Heliokopis, neutral male gnomish Wizard --+--.----- |.........| |..f......| |..@).....| |.........| |.........| ..........| ----------- [Heliokopi the Evoker] St9 Dx14 Co11 In17 Wi9 Ch8 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt48/1100 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? What do you want to drink? [fgh or ?*] That is a silly thing to drink. Unknown command ' '. (3x) Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 115 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 30 Gem identification only worked 100 times out of 159 Monsters only dropped their musable items with 82% chance Scroll drop chance was reduced to 85% Ring drop chance was reduced to 64% Amulet drop chance was reduced to 86% Concealing monsters were spawned underneath items 32% of the time only Monster death drops spawned with only 79% chance Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 20305 Monster spawn increase reached its maximum at turn 36776 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1235388 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: orc (freq bonus 2) The monster species that spawned more often: blue-green mushroom (freq bonus 4) The monster species that spawned more often: caterwaul (freq bonus 14) The monster species that spawned more often: orange icky thing (freq bonus 4) The monster species that spawned more often: giant wolf tick (freq bonus 14) The monster species that spawned more often: large spellbook trove (freq bonus 6) The monster species that spawned more often: lsd trove (freq bonus 8) The monster species that spawned more often: undead gnasher scorpion (freq bonus 24) The monster species that spawned more often: kobold elemental (freq bonus 24) The monster species that spawned more often: gazer quasit (freq bonus 4) The monster species that spawned more often: Pedalas (freq bonus 4) The monster species that spawned more often: deadly sin (freq bonus 10) The monster species that spawned more often: starwars fighter (freq bonus 4) The monster species that spawned more often: ancient white world champion (freq bonus 5) The monster species that spawned more often: izumo (freq bonus 5) The monster species that spawned more often: guild ship (freq bonus 20) The monster species that spawned more often: brown stalk (freq bonus 4) The monster species that spawned more often: mischievous moss (freq bonus 14) The monster species that spawned more often: ¢_›È•æ ‚EÈÖ è ïÍ ÚœÚ–a©Ê (freq bonus 16) The monster species that spawned more often: wrinkled force patch (freq bonus 12) The monster species that spawned more often: fanged horror (freq bonus 16) The monster species that never randomly spawned: flying piranha The monster species that never randomly spawned: seel The monster species that never randomly spawned: femme fatale The monster species that never randomly spawned: slow elemental The monster species that never randomly spawned: Dominik The monster species that never randomly spawned: petty giant tarantula The monster species that never randomly spawned: Demonic Angel The monster species that never randomly spawned: standard snake The monster species that never randomly spawned: shrieker mushroom patch The monster species that never randomly spawned: rhino king The RNG hath decreed that this item was never generated: summon undead (NO SPACE) The RNG hath decreed that this item was never generated: arrow ((null)) The RNG hath decreed that this item was never generated: silver short sword ((null)) The RNG hath decreed that this item was never generated: worthless piece of pink glass (pink) The RNG hath decreed that this item was never generated: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY) The RNG hath decreed that this item was never generated: field boots (camouflage patterned boots) The RNG hath decreed that this item was generated more often: growth (WELCOME TO ANGBAND, freq bonus 13) The RNG hath decreed that this item was generated more often: sniper rifle ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: Hawaiian shorts (flowery shorts and lei, freq bonus 14) The RNG hath decreed that this item was generated more often: red lightsaber (lightsaber, freq bonus 7) The RNG hath decreed that this item was generated more often: magic device stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: Jolt Cola (illegal, freq bonus 118) The RNG hath decreed that this item was generated more often: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED, freq bonus 13) The RNG hath decreed that this item was generated more often: protective gloves (english gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: ruby dragon scale shield (ruby dragonhide shield, freq bonus 12) The RNG hath decreed that this item was generated more often: scalpel ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: secret door detection (balsa, freq bonus 5) The RNG hath decreed that this item was generated more often: helm of telepathy (visored helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: sleeping (effervescent, freq bonus 6) The RNG hath decreed that this item was generated more often: skullcap (metal disk, freq bonus 2) The RNG hath decreed that this item was generated more often: elysium scourge ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of stat lock (straitjacket cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: bec de corbin (beaked polearm, freq bonus 10) The RNG hath decreed that this item was generated more often: Ultimate Tsuyoshi Special (camo, freq bonus 6) The RNG hath decreed that this item was generated more often: frilled apron (apron, freq bonus 15) The RNG hath decreed that this item was generated more often: eerie cloak (ghostly cloak, freq bonus 7) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 14) The RNG hath decreed that this item was always generated cursed: robe (red robe) The RNG hath decreed that this item was always generated cursed: gentleman's suit (expensive clothes) The RNG hath decreed that this item was always generated cursed: gain strength (granite) The RNG hath decreed that this item was always generated cursed: dropcurse stone (gray) The RNG hath decreed that this item was always generated cursed: sprig of wolfsbane ((null)) The RNG hath decreed that this trap was always invisible: magical device trap The RNG hath decreed that this trap was generated more often: quiz trap (freq bonus 2) Next attribute increase check would have come at turn 375 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (152) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 4% 300% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...