bonus 27) The RNG hath decreed that this item was generated more often: trap creation (weird, freq bonus 10) The RNG hath decreed that this item was generated more often: spoon ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: teleportation (iridium, freq bonus 2) The RNG hath decreed that this item was generated more often: bamboo spear ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: unlucky stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: water dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: heretic cloak (godless cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: silver mace ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of waterwalking (rubber, freq bonus 11) The RNG hath decreed that this item was generated more often: trap creation (endangered, freq bonus 5) The RNG hath decreed that this item was always generated cursed: bardiche (long poleaxe) The RNG hath decreed that this item was always generated cursed: oil (murky) The RNG hath decreed that this item was always generated cursed: cloak of insulation (long overcoat) The RNG hath decreed that this item was always generated cursed: morganite (pink) The RNG hath decreed that this item was always generated cursed: red dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: rolling boulder trap The RNG hath decreed that this trap was generated more often: gravity trap (freq bonus 10) Next attribute increase check would have come at turn 932 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (429) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...