Heliokopis, neutral male gnomish Wizard ---------- |.........h |.....@..| |......f.| |........| |..[G..... ---------- [Heliokopi the Evoker] St9 Dx7 Co7 In9 Wi6 Ch7 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC10 MC3 Mov12 Xp1/0 Wt49/900 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 12 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 132 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 95% chance Scroll drop chance was reduced to 75% Amulet drop chance was reduced to 62% Potion drop chance was reduced to 87% Monster death drops spawned with only 85% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19761 Monster spawn increase reached its maximum at turn 68161 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2075961 The monster class that cannot be genocided was wraith The monster class that was spawned more often: lich (freq bonus 2) The monster species that spawned more often: Eihort, the Thing in the Labyrinth (freq bonus 4) The monster species that spawned more often: middle ufo part (freq bonus 5) The monster species that spawned more often: real deathmold (freq bonus 10) The monster species that spawned more often: black (freq bonus 5) The monster species that spawned more often: murk dweller (freq bonus 4) The monster species that spawned more often: slimy mushroom (freq bonus 10) The monster species that spawned more often: unrepentant undead (freq bonus 6) The monster species that spawned more often: Inspector Kchief (freq bonus 4) The monster species that spawned more often: sword familiar (freq bonus 11) The monster species that spawned more often: blue snake (freq bonus 4) The monster species that spawned more often: earth devil (freq bonus 8) The monster species that spawned more often: watch dragon (freq bonus 4) The monster species that spawned more often: camouflaged watcher (freq bonus 18) The monster species that spawned more often: pustulent stalk (freq bonus 7) The monster species that spawned more often: creeping garnet gems (freq bonus 5) The monster species that spawned more often: force hobgoblin (freq bonus 6) The monster species that spawned more often: blink fungus (freq bonus 8) The monster species that spawned more often: The Jade Dragon (freq bonus 8) The monster species that spawned more often: lunatic rabbit (freq bonus 16) The monster species that spawned more often: gem trove (freq bonus 10) The monster species that never randomly spawned: sinner The monster species that never randomly spawned: prayer book permamimic The monster species that never randomly spawned: phasing dingo puppy The monster species that never randomly spawned: rust digger The monster species that never randomly spawned: spider bomb The monster species that never randomly spawned: rogue horror The monster species that never randomly spawned: energy spore The monster species that never randomly spawned: naga pitmaster The monster species that never randomly spawned: juraian priest The monster species that never randomly spawned: nightly growth The monster class that always generated with extra speed: Zouthern animal The RNG hath decreed that this item was never generated: umbrella ((null)) The RNG hath decreed that this item was never generated: dark elven short sword (black runed short sword) The RNG hath decreed that this item was never generated: cloak of matador (gaberdine) The RNG hath decreed that this item was never generated: can of grease ((null)) The RNG hath decreed that this item was never generated: flying boots (battle boots) The RNG hath decreed that this item was never generated: orcish cloak (coarse mantelet) The RNG hath decreed that this item was generated more often: ruby dragon scale mail ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: mecha-irazu ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: shield of reflection (polished silver shield, freq bonus 4) The RNG hath decreed that this item was generated more often: fire (hexagonal, freq bonus 19) The RNG hath decreed that this item was generated more often: warning (diamond, freq bonus 57) The RNG hath decreed that this item was generated more often: quarterstaff (staff, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of underwater action (scuba helmet, freq bonus 45) The RNG hath decreed that this item was generated more often: parasol ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: poison blast (tattered, freq bonus 7) The RNG hath decreed that this item was generated more often: droven spear (long obsidian spear, freq bonus 25) The RNG hath decreed that this item was generated more often: flint spear ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: arm blaster ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: elven spear (runed spear, freq bonus 9) The RNG hath decreed that this item was generated more often: marble (white, freq bonus 5) The RNG hath decreed that this item was generated more often: robe of weakness (green robe, freq bonus 9) The RNG hath decreed that this item was generated more often: sky dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 6) The RNG hath decreed that this item was generated more often: pizza ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: plain dragon scale shield (plain dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: shield of light (shiny shield, freq bonus 4) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 42) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 55) The RNG hath decreed that this item was always generated cursed: poison (mum) The RNG hath decreed that this item was always generated cursed: melon ((null)) The RNG hath decreed that this item was always generated cursed: oilskin gloves (slippery gloves) The RNG hath decreed that this item was always generated cursed: spirit thrower ((null)) The RNG hath decreed that this item was always generated cursed: entrapping (scintillating) The RNG hath decreed that this trap was always invisible: unidentify trap The RNG hath decreed that this trap was generated more often: magic trap (freq bonus 1) Next attribute increase check would have come at turn 400 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (267) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...