Heliokopis, neutral male gnomish Wizard -------.--- |...$.....| |........f. |........@| |.......... |.........| |.........| |...$.....| ----------- [Heliokopi the Evoker] St10 Dx11 Co8 In16 Wi7 Ch5 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt49/1000 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 25 Amulet identification only worked 15 times out of 22 Wand identification only worked 3 times out of 18 Armor identification only worked 15 times out of 35 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 154 Amulet drop chance was reduced to 49% Potion drop chance was reduced to 98% Concealing monsters were spawned underneath items 98% of the time only Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 14060 Monster spawn increase reached its maximum at turn 46224 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 121852 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: rodent (freq bonus 2) The monster species that spawned more often: green worm mass (freq bonus 8) The monster species that spawned more often: giant random monster (freq bonus 8) The monster species that spawned more often: leopard dress prostitute (freq bonus 6) The monster species that spawned more often: brass beetle (freq bonus 4) The monster species that spawned more often: mummified noble (freq bonus 6) The monster species that spawned more often: lesser black reaver (freq bonus 5) The monster species that spawned more often: Little Marie (freq bonus 3) The monster species that spawned more often: mind colony (freq bonus 3) The monster species that spawned more often: magno flier (freq bonus 8) The monster species that spawned more often: magic book permamimic (freq bonus 4) The monster species that spawned more often: poison paraelemental (freq bonus 3) The monster species that spawned more often: kickboxing lady (freq bonus 5) The monster species that spawned more often: werenymph (freq bonus 6) The monster species that spawned more often: arrow turret (freq bonus 12) The monster species that spawned more often: water skeleton (freq bonus 4) The monster species that spawned more often: rust converter (freq bonus 8) The monster species that spawned more often: amazon (freq bonus 6) The monster species that spawned more often: wood elf warrior (freq bonus 4) The monster species that spawned more often: Seraph of the Law (freq bonus 4) The monster species that spawned more often: american (freq bonus 18) The monster species that never randomly spawned: drow rogue The monster species that never randomly spawned: absent fungus The monster species that never randomly spawned: journeyman dark wall The monster species that never randomly spawned: mummified priest The monster species that never randomly spawned: scarlet patch The monster species that never randomly spawned: baby copper dragon The monster species that never randomly spawned: gnomish gunman The monster species that never randomly spawned: surikus sephirah The monster species that never randomly spawned: computer elemental The monster species that never randomly spawned: wombat The RNG hath decreed that this item was never generated: ghostly stone (gray) The RNG hath decreed that this item was never generated: cloak of displacement (piece of cloth) The RNG hath decreed that this item was never generated: wonder helmet (weeping helmet) The RNG hath decreed that this item was never generated: disintegration (solid) The RNG hath decreed that this item was never generated: unicorn horn ((null)) The RNG hath decreed that this item was never generated: mind shielding (oblivion) The RNG hath decreed that this item was generated more often: god-o-meter (highly-complicated electronic device, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: switcher ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: displacer beast hide ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: summon elm (celestial, freq bonus 25) The RNG hath decreed that this item was generated more often: resist poison (big, freq bonus 14) The RNG hath decreed that this item was generated more often: material stability (rock solid, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of neutral (dim colored helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: alacrity (black signet, freq bonus 14) The RNG hath decreed that this item was generated more often: cure critical wounds (roast mate, freq bonus 4) The RNG hath decreed that this item was generated more often: ice box of holding (cooling box, freq bonus 13) The RNG hath decreed that this item was generated more often: worthless piece of radiant glass (radiant, freq bonus 8) The RNG hath decreed that this item was generated more often: yellow dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: extreme power (turquoise, freq bonus 4) The RNG hath decreed that this item was generated more often: proof weapon (YOU ARE DOOMED, freq bonus 5) The RNG hath decreed that this item was generated more often: cure stun (fat, freq bonus 9) The RNG hath decreed that this item was generated more often: white flower sword (flower-pommeled broadsword, freq bonus 2) The RNG hath decreed that this item was generated more often: worthless piece of yellow glass (yellow, freq bonus 12) The RNG hath decreed that this item was generated more often: bag of holding (bag, freq bonus 10) The RNG hath decreed that this item was generated more often: blood dragon scales ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 49) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 8) The RNG hath decreed that this item was always generated cursed: amulet of insomnia (awakening) The RNG hath decreed that this item was always generated cursed: banded mail ((null)) The RNG hath decreed that this item was always generated cursed: shotgun ((null)) The RNG hath decreed that this item was always generated cursed: see invisible (magenta) The RNG hath decreed that this item was always generated cursed: boat oar ((null)) The RNG hath decreed that this trap was always invisible: metabolic trap The RNG hath decreed that this trap was generated more often: blindness trap (freq bonus 1) Next attribute increase check would have come at turn 318 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (80) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...