Heliokopis, neutral male gnomish Wizard -----+---- ........| |.f......| |@....$r.| ---------- [Heliokopi the Evoker] St6 Dx7 Co10 In9 Wi6 Ch7 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC10 MC3 Mov12 Xp1/0 Wt49/900 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 24 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 37 Spellbook identification only worked 2 times out of 14 Monsters only dropped their musable items with 99% chance Scroll drop chance was reduced to 67% Wand drop chance was reduced to 68% Concealing monsters were spawned underneath items 85% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 24499 Monster spawn increase reached its maximum at turn 45368 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 7318662 The monster class that cannot be genocided was trapper or lurker above The monster class that was spawned more often: gnome (freq bonus 2) The monster species that spawned more often: fliction trove (freq bonus 10) The monster species that spawned more often: vampiric warp patch (freq bonus 6) The monster species that spawned more often: rainbow growth (freq bonus 12) The monster species that spawned more often: inertia hound (freq bonus 10) The monster species that spawned more often: cold hound (freq bonus 3) The monster species that spawned more often: black midge (freq bonus 5) The monster species that spawned more often: Glareth (freq bonus 16) The monster species that spawned more often: giant black jellyfish (freq bonus 7) The monster species that spawned more often: creeping mithril coins (freq bonus 16) The monster species that spawned more often: creeping stalk (freq bonus 14) The monster species that spawned more often: trapper cart (freq bonus 5) The monster species that spawned more often: swamp creature (freq bonus 5) The monster species that spawned more often: minx (freq bonus 12) The monster species that spawned more often: thorned elder (freq bonus 12) The monster species that spawned more often: blue yeek (freq bonus 6) The monster species that spawned more often: large dog (freq bonus 10) The monster species that spawned more often: Lily (freq bonus 4) The monster species that spawned more often: sickness trove (freq bonus 4) The monster species that spawned more often: tree mushroom (freq bonus 3) The monster species that spawned more often: evil bird (freq bonus 9) The monster species that never randomly spawned: sludge shoggoth The monster species that never randomly spawned: sylphie The monster species that never randomly spawned: roommate's almost lover The monster species that never randomly spawned: insurmountable mold The monster species that never randomly spawned: rocket mine The monster species that never randomly spawned: flying dryad The monster species that never randomly spawned: ice warrior The monster species that never randomly spawned: rabid bull The monster species that never randomly spawned: blood hawk The monster species that never randomly spawned: fire muzzle The monster class that always generated with extra speed: centaur The RNG hath decreed that this item was never generated: water dragon scale mail ((null)) The RNG hath decreed that this item was never generated: sprig of wolfsbane ((null)) The RNG hath decreed that this item was never generated: jagged star ((null)) The RNG hath decreed that this item was never generated: tin opener ((null)) The RNG hath decreed that this item was never generated: helmet of undead warning (dark helmet) The RNG hath decreed that this item was never generated: undo genocide (42) The RNG hath decreed that this item was generated more often: conundrum nunchiaku ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: stun self (trembling, freq bonus 6) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: wedged little-girl sandal ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: robe of weakness (green robe, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of leech (hard metal, freq bonus 6) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 11) The RNG hath decreed that this item was generated more often: locking (aluminum, freq bonus 16) The RNG hath decreed that this item was generated more often: low boots (walking shoes, freq bonus 12) The RNG hath decreed that this item was generated more often: lembas wafer ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: identify (wedged, freq bonus 16) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 11) The RNG hath decreed that this item was generated more often: scare monster (XIXAXA XOXAXA XUXAXA, freq bonus 7) The RNG hath decreed that this item was generated more often: shocking sphere (insulated, freq bonus 8) The RNG hath decreed that this item was generated more often: decoy making (cornflower, freq bonus 8) The RNG hath decreed that this item was generated more often: ruby dragon scale mail ((null), freq bonus 77) The RNG hath decreed that this item was generated more often: club ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: worthless piece of yellow glass (yellow, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of anti experience (ringwraith, freq bonus 2) The RNG hath decreed that this item was generated more often: stone chain ((null), freq bonus 8) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 9) The RNG hath decreed that this item was always generated cursed: Japan-wax candle (candle) The RNG hath decreed that this item was always generated cursed: passwall (ochre) The RNG hath decreed that this item was always generated cursed: cure freeze (snowy) The RNG hath decreed that this item was always generated cursed: bardiche (long poleaxe) The RNG hath decreed that this item was always generated cursed: cloak of unspelling (weaving cloak) The RNG hath decreed that this trap was always invisible: stealer trap The RNG hath decreed that this trap was generated more often: burning trap (freq bonus 1) Next attribute increase check would have come at turn 1131 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (500) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 90% 300% d - create monster 4 attack 90% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...